Java Version: 17.0.10
Up-time: 2h 42m
Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1378), Spigot: 1.3.0-SNAPSHOT (build 1804-REL)
Script Containers: 27, Events: 17
Last reload: 17s ago
Server Version: Paper version git-Paper-496 (MC: 1.20.4)
Active Plugins (1): Denizen: 1.3.0-SNAPSHOT (build 1804-REL)
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): JustinS_2006(JustinS_2006)
Total Players Ever: 1 (1 normal)
Mode: online
11:57:36 Running script event 'HotbarScroll', event='after player scrolls their hotbar flagged:force_inv_open' for script 'FORCEPOWER_INPUT_SCRIPT'
11:57:36 Starting InstantQueue 'FORCEPOWER_INPUT_SCRIPT_18962_LungDebug' with player 'JustinS_2006'...
11:57:36 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18962_LungDebug' Executing: (line 129) define force_power force_<player.inventory.slot[<context.new_slot>].display.strip_color.to_lowercase||force> ---------+
11:57:36 Filled tag <player.inventory.slot[4].display.strip_color.to_lowercase||force> with 'heal'.
11:57:36 +> Executing 'DEFINE': Queue='q@FORCEPOWER_INPUT_SCRIPT_18962_LungDebug' definition='force_power' value='force_heal'
11:57:36 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18962_LungDebug' Executing: (line 130) define force_power_slot <player.inventory.find_item[force_powers]> ---------+
11:57:36 Filled tag <player.inventory.find_item[force_powers]> with '1'.
11:57:36 +> Executing 'DEFINE': Queue='q@FORCEPOWER_INPUT_SCRIPT_18962_LungDebug' definition='force_power_slot' value='1'
11:57:36 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18962_LungDebug' Executing: (line 131) narrate <[force_power_slot]> ---------+
11:57:36 Filled tag <[force_power_slot]> with '1'.
11:57:36 +> Executing 'NARRATE': Narrating='1' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:36 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18962_LungDebug' Executing: (line 132) if <[force_power]> == force_force || <player.inventory.slot[<context.new_slot>].material> == <material[nether_star]> ---------+
11:57:36 +> Executing 'IF': use_braces='true'
11:57:36 Filled tag <[force_power]> with 'force_heal'.
11:57:36 Comparing if force_heal EQUALS force_force ... false
11:57:36 Filled tag <context.new_slot> with '4'.
11:57:36 Filled tag <player.inventory.slot[4].material> with 'm@bat_spawn_egg'.
11:57:36 Comparing if m@bat_spawn_egg EQUALS m@nether_star ... false
11:57:36 No part of the if command passed, no block will run.
11:57:36 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18962_LungDebug' Executing: (line 135) flag <player> equipped_force:<[force_power]> ---------+
11:57:36 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:36 Filled tag <[force_power]> with 'force_heal'.
11:57:36 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' (equipped_force:SET:force_heal)
11:57:36 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18962_LungDebug' Executing: (line 136) narrate <[force_power]> ---------+
11:57:36 Filled tag <[force_power]> with 'force_heal'.
11:57:36 +> Executing 'NARRATE': Narrating='force_heal' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:36 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18962_LungDebug' Executing: (line 137) narrate <[force_power_slot]> ---------+
11:57:36 Filled tag <[force_power_slot]> with '1'.
11:57:36 +> Executing 'NARRATE': Narrating='1' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:36 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18962_LungDebug' Executing: (line 138) inventory adjust slot:<[force_power_slot]> "display:<&b><bold>Force <&f>[<player.inventory.slot[<context.new_slot>].display><&f>]" ---------+
11:57:36 Filled tag <[force_power_slot]> with '1'.
11:57:36 Filled tag <context.new_slot> with '4'.
11:57:36 Filled tag <player.inventory.slot[4].display> with 'Heal'.
11:57:36 +> Executing 'INVENTORY': actions='[ADJUST]' slot='1' data_action='display:Force [Heal]'
11:57:36 Adjust mechanism 'display' on object of type 'ItemTag'...
11:57:36 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18962_LungDebug' Executing: (line 139) adjust <player> item_slot:<[force_power_slot]> ---------+
11:57:36 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:36 Filled tag <[force_power_slot]> with '1'.
11:57:36 +> Executing 'ADJUST': object='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' mechanism_value='1' mechanism='item_slot'
11:57:36 Adjust mechanism 'item_slot' on object of type 'PlayerTag'...
11:57:36 Completing queue 'FORCEPOWER_INPUT_SCRIPT_18962_LungDebug' in 6ms.
11:57:36 Running script event 'PlayerInventorySlotChange', event='after player inventory slot changes flagged:force_inv_open' for script 'FORCEPOWER_INPUT_SCRIPT'
11:57:36 Starting InstantQueue 'FORCEPOWER_INPUT_SCRIPT_18963_SlyyJacobReach' with player 'JustinS_2006'...
11:57:36 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18963_SlyyJacobReach' Executing: (line 106) if <context.new_item.material> == <material[nether_star]> ---------+
11:57:36 +> Executing 'IF': use_braces='true'
11:57:36 Filled tag <context.new_item.material> with 'm@nether_star'.
11:57:36 Comparing if m@nether_star EQUALS m@nether_star ... true
11:57:36 If command passed, running block.
11:57:36 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18963_SlyyJacobReach' Executing: (line 107) if <context.slot> > 9 ---------+
11:57:36 +> Executing 'IF': use_braces='true'
11:57:36 Filled tag <context.slot> with '1'.
11:57:36 Comparing if 1 MORE 9 ... false
11:57:36 No part of the if command passed, no block will run.
11:57:36 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18963_SlyyJacobReach' Executing: (line 119) adjust <player> item_slot:<player.inventory.find_item[force_powers]> ---------+
11:57:36 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:36 Filled tag <player.inventory.find_item[force_powers]> with '1'.
11:57:36 +> Executing 'ADJUST': object='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' mechanism_value='1' mechanism='item_slot'
11:57:36 Adjust mechanism 'item_slot' on object of type 'PlayerTag'...
11:57:36 Completing queue 'FORCEPOWER_INPUT_SCRIPT_18963_SlyyJacobReach' in 2ms.
11:57:37 Running script event 'HotbarScroll', event='after player scrolls their hotbar flagged:force_inv_open' for script 'FORCEPOWER_INPUT_SCRIPT'
11:57:37 Starting InstantQueue 'FORCEPOWER_INPUT_SCRIPT_18966_ShowedMaxime' with player 'JustinS_2006'...
11:57:37 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18966_ShowedMaxime' Executing: (line 129) define force_power force_<player.inventory.slot[<context.new_slot>].display.strip_color.to_lowercase||force> ---------+
11:57:37 Filled tag <player.inventory.slot[5].display.strip_color.to_lowercase||force> with 'choke'.
11:57:37 +> Executing 'DEFINE': Queue='q@FORCEPOWER_INPUT_SCRIPT_18966_ShowedMaxime' definition='force_power' value='force_choke'
11:57:37 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18966_ShowedMaxime' Executing: (line 130) define force_power_slot <player.inventory.find_item[force_powers]> ---------+
11:57:37 Filled tag <player.inventory.find_item[force_powers]> with '1'.
