Date: 2024/03/17 11:46:00 UTC-07:00
Type: Denizen Script
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scrap_pickaxe_mastery:
type: task
debug: false
script:
- if !<player.has_flag[syer.mastery.scrap_pickaxe_first_craft]>:
- flag <player> syer.mastery.scrap_pickaxe_first_craft:true
- flag <player> syer.mastery.scrap_pickaxe:++
- if <player.flag[syer.mastery.scrap_pickaxe]> >= 0 and <player.flag[syer.mastery.scrap_pickaxe]> < 50:
- execute as_op "mi give TOOL SCRAP_METAL_PICKAXE_C <player.name> 1"
- if <player.flag[syer.mastery.scrap_pickaxe]> >= 50 and <player.flag[syer.mastery.scrap_pickaxe]> < 100:
- if <util.random_chance[20]>:
- execute as_op "mi give TOOL SCRAP_METAL_PICKAXE_U <player.name> 1"
- stop
- execute as_op "mi give TOOL SCRAP_METAL_PICKAXE_C <player.name> 1"
- if <player.flag[syer.mastery.scrap_pickaxe]> >= 100 and <player.flag[syer.mastery.scrap_pickaxe]> < 200:
- if <util.random_chance[40]>:
- execute as_op "mi give TOOL SCRAP_METAL_PICKAXE_U <player.name> 1"
- stop
- execute as_op "mi give TOOL SCRAP_METAL_PICKAXE_C <player.name> 1"
- if <player.flag[syer.mastery.scrap_pickaxe]> >= 200:
- if <util.random_chance[60]>:
- execute as_op "mi give TOOL SCRAP_METAL_PICKAXE_U <player.name> 1"
- stop
- execute as_op "mi give TOOL SCRAP_METAL_PICKAXE_C <player.name> 1"
iron_pickaxe_mastery:
type: task
debug: false
script:
- if !<player.has_flag[syer.mastery.iron_pickaxe_first_craft]>:
- flag <player> syer.mastery.iron_pickaxe_first_craft:true
- flag <player> syer.mastery.iron_pickaxe:++
- if <player.flag[syer.mastