Paste #122973: Diff Report Between Paste #122972 and #122971

Date: 2024/05/23 13:19:43 UTC-07:00
Type: Diff Report

View Raw Paste Download This Paste Edit Of Paste 122972
Copy Link


+# this part gets run once manually  
+      - give force_powers
+        - flag <player> inventory:player_inv
+        - narrate [forcepowers_inv<player.uuid>]
+        - if [forcepowers_inv<player.uuid>] == null:
+            - note <inventory[forcepowers_inventory]> as:forcepowers_inv<player.uuid>
+
+
+
         on player right clicks * with:force_powers:
         - ratelimit <player> 0.05s
         - if <player.flag[inventory]> == player_inv:
             - narrate "currently swapping from playerinv to forceinv"
             - note <player.inventory> as:player_inventory<player.uuid>
             - inventory swap origin:<player.inventory> destination:forcepowers_inv<player.uuid>
             - flag <player> inventory:forcepowers_inv
             - stop
  
         - if <player.flag[inventory]> == forcepowers_inv:
             - narrate "currently swapping from forceinv to playerinv"
             - note <player.inventory> as:forcepowers_inventory<player.uuid>
             - inventory swap origin:<player.inventory> destination:player_inventory<player.uuid>
             - flag <player> inventory:player_inv
             - stop