11:57:37 +> Executing 'DEFINE': Queue='q@FORCEPOWER_INPUT_SCRIPT_18966_ShowedMaxime' definition='force_power_slot' value='1'
11:57:37 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18966_ShowedMaxime' Executing: (line 131) narrate <[force_power_slot]> ---------+
11:57:37 Filled tag <[force_power_slot]> with '1'.
11:57:37 +> Executing 'NARRATE': Narrating='1' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:37 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18966_ShowedMaxime' Executing: (line 132) if <[force_power]> == force_force || <player.inventory.slot[<context.new_slot>].material> == <material[nether_star]> ---------+
11:57:37 +> Executing 'IF': use_braces='true'
11:57:37 Filled tag <[force_power]> with 'force_choke'.
11:57:37 Comparing if force_choke EQUALS force_force ... false
11:57:37 Filled tag <context.new_slot> with '5'.
11:57:37 Filled tag <player.inventory.slot[5].material> with 'm@bee_spawn_egg'.
11:57:37 Comparing if m@bee_spawn_egg EQUALS m@nether_star ... false
11:57:37 No part of the if command passed, no block will run.
11:57:37 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18966_ShowedMaxime' Executing: (line 135) flag <player> equipped_force:<[force_power]> ---------+
11:57:37 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:37 Filled tag <[force_power]> with 'force_choke'.
11:57:37 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' (equipped_force:SET:force_choke)
11:57:37 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18966_ShowedMaxime' Executing: (line 136) narrate <[force_power]> ---------+
11:57:37 Filled tag <[force_power]> with 'force_choke'.
11:57:37 +> Executing 'NARRATE': Narrating='force_choke' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:37 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18966_ShowedMaxime' Executing: (line 137) narrate <[force_power_slot]> ---------+
11:57:37 Filled tag <[force_power_slot]> with '1'.
11:57:37 +> Executing 'NARRATE': Narrating='1' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:37 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18966_ShowedMaxime' Executing: (line 138) inventory adjust slot:<[force_power_slot]> "display:<&b><bold>Force <&f>[<player.inventory.slot[<context.new_slot>].display><&f>]" ---------+
11:57:37 Filled tag <[force_power_slot]> with '1'.
11:57:37 Filled tag <context.new_slot> with '5'.
11:57:37 Filled tag <player.inventory.slot[5].display> with 'Choke'.
11:57:37 +> Executing 'INVENTORY': actions='[ADJUST]' slot='1' data_action='display:Force [Choke]'
11:57:37 Adjust mechanism 'display' on object of type 'ItemTag'...
11:57:37 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18966_ShowedMaxime' Executing: (line 139) adjust <player> item_slot:<[force_power_slot]> ---------+
11:57:37 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:37 Filled tag <[force_power_slot]> with '1'.
11:57:37 +> Executing 'ADJUST': object='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' mechanism_value='1' mechanism='item_slot'
11:57:37 Adjust mechanism 'item_slot' on object of type 'PlayerTag'...
11:57:37 Completing queue 'FORCEPOWER_INPUT_SCRIPT_18966_ShowedMaxime' in 5ms.
11:57:37 Running script event 'PlayerInventorySlotChange', event='after player inventory slot changes flagged:force_inv_open' for script 'FORCEPOWER_INPUT_SCRIPT'
11:57:37 Starting InstantQueue 'FORCEPOWER_INPUT_SCRIPT_18967_MandatoryBritney' with player 'JustinS_2006'...
11:57:37 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18967_MandatoryBritney' Executing: (line 106) if <context.new_item.material> == <material[nether_star]> ---------+
11:57:37 +> Executing 'IF': use_braces='true'
11:57:37 Filled tag <context.new_item.material> with 'm@nether_star'.
11:57:37 Comparing if m@nether_star EQUALS m@nether_star ... true
11:57:37 If command passed, running block.
11:57:37 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18967_MandatoryBritney' Executing: (line 107) if <context.slot> > 9 ---------+
11:57:37 +> Executing 'IF': use_braces='true'
11:57:37 Filled tag <context.slot> with '1'.
11:57:37 Comparing if 1 MORE 9 ... false
11:57:37 No part of the if command passed, no block will run.
11:57:37 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18967_MandatoryBritney' Executing: (line 119) adjust <player> item_slot:<player.inventory.find_item[force_powers]> ---------+
11:57:37 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:37 Filled tag <player.inventory.find_item[force_powers]> with '1'.
11:57:37 +> Executing 'ADJUST': object='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' mechanism_value='1' mechanism='item_slot'
11:57:37 Adjust mechanism 'item_slot' on object of type 'PlayerTag'...
11:57:37 Completing queue 'FORCEPOWER_INPUT_SCRIPT_18967_MandatoryBritney' in 1ms.
11:57:40 Running script event 'EntityDamaged', event='on player damages entity with:force_powers' for script 'FORCEPOWER_INPUT_SCRIPT'
11:57:40 Starting InstantQueue 'FORCEPOWER_INPUT_SCRIPT_18972_DefTrackback' with player 'JustinS_2006'...
11:57:40 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18972_DefTrackback' Executing: (line 100) determine passively cancelled ---------+
11:57:40 +> Executing 'DETERMINE': outcome='cancelled' passively='true' Queue='q@FORCEPOWER_INPUT_SCRIPT_18972_DefTrackback'
11:57:40 Event cancelled!
11:57:40 +- Queue 'FORCEPOWER_INPUT_SCRIPT_18972_DefTrackback' Executing: (line 101) run force_handler ---------+
11:57:40 +> Executing 'RUN': script='s@force_handler (TASK)'
11:57:40 Starting InstantQueue 'FORCE_HANDLER_18973_ManualsLean' with player 'JustinS_2006'...
11:57:40 +- Queue 'FORCE_HANDLER_18973_ManualsLean' Executing: (line 150) if !<player.has_flag[equipped_force]> ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <player.has_flag[equipped_force]> with 'true'.
11:57:40 No part of the if command passed, no block will run.
11:57:40 +- Queue 'FORCE_HANDLER_18973_ManualsLean' Executing: (line 154) define equipped_force <player.flag[equipped_force]> ---------+
11:57:40 Filled tag <player.flag[equipped_force]> with 'force_choke'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_HANDLER_18973_ManualsLean' definition='equipped_force' value='force_choke'
11:57:40 +- Queue 'FORCE_HANDLER_18973_ManualsLean' Executing: (line 155) define equipped_script <script[<[equipped_force]>]> ---------+
11:57:40 Filled tag <[equipped_force]> with 'force_choke'.
11:57:40 Filled tag <script[force_choke]> with 's@force_choke (TASK)'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_HANDLER_18973_ManualsLean' definition='equipped_script' value='s@force_choke (TASK)'
11:57:40 +- Queue 'FORCE_HANDLER_18973_ManualsLean' Executing: (line 156) define equipped_item_script <script[item_<[equipped_force]>]> ---------+
11:57:40 Filled tag <[equipped_force]> with 'force_choke'.
11:57:40 Filled tag <script[item_force_choke]> with 's@item_force_choke (ITEM)'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_HANDLER_18973_ManualsLean' definition='equipped_item_script' value='s@item_force_choke (ITEM)'
11:57:40 +- Queue 'FORCE_HANDLER_18973_ManualsLean' Executing: (line 157) if <player.flag[force_energy].sub[<[equipped_item_script].flag[variables.energy_cost]>]> < 0 ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <[equipped_item_script].flag[variables.energy_cost]> with '6'.
11:57:40 Filled tag <player.flag[force_energy].sub[6]> with '13.8'.
11:57:40 Comparing if 13.8 LESS 0 ... false
11:57:40 No part of the if command passed, no block will run.
11:57:40 +- Queue 'FORCE_HANDLER_18973_ManualsLean' Executing: (line 161) if <player.has_flag[player.force.cooldown.<[equipped_force]>]> ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <[equipped_force]> with 'force_choke'.
11:57:40 Filled tag <player.has_flag[player.force.cooldown.force_choke]> with 'false'.
11:57:40 No part of the if command passed, no block will run.
11:57:40 +- Queue 'FORCE_HANDLER_18973_ManualsLean' Executing: (line 165) if <[equipped_force]> not matches <list[force_heal|force_leap]> ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <[equipped_force]> with 'force_choke'.
11:57:40 Comparing if force_choke not MATCHES li@force_heal|force_leap| ... true
11:57:40 If command passed, running block.
11:57:40 +- Queue 'FORCE_HANDLER_18973_ManualsLean' Executing: (line 166) define target <player.eye_location.ray_trace_target[ignore=<player>;range=<[equipped_item_script].flag[variables.base_range]>;raysize=<[equipped_item_script].flag[variables.ray_size]||0>]||null> ---------+
11:57:40 Filled tag <player.eye_location.ray_trace_target[ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=13;raysize=0]||null> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_HANDLER_18973_ManualsLean' definition='target' value='e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'
11:57:40 +- Queue 'FORCE_HANDLER_18973_ManualsLean' Executing: (line 167) if <[target]> == null ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <[target]> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:40 Comparing if e@e825d748-c4d7-4d72-b7e1-9d5d1a251790/polar_bear EQUALS null ... false
11:57:40 No part of the if command passed, no block will run.
11:57:40 +- Queue 'FORCE_HANDLER_18973_ManualsLean' Executing: (line 172) flag <player> player.force.cooldown.<[equipped_force]> expire:<[equipped_item_script].flag[variables.base_cooldown]> ---------+
11:57:40 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:40 Filled tag <[equipped_force]> with 'force_choke'.
11:57:40 Filled tag <[equipped_item_script].flag[variables.base_cooldown]> with '8'.
11:57:40 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 11 : 57 : 48 : 0151 _ +02:00' (player.force.cooldown.force_choke:AUTO_SET:null)
11:57:40 +- Queue 'FORCE_HANDLER_18973_ManualsLean' Executing: (line 173) itemcooldown <item[<[equipped_item_script].name>].material> duration:<[equipped_item_script].flag[variables.base_cooldown]> ---------+
11:57:40 Filled tag <[equipped_item_script].name> with 'item_force_choke'.
11:57:40 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'...
11:57:40 +> [Static Tag Processing] Pre-Filled tag <dark_gray> with '', and cached result.
11:57:40 Filled tag <item[item_force_choke].material> with 'm@bee_spawn_egg'.
11:57:40 Filled tag <[equipped_item_script].flag[variables.base_cooldown]> with '8'.
11:57:40 +> Executing 'ITEMCOOLDOWN': materials='[m@bee_spawn_egg]' duration='d@8s (8s)'
11:57:40 +- Queue 'FORCE_HANDLER_18973_ManualsLean' Executing: (line 174) flag <player> force_energy:-:<[equipped_item_script].flag[variables.energy_cost]> ---------+
11:57:40 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:40 Filled tag <[equipped_item_script].flag[variables.energy_cost]> with '6'.
11:57:40 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' (force_energy:SUBTRACT:6)
11:57:40 +- Queue 'FORCE_HANDLER_18973_ManualsLean' Executing: (line 175) adjust <player> fake_experience:<player.flag[force_energy].div[20]> ---------+
11:57:40 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:40 Filled tag <player.flag[force_energy].div[20]> with '0.69'.
11:57:40 +> Executing 'ADJUST': object='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' mechanism_value='0.69' mechanism='fake_experience'
11:57:40 Adjust mechanism 'fake_experience' on object of type 'PlayerTag'...
11:57:40 +- Queue 'FORCE_HANDLER_18973_ManualsLean' Executing: (line 176) flag <player> show_experience ---------+
11:57:40 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:40 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' (show_experience:AUTO_SET:null)
11:57:40 +- Queue 'FORCE_HANDLER_18973_ManualsLean' Executing: (line 177) run <[equipped_script]> def.target:<[target]> ---------+
11:57:40 Filled tag <[equipped_script]> with 's@force_choke (TASK)'.
11:57:40 Filled tag <[target]> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:40 +> Executing 'RUN': script='s@force_choke (TASK)' def_map='map@[target = e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)]'
11:57:40 Starting InstantQueue 'FORCE_CHOKE_18974_GlobeAssociates' with player 'JustinS_2006'...
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 254) if <[target]> != null && (<[target].is_player> || <[target].is_mob> || <[target].is_npc>) ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <[target]> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:40 Comparing if e@e825d748-c4d7-4d72-b7e1-9d5d1a251790/polar_bear not EQUALS null ... true
11:57:40 Filled tag <[target].is_player> with 'false'.
11:57:40 If command passed, running block.
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 255) flag <player> player.force.statistics.cast_choke:++ ---------+
11:57:40 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:40 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' (player.force.statistics.cast_choke:INCREMENT:null)
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 256) cast slow <[target]> duration:<script[item_force_choke].flag[variables.base_duration].add[0.5]> amplifier:3 hide_particles:true no_icon:true no_clear ---------+
11:57:40 Filled tag <script[item_force_choke].flag[variables.base_duration].add[0.5]> with '5.5'.
11:57:40 Filled tag <[target]> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:40 +> Executing 'CAST': effect='slow' remove='false' cancel='false' duration='[email protected] (5s)' amplifier='3' entities='e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)' no_ambient='false' hide_particles='true' no_icon='true' no_clear='true'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 257) cast slow <player> duration:<script[item_force_choke].flag[variables.base_range].sub[1]> amplifier:1 hide_particles:true no_icon:true no_clear ---------+
11:57:40 Filled tag <script[item_force_choke].flag[variables.base_range].sub[1]> with '12'.
11:57:40 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:40 +> Executing 'CAST': effect='slow' remove='false' cancel='false' duration='d@12s (12s)' amplifier='1' entities='p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' no_ambient='false' hide_particles='true' no_icon='true' no_clear='true'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 258) narrate "did 1" ---------+
11:57:40 +> Executing 'NARRATE': Narrating='did 1' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 259) wait 0.25s ---------+
11:57:40 +> Executing 'WAIT': delay='[email protected] (0.25s)' mode='DELTA'
11:57:40 Forcing queue 'FORCE_CHOKE_18974_GlobeAssociates' into a timed queue...
11:57:40 Completing queue 'FORCE_HANDLER_18973_ManualsLean' in 13ms.
11:57:40 Completing queue 'FORCEPOWER_INPUT_SCRIPT_18972_DefTrackback' in 14ms.
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 262) foreach <player.flag[player.force.force_powers_list].exclude[force_choke]> as:power ---------+
11:57:40 Filled tag <player.flag[player.force.force_powers_list].exclude[force_choke]> with 'li@ (Size 7): force_push | force_pull | force_heal | force_levitate | force_leap | force_blinding | force_stun'.
11:57:40 +> Executing 'FOREACH': list='li@ (Size 7): force_push | force_pull | force_heal | force_levitate | force_leap | force_blinding | force_stun' as='power'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 263) define expiration <script[item_force_choke].flag[variables.base_duration]> ---------+
11:57:40 Filled tag <script[item_force_choke].flag[variables.base_duration]> with '5'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='expiration' value='5'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 264) define old_cooldown <player.flag_expiration[player.force.cooldown.<[power]>].second||0> ---------+
11:57:40 Filled tag <player.flag_expiration[player.force.cooldown.force_push].second||0> with '0'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='old_cooldown' value='0'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 265) if <[old_cooldown]> > <[expiration]> ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <[old_cooldown]> with '0'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 Comparing if 0 MORE 5 ... false
11:57:40 No part of the if command passed, no block will run.
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 267) flag <player> player.force.cooldown.<[power]> expire:<[expiration]> ---------+
11:57:40 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:40 Filled tag <[power]> with 'force_push'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 11 : 57 : 45 : 0399 _ +02:00' (player.force.cooldown.force_push:AUTO_SET:null)
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 268) itemcooldown <item[item_<[power]>].material> duration:<[expiration]> ---------+
11:57:40 Filled tag <[power]> with 'force_push'.
11:57:40 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'...
11:57:40 Filled tag <item[item_force_push].material> with 'm@allay_spawn_egg'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 +> Executing 'ITEMCOOLDOWN': materials='[m@allay_spawn_egg]' duration='d@5s (5s)'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 269) narrate "did me a lot" ---------+
11:57:40 +> Executing 'NARRATE': Narrating='did me a lot' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:40 +- Foreach loop 2 ---------+
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 263) define expiration <script[item_force_choke].flag[variables.base_duration]> ---------+
11:57:40 Filled tag <script[item_force_choke].flag[variables.base_duration]> with '5'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='expiration' value='5'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 264) define old_cooldown <player.flag_expiration[player.force.cooldown.<[power]>].second||0> ---------+
11:57:40 Filled tag <player.flag_expiration[player.force.cooldown.force_pull].second||0> with '0'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='old_cooldown' value='0'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 265) if <[old_cooldown]> > <[expiration]> ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <[old_cooldown]> with '0'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 Comparing if 0 MORE 5 ... false
11:57:40 No part of the if command passed, no block will run.
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 267) flag <player> player.force.cooldown.<[power]> expire:<[expiration]> ---------+
11:57:40 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:40 Filled tag <[power]> with 'force_pull'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 11 : 57 : 45 : 0399 _ +02:00' (player.force.cooldown.force_pull:AUTO_SET:null)
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 268) itemcooldown <item[item_<[power]>].material> duration:<[expiration]> ---------+
11:57:40 Filled tag <[power]> with 'force_pull'.
11:57:40 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'...
11:57:40 Filled tag <item[item_force_pull].material> with 'm@axolotl_spawn_egg'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 +> Executing 'ITEMCOOLDOWN': materials='[m@axolotl_spawn_egg]' duration='d@5s (5s)'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 269) narrate "did me a lot" ---------+
11:57:40 +> Executing 'NARRATE': Narrating='did me a lot' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:40 +- Foreach loop 3 ---------+
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 263) define expiration <script[item_force_choke].flag[variables.base_duration]> ---------+
11:57:40 Filled tag <script[item_force_choke].flag[variables.base_duration]> with '5'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='expiration' value='5'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 264) define old_cooldown <player.flag_expiration[player.force.cooldown.<[power]>].second||0> ---------+
11:57:40 Filled tag <player.flag_expiration[player.force.cooldown.force_heal].second||0> with '0'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='old_cooldown' value='0'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 265) if <[old_cooldown]> > <[expiration]> ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <[old_cooldown]> with '0'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 Comparing if 0 MORE 5 ... false
11:57:40 No part of the if command passed, no block will run.
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 267) flag <player> player.force.cooldown.<[power]> expire:<[expiration]> ---------+
11:57:40 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:40 Filled tag <[power]> with 'force_heal'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 11 : 57 : 45 : 0399 _ +02:00' (player.force.cooldown.force_heal:AUTO_SET:null)
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 268) itemcooldown <item[item_<[power]>].material> duration:<[expiration]> ---------+
11:57:40 Filled tag <[power]> with 'force_heal'.
11:57:40 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'...
11:57:40 +> [Static Tag Processing] Pre-Filled tag <red> with '', and cached result.
11:57:40 Filled tag <item[item_force_heal].material> with 'm@bat_spawn_egg'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 +> Executing 'ITEMCOOLDOWN': materials='[m@bat_spawn_egg]' duration='d@5s (5s)'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 269) narrate "did me a lot" ---------+
11:57:40 +> Executing 'NARRATE': Narrating='did me a lot' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:40 +- Foreach loop 4 ---------+
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 263) define expiration <script[item_force_choke].flag[variables.base_duration]> ---------+
11:57:40 Filled tag <script[item_force_choke].flag[variables.base_duration]> with '5'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='expiration' value='5'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 264) define old_cooldown <player.flag_expiration[player.force.cooldown.<[power]>].second||0> ---------+
11:57:40 Filled tag <player.flag_expiration[player.force.cooldown.force_levitate].second||0> with '0'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='old_cooldown' value='0'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 265) if <[old_cooldown]> > <[expiration]> ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <[old_cooldown]> with '0'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 Comparing if 0 MORE 5 ... false
11:57:40 No part of the if command passed, no block will run.
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 267) flag <player> player.force.cooldown.<[power]> expire:<[expiration]> ---------+
11:57:40 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:40 Filled tag <[power]> with 'force_levitate'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 11 : 57 : 45 : 0399 _ +02:00' (player.force.cooldown.force_levitate:AUTO_SET:null)
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 268) itemcooldown <item[item_<[power]>].material> duration:<[expiration]> ---------+
11:57:40 Filled tag <[power]> with 'force_levitate'.
11:57:40 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'...
11:57:40 Filled tag <item[item_force_levitate].material> with 'm@blaze_spawn_egg'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 +> Executing 'ITEMCOOLDOWN': materials='[m@blaze_spawn_egg]' duration='d@5s (5s)'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 269) narrate "did me a lot" ---------+
11:57:40 +> Executing 'NARRATE': Narrating='did me a lot' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:40 +- Foreach loop 5 ---------+
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 263) define expiration <script[item_force_choke].flag[variables.base_duration]> ---------+
11:57:40 Filled tag <script[item_force_choke].flag[variables.base_duration]> with '5'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='expiration' value='5'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 264) define old_cooldown <player.flag_expiration[player.force.cooldown.<[power]>].second||0> ---------+
11:57:40 Filled tag <player.flag_expiration[player.force.cooldown.force_leap].second||0> with '0'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='old_cooldown' value='0'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 265) if <[old_cooldown]> > <[expiration]> ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <[old_cooldown]> with '0'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 Comparing if 0 MORE 5 ... false
11:57:40 No part of the if command passed, no block will run.
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 267) flag <player> player.force.cooldown.<[power]> expire:<[expiration]> ---------+
11:57:40 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:40 Filled tag <[power]> with 'force_leap'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 11 : 57 : 45 : 0399 _ +02:00' (player.force.cooldown.force_leap:AUTO_SET:null)
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 268) itemcooldown <item[item_<[power]>].material> duration:<[expiration]> ---------+
11:57:40 Filled tag <[power]> with 'force_leap'.
11:57:40 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'...
11:57:40 +> [Static Tag Processing] Pre-Filled tag <green> with '', and cached result.
11:57:40 Filled tag <item[item_force_leap].material> with 'm@camel_spawn_egg'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 +> Executing 'ITEMCOOLDOWN': materials='[m@camel_spawn_egg]' duration='d@5s (5s)'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 269) narrate "did me a lot" ---------+
11:57:40 +> Executing 'NARRATE': Narrating='did me a lot' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:40 +- Foreach loop 6 ---------+
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 263) define expiration <script[item_force_choke].flag[variables.base_duration]> ---------+
11:57:40 Filled tag <script[item_force_choke].flag[variables.base_duration]> with '5'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='expiration' value='5'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 264) define old_cooldown <player.flag_expiration[player.force.cooldown.<[power]>].second||0> ---------+
11:57:40 Filled tag <player.flag_expiration[player.force.cooldown.force_blinding].second||0> with '0'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='old_cooldown' value='0'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 265) if <[old_cooldown]> > <[expiration]> ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <[old_cooldown]> with '0'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 Comparing if 0 MORE 5 ... false
11:57:40 No part of the if command passed, no block will run.
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 267) flag <player> player.force.cooldown.<[power]> expire:<[expiration]> ---------+
11:57:40 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:40 Filled tag <[power]> with 'force_blinding'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 11 : 57 : 45 : 0399 _ +02:00' (player.force.cooldown.force_blinding:AUTO_SET:null)
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 268) itemcooldown <item[item_<[power]>].material> duration:<[expiration]> ---------+
11:57:40 Filled tag <[power]> with 'force_blinding'.
11:57:40 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'...
11:57:40 Filled tag <item[item_force_blinding].material> with 'm@cat_spawn_egg'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 +> Executing 'ITEMCOOLDOWN': materials='[m@cat_spawn_egg]' duration='d@5s (5s)'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 269) narrate "did me a lot" ---------+
11:57:40 +> Executing 'NARRATE': Narrating='did me a lot' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:40 +- Foreach loop 7 ---------+
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 263) define expiration <script[item_force_choke].flag[variables.base_duration]> ---------+
11:57:40 Filled tag <script[item_force_choke].flag[variables.base_duration]> with '5'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='expiration' value='5'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 264) define old_cooldown <player.flag_expiration[player.force.cooldown.<[power]>].second||0> ---------+
11:57:40 Filled tag <player.flag_expiration[player.force.cooldown.force_stun].second||0> with '0'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='old_cooldown' value='0'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 265) if <[old_cooldown]> > <[expiration]> ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <[old_cooldown]> with '0'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 Comparing if 0 MORE 5 ... false
11:57:40 No part of the if command passed, no block will run.
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 267) flag <player> player.force.cooldown.<[power]> expire:<[expiration]> ---------+
11:57:40 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'.
11:57:40 Filled tag <[power]> with 'force_stun'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)' expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 11 : 57 : 45 : 0399 _ +02:00' (player.force.cooldown.force_stun:AUTO_SET:null)
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 268) itemcooldown <item[item_<[power]>].material> duration:<[expiration]> ---------+
11:57:40 Filled tag <[power]> with 'force_stun'.
11:57:40 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'...
11:57:40 +> [Static Tag Processing] Pre-Filled tag <yellow> with '', and cached result.
11:57:40 Filled tag <item[item_force_stun].material> with 'm@cave_spider_spawn_egg'.
11:57:40 Filled tag <[expiration]> with '5'.
11:57:40 +> Executing 'ITEMCOOLDOWN': materials='[m@cave_spider_spawn_egg]' duration='d@5s (5s)'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 269) narrate "did me a lot" ---------+
11:57:40 +> Executing 'NARRATE': Narrating='did me a lot' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:40 +- Foreach loop complete ---------+
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 270) define previous_target <[target]> ---------+
11:57:40 Filled tag <[target]> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='previous_target' value='e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 271) repeat <script[item_force_choke].flag[variables.base_duration].add[1]> ---------+
11:57:40 Filled tag <script[item_force_choke].flag[variables.base_duration].add[1]> with '6'.
11:57:40 +> Executing 'repeat': from='1' times='6' as_name='value'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 272) define target <player.eye_location.ray_trace_target[ignore=<player>;range=<script[item_force_choke].flag[variables.base_range]>;raysize=<script[item_force_choke].flag[variables.ray_size]>]||null> ---------+
11:57:40 Filled tag <player.eye_location.ray_trace_target[ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=13;raysize=0]||null> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='target' value='e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 273) narrate "target<&co> <[target].name>" ---------+
11:57:40 Filled tag <[target].name> with 'POLAR_BEAR'.
11:57:40 +> Executing 'NARRATE': Narrating='target: POLAR_BEAR' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 274) narrate "previous<&co> <[previous_target].name>" ---------+
11:57:40 Filled tag <[previous_target].name> with 'POLAR_BEAR'.
11:57:40 +> Executing 'NARRATE': Narrating='previous: POLAR_BEAR' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 275) narrate "target exists<&co> <[target].exists>" ---------+
11:57:40 Filled tag <[target].exists> with 'true'.
11:57:40 +> Executing 'NARRATE': Narrating='target exists: true' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 276) narrate "previous target exists<&co> <[previous_target].exists>" ---------+
11:57:40 Filled tag <[previous_target].exists> with 'true'.
11:57:40 +> Executing 'NARRATE': Narrating='previous target exists: true' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 277) if (<[target].exists> && <[previous_target].exists>) && (<[target].is_player> || <[target].is_mob> || <[target].is_npc>) ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <[target].exists> with 'true'.
11:57:40 Filled tag <[previous_target].exists> with 'true'.
11:57:40 Filled tag <[target].is_player> with 'false'.
11:57:40 If command passed, running block.
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 278) narrate "WTF" ---------+
11:57:40 +> Executing 'NARRATE': Narrating='WTF' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 279) if !<[target].exists> ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <[target].exists> with 'true'.
11:57:40 No part of the if command passed, no block will run.
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 285) if <[target]> != <[previous_target]> ---------+
11:57:40 +> Executing 'IF': use_braces='true'
11:57:40 Filled tag <[target]> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:40 Filled tag <[previous_target]> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:40 Comparing if e@e825d748-c4d7-4d72-b7e1-9d5d1a251790/polar_bear not EQUALS e@e825d748-c4d7-4d72-b7e1-9d5d1a251790/polar_bear ... false
11:57:40 No part of the if command passed, no block will run.
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 288) hurt <script[item_force_choke].flag[variables.base_strength]> <[target]> cause:Magic ---------+
11:57:40 Filled tag <script[item_force_choke].flag[variables.base_strength]> with '1'.
11:57:40 Filled tag <[target]> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:40 +> Executing 'HURT': cause='MAGIC' amount='1' entities='e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 289) narrate "defining previous" ---------+
11:57:40 +> Executing 'NARRATE': Narrating='defining previous' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 290) define previous_target <[target]> ---------+
11:57:40 Filled tag <[target]> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:40 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='previous_target' value='e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'
11:57:40 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 301) wait <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> ---------+
11:57:40 Filled tag <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> with '0.7916666666666666666666666666666666666666666666666666666666666667'.
11:57:40 +> Executing 'WAIT': delay='[email protected] (0.79s)' mode='DELTA'
11:57:41 +- Repeat loop 2 ---------+
11:57:41 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 272) define target <player.eye_location.ray_trace_target[ignore=<player>;range=<script[item_force_choke].flag[variables.base_range]>;raysize=<script[item_force_choke].flag[variables.ray_size]>]||null> ---------+
11:57:41 Filled tag <player.eye_location.ray_trace_target[ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=13;raysize=0]||null> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:41 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='target' value='e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'
11:57:41 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 273) narrate "target<&co> <[target].name>" ---------+
11:57:41 Filled tag <[target].name> with 'POLAR_BEAR'.
11:57:41 +> Executing 'NARRATE': Narrating='target: POLAR_BEAR' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:41 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 274) narrate "previous<&co> <[previous_target].name>" ---------+
11:57:41 Filled tag <[previous_target].name> with 'POLAR_BEAR'.
11:57:41 +> Executing 'NARRATE': Narrating='previous: POLAR_BEAR' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:41 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 275) narrate "target exists<&co> <[target].exists>" ---------+
11:57:41 Filled tag <[target].exists> with 'true'.
11:57:41 +> Executing 'NARRATE': Narrating='target exists: true' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:41 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 276) narrate "previous target exists<&co> <[previous_target].exists>" ---------+
11:57:41 Filled tag <[previous_target].exists> with 'true'.
11:57:41 +> Executing 'NARRATE': Narrating='previous target exists: true' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:41 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 277) if (<[target].exists> && <[previous_target].exists>) && (<[target].is_player> || <[target].is_mob> || <[target].is_npc>) ---------+
11:57:41 +> Executing 'IF': use_braces='true'
11:57:41 Filled tag <[target].exists> with 'true'.
11:57:41 Filled tag <[previous_target].exists> with 'true'.
11:57:41 Filled tag <[target].is_player> with 'false'.
11:57:41 If command passed, running block.
11:57:41 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 278) narrate "WTF" ---------+
11:57:41 +> Executing 'NARRATE': Narrating='WTF' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:41 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 279) if !<[target].exists> ---------+
11:57:41 +> Executing 'IF': use_braces='true'
11:57:41 Filled tag <[target].exists> with 'true'.
11:57:41 No part of the if command passed, no block will run.
11:57:41 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 285) if <[target]> != <[previous_target]> ---------+
11:57:41 +> Executing 'IF': use_braces='true'
11:57:41 Filled tag <[target]> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:41 Filled tag <[previous_target]> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:41 Comparing if e@e825d748-c4d7-4d72-b7e1-9d5d1a251790/polar_bear not EQUALS e@e825d748-c4d7-4d72-b7e1-9d5d1a251790/polar_bear ... false
11:57:41 No part of the if command passed, no block will run.
11:57:41 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 288) hurt <script[item_force_choke].flag[variables.base_strength]> <[target]> cause:Magic ---------+
11:57:41 Filled tag <script[item_force_choke].flag[variables.base_strength]> with '1'.
11:57:41 Filled tag <[target]> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:41 +> Executing 'HURT': cause='MAGIC' amount='1' entities='e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'
11:57:41 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 289) narrate "defining previous" ---------+
11:57:41 +> Executing 'NARRATE': Narrating='defining previous' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:41 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 290) define previous_target <[target]> ---------+
11:57:41 Filled tag <[target]> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:41 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='previous_target' value='e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'
11:57:41 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 301) wait <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> ---------+
11:57:41 Filled tag <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> with '0.7916666666666666666666666666666666666666666666666666666666666667'.
11:57:41 +> Executing 'WAIT': delay='[email protected] (0.79s)' mode='DELTA'
11:57:41 +- Repeat loop 3 ---------+
11:57:41 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 272) define target <player.eye_location.ray_trace_target[ignore=<player>;range=<script[item_force_choke].flag[variables.base_range]>;raysize=<script[item_force_choke].flag[variables.ray_size]>]||null> ---------+
11:57:41 Filled tag <player.eye_location.ray_trace_target[ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=13;raysize=0]||null> with 'null'.
11:57:41 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='target' value='null'
11:57:41 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 273) narrate "target<&co> <[target].name>" ---------+
11:57:41 ERROR in script 'force_choke' in queue 'FORCE_CHOKE_18974_GlobeAssociates' while executing command 'NARRATE' in file '\scripts\Forcepowers.dsc' on line '273' with player 'JustinS_2006'!
Error Message: Tag <[target].name> is invalid!
11:57:42 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'name' for tag <[target].name>!
11:57:42 Additional Error Info: The returned value from initial tag fragment '[target]' was: 'null'.
11:57:42 +> Executing 'NARRATE': Narrating='target: [target].name' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 274) narrate "previous<&co> <[previous_target].name>" ---------+
11:57:42 Filled tag <[previous_target].name> with 'POLAR_BEAR'.
11:57:42 +> Executing 'NARRATE': Narrating='previous: POLAR_BEAR' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 275) narrate "target exists<&co> <[target].exists>" ---------+
11:57:42 Filled tag <[target].exists> with 'true'.
11:57:42 +> Executing 'NARRATE': Narrating='target exists: true' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 276) narrate "previous target exists<&co> <[previous_target].exists>" ---------+
11:57:42 Filled tag <[previous_target].exists> with 'true'.
11:57:42 +> Executing 'NARRATE': Narrating='previous target exists: true' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 277) if (<[target].exists> && <[previous_target].exists>) && (<[target].is_player> || <[target].is_mob> || <[target].is_npc>) ---------+
11:57:42 +> Executing 'IF': use_braces='true'
11:57:42 Filled tag <[target].exists> with 'true'.
11:57:42 Filled tag <[previous_target].exists> with 'true'.
11:57:42 ERROR in script 'force_choke' in queue 'FORCE_CHOKE_18974_GlobeAssociates' while executing command 'IF' in file '\scripts\Forcepowers.dsc' on line '277' with player 'JustinS_2006'!
Error Message: Tag <[target].is_player> is invalid!
11:57:42 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'is_player' for tag <[target].is_player>!
11:57:42 Additional Error Info: The returned value from initial tag fragment '[target]' was: 'null'.
11:57:42 If command passed, running block.
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 278) narrate "WTF" ---------+
11:57:42 +> Executing 'NARRATE': Narrating='WTF' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 279) if !<[target].exists> ---------+
11:57:42 +> Executing 'IF': use_braces='true'
11:57:42 Filled tag <[target].exists> with 'true'.
11:57:42 No part of the if command passed, no block will run.
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 285) if <[target]> != <[previous_target]> ---------+
11:57:42 +> Executing 'IF': use_braces='true'
11:57:42 Filled tag <[target]> with 'null'.
11:57:42 Filled tag <[previous_target]> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:42 Comparing if null not EQUALS e@e825d748-c4d7-4d72-b7e1-9d5d1a251790/polar_bear ... true
11:57:42 If command passed, running block.
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 286) narrate "huh 2" ---------+
11:57:42 +> Executing 'NARRATE': Narrating='huh 2' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 287) cast slow remove <[previous_target]> ---------+
11:57:42 Filled tag <[previous_target]> with 'e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)'.
11:57:42 +> Executing 'CAST': effect='slow' remove='true' cancel='false' duration='d@1m (1m)' amplifier='1' entities='e@ e825d748-c4d7-4d72-b7e1-9d5d1a251790(POLAR_BEAR/Polar Bear)' no_ambient='false' hide_particles='false' no_icon='false' no_clear='false'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 288) hurt <script[item_force_choke].flag[variables.base_strength]> <[target]> cause:Magic ---------+
11:57:42 Filled tag <script[item_force_choke].flag[variables.base_strength]> with '1'.
11:57:42 Filled tag <[target]> with 'null'.
11:57:42 +> Executing 'HURT': cause='MAGIC' amount='1' entities='null'
11:57:42 ERROR in script 'force_choke' in queue 'FORCE_CHOKE_18974_GlobeAssociates' while executing command 'HURT' in file '\scripts\Forcepowers.dsc' on line '288' with player 'JustinS_2006'!
Error Message: Cannot process list-entry 'null' as type 'EntityTag' (does not match expected type).
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 289) narrate "defining previous" ---------+
11:57:42 +> Executing 'NARRATE': Narrating='defining previous' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 290) define previous_target <[target]> ---------+
11:57:42 Filled tag <[target]> with 'null'.
11:57:42 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='previous_target' value='null'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 301) wait <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> ---------+
11:57:42 Filled tag <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> with '0.7916666666666666666666666666666666666666666666666666666666666667'.
11:57:42 +> Executing 'WAIT': delay='[email protected] (0.79s)' mode='DELTA'
11:57:42 +- Repeat loop 4 ---------+
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 272) define target <player.eye_location.ray_trace_target[ignore=<player>;range=<script[item_force_choke].flag[variables.base_range]>;raysize=<script[item_force_choke].flag[variables.ray_size]>]||null> ---------+
11:57:42 Filled tag <player.eye_location.ray_trace_target[ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=13;raysize=0]||null> with 'null'.
11:57:42 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='target' value='null'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 273) narrate "target<&co> <[target].name>" ---------+
11:57:42 ERROR in script 'force_choke' in queue 'FORCE_CHOKE_18974_GlobeAssociates' while executing command 'NARRATE' in file '\scripts\Forcepowers.dsc' on line '273' with player 'JustinS_2006'!
Error Message: Tag <[target].name> is invalid!
11:57:42 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'name' for tag <[target].name>!
11:57:42 Additional Error Info: The returned value from initial tag fragment '[target]' was: 'null'.
11:57:42 +> Executing 'NARRATE': Narrating='target: [target].name' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 274) narrate "previous<&co> <[previous_target].name>" ---------+
11:57:42 ERROR in script 'force_choke' in queue 'FORCE_CHOKE_18974_GlobeAssociates' while executing command 'NARRATE' in file '\scripts\Forcepowers.dsc' on line '274' with player 'JustinS_2006'!
Error Message: Tag <[previous_target].name> is invalid!
11:57:42 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'name' for tag <[previous_target].name>!
11:57:42 Additional Error Info: The returned value from initial tag fragment '[previous_target]' was: 'null'.
11:57:42 +> Executing 'NARRATE': Narrating='previous: [previous_target].name' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 275) narrate "target exists<&co> <[target].exists>" ---------+
11:57:42 Filled tag <[target].exists> with 'true'.
11:57:42 +> Executing 'NARRATE': Narrating='target exists: true' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 276) narrate "previous target exists<&co> <[previous_target].exists>" ---------+
11:57:42 Filled tag <[previous_target].exists> with 'true'.
11:57:42 +> Executing 'NARRATE': Narrating='previous target exists: true' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 277) if (<[target].exists> && <[previous_target].exists>) && (<[target].is_player> || <[target].is_mob> || <[target].is_npc>) ---------+
11:57:42 +> Executing 'IF': use_braces='true'
11:57:42 Filled tag <[target].exists> with 'true'.
11:57:42 Filled tag <[previous_target].exists> with 'true'.
11:57:42 ERROR in script 'force_choke' in queue 'FORCE_CHOKE_18974_GlobeAssociates' while executing command 'IF' in file '\scripts\Forcepowers.dsc' on line '277' with player 'JustinS_2006'!
Error Message: Tag <[target].is_player> is invalid!
11:57:42 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'is_player' for tag <[target].is_player>!
11:57:42 Additional Error Info: The returned value from initial tag fragment '[target]' was: 'null'.
11:57:42 If command passed, running block.
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 278) narrate "WTF" ---------+
11:57:42 +> Executing 'NARRATE': Narrating='WTF' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 279) if !<[target].exists> ---------+
11:57:42 +> Executing 'IF': use_braces='true'
11:57:42 Filled tag <[target].exists> with 'true'.
11:57:42 No part of the if command passed, no block will run.
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 285) if <[target]> != <[previous_target]> ---------+
11:57:42 +> Executing 'IF': use_braces='true'
11:57:42 Filled tag <[target]> with 'null'.
11:57:42 Filled tag <[previous_target]> with 'null'.
11:57:42 Comparing if null not EQUALS null ... false
11:57:42 No part of the if command passed, no block will run.
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 288) hurt <script[item_force_choke].flag[variables.base_strength]> <[target]> cause:Magic ---------+
11:57:42 Filled tag <script[item_force_choke].flag[variables.base_strength]> with '1'.
11:57:42 Filled tag <[target]> with 'null'.
11:57:42 +> Executing 'HURT': cause='MAGIC' amount='1' entities='null'
11:57:42 ERROR in script 'force_choke' in queue 'FORCE_CHOKE_18974_GlobeAssociates' while executing command 'HURT' in file '\scripts\Forcepowers.dsc' on line '288' with player 'JustinS_2006'!
Error Message: Cannot process list-entry 'null' as type 'EntityTag' (does not match expected type).
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 289) narrate "defining previous" ---------+
11:57:42 +> Executing 'NARRATE': Narrating='defining previous' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 290) define previous_target <[target]> ---------+
11:57:42 Filled tag <[target]> with 'null'.
11:57:42 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='previous_target' value='null'
11:57:42 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 301) wait <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> ---------+
11:57:42 Filled tag <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> with '0.7916666666666666666666666666666666666666666666666666666666666667'.
11:57:42 +> Executing 'WAIT': delay='[email protected] (0.79s)' mode='DELTA'
11:57:43 +- Repeat loop 5 ---------+
11:57:43 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 272) define target <player.eye_location.ray_trace_target[ignore=<player>;range=<script[item_force_choke].flag[variables.base_range]>;raysize=<script[item_force_choke].flag[variables.ray_size]>]||null> ---------+
11:57:43 Filled tag <player.eye_location.ray_trace_target[ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=13;raysize=0]||null> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'.
11:57:43 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='target' value='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'
11:57:43 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 273) narrate "target<&co> <[target].name>" ---------+
11:57:43 Filled tag <[target].name> with 'POLAR_BEAR'.
11:57:43 +> Executing 'NARRATE': Narrating='target: POLAR_BEAR' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:43 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 274) narrate "previous<&co> <[previous_target].name>" ---------+
11:57:43 ERROR in script 'force_choke' in queue 'FORCE_CHOKE_18974_GlobeAssociates' while executing command 'NARRATE' in file '\scripts\Forcepowers.dsc' on line '274' with player 'JustinS_2006'!
Error Message: Tag <[previous_target].name> is invalid!
11:57:43 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'name' for tag <[previous_target].name>!
11:57:43 Additional Error Info: The returned value from initial tag fragment '[previous_target]' was: 'null'.
11:57:43 +> Executing 'NARRATE': Narrating='previous: [previous_target].name' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:43 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 275) narrate "target exists<&co> <[target].exists>" ---------+
11:57:43 Filled tag <[target].exists> with 'true'.
11:57:43 +> Executing 'NARRATE': Narrating='target exists: true' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:43 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 276) narrate "previous target exists<&co> <[previous_target].exists>" ---------+
11:57:43 Filled tag <[previous_target].exists> with 'true'.
11:57:43 +> Executing 'NARRATE': Narrating='previous target exists: true' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:43 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 277) if (<[target].exists> && <[previous_target].exists>) && (<[target].is_player> || <[target].is_mob> || <[target].is_npc>) ---------+
11:57:43 +> Executing 'IF': use_braces='true'
11:57:43 Filled tag <[target].exists> with 'true'.
11:57:43 Filled tag <[previous_target].exists> with 'true'.
11:57:43 Filled tag <[target].is_player> with 'false'.
11:57:43 If command passed, running block.
11:57:43 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 278) narrate "WTF" ---------+
11:57:43 +> Executing 'NARRATE': Narrating='WTF' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:43 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 279) if !<[target].exists> ---------+
11:57:43 +> Executing 'IF': use_braces='true'
11:57:43 Filled tag <[target].exists> with 'true'.
11:57:43 No part of the if command passed, no block will run.
11:57:43 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 285) if <[target]> != <[previous_target]> ---------+
11:57:43 +> Executing 'IF': use_braces='true'
11:57:43 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'.
11:57:43 Filled tag <[previous_target]> with 'null'.
11:57:43 Comparing if e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear not EQUALS null ... true
11:57:43 If command passed, running block.
11:57:43 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 286) narrate "huh 2" ---------+
11:57:43 +> Executing 'NARRATE': Narrating='huh 2' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:43 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 287) cast slow remove <[previous_target]> ---------+
11:57:43 Filled tag <[previous_target]> with 'null'.
11:57:43 +> Executing 'CAST': effect='slow' remove='true' cancel='false' duration='d@1m (1m)' amplifier='1' entities='null' no_ambient='false' hide_particles='false' no_icon='false' no_clear='false'
11:57:43 ERROR in script 'force_choke' in queue 'FORCE_CHOKE_18974_GlobeAssociates' while executing command 'CAST' in file '\scripts\Forcepowers.dsc' on line '287' with player 'JustinS_2006'!
Error Message: Cannot process list-entry 'null' as type 'EntityTag' (does not match expected type).
11:57:43 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 288) hurt <script[item_force_choke].flag[variables.base_strength]> <[target]> cause:Magic ---------+
11:57:43 Filled tag <script[item_force_choke].flag[variables.base_strength]> with '1'.
11:57:43 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'.
11:57:43 +> Executing 'HURT': cause='MAGIC' amount='1' entities='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'
11:57:43 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 289) narrate "defining previous" ---------+
11:57:43 +> Executing 'NARRATE': Narrating='defining previous' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:43 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 290) define previous_target <[target]> ---------+
11:57:43 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'.
11:57:43 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='previous_target' value='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'
11:57:43 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 301) wait <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> ---------+
11:57:43 Filled tag <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> with '0.7916666666666666666666666666666666666666666666666666666666666667'.
11:57:43 +> Executing 'WAIT': delay='[email protected] (0.79s)' mode='DELTA'
11:57:44 +- Repeat loop 6 ---------+
11:57:44 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 272) define target <player.eye_location.ray_trace_target[ignore=<player>;range=<script[item_force_choke].flag[variables.base_range]>;raysize=<script[item_force_choke].flag[variables.ray_size]>]||null> ---------+
11:57:44 Filled tag <player.eye_location.ray_trace_target[ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=13;raysize=0]||null> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'.
11:57:44 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='target' value='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'
11:57:44 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 273) narrate "target<&co> <[target].name>" ---------+
11:57:44 Filled tag <[target].name> with 'POLAR_BEAR'.
11:57:44 +> Executing 'NARRATE': Narrating='target: POLAR_BEAR' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:44 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 274) narrate "previous<&co> <[previous_target].name>" ---------+
11:57:44 Filled tag <[previous_target].name> with 'POLAR_BEAR'.
11:57:44 +> Executing 'NARRATE': Narrating='previous: POLAR_BEAR' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:44 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 275) narrate "target exists<&co> <[target].exists>" ---------+
11:57:44 Filled tag <[target].exists> with 'true'.
11:57:44 +> Executing 'NARRATE': Narrating='target exists: true' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:44 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 276) narrate "previous target exists<&co> <[previous_target].exists>" ---------+
11:57:44 Filled tag <[previous_target].exists> with 'true'.
11:57:44 +> Executing 'NARRATE': Narrating='previous target exists: true' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:44 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 277) if (<[target].exists> && <[previous_target].exists>) && (<[target].is_player> || <[target].is_mob> || <[target].is_npc>) ---------+
11:57:44 +> Executing 'IF': use_braces='true'
11:57:44 Filled tag <[target].exists> with 'true'.
11:57:44 Filled tag <[previous_target].exists> with 'true'.
11:57:44 Filled tag <[target].is_player> with 'false'.
11:57:44 If command passed, running block.
11:57:44 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 278) narrate "WTF" ---------+
11:57:44 +> Executing 'NARRATE': Narrating='WTF' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:44 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 279) if !<[target].exists> ---------+
11:57:44 +> Executing 'IF': use_braces='true'
11:57:44 Filled tag <[target].exists> with 'true'.
11:57:44 No part of the if command passed, no block will run.
11:57:44 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 285) if <[target]> != <[previous_target]> ---------+
11:57:44 +> Executing 'IF': use_braces='true'
11:57:44 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'.
11:57:44 Filled tag <[previous_target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'.
11:57:44 Comparing if e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear not EQUALS e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear ... false
11:57:44 No part of the if command passed, no block will run.
11:57:44 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 288) hurt <script[item_force_choke].flag[variables.base_strength]> <[target]> cause:Magic ---------+
11:57:44 Filled tag <script[item_force_choke].flag[variables.base_strength]> with '1'.
11:57:44 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'.
11:57:44 +> Executing 'HURT': cause='MAGIC' amount='1' entities='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'
11:57:44 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 289) narrate "defining previous" ---------+
11:57:44 +> Executing 'NARRATE': Narrating='defining previous' Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'
11:57:44 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 290) define previous_target <[target]> ---------+
11:57:44 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'.
11:57:44 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_18974_GlobeAssociates' definition='previous_target' value='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'
11:57:44 +- Queue 'FORCE_CHOKE_18974_GlobeAssociates' Executing: (line 301) wait <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> ---------+
11:57:44 Filled tag <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> with '0.7916666666666666666666666666666666666666666666666666666666666667'.
11:57:44 +> Executing 'WAIT': delay='[email protected] (0.79s)' mode='DELTA'
11:57:45 +- Repeat loop complete ---------+
11:57:45 Completing queue 'FORCE_CHOKE_18974_GlobeAssociates' in 5042ms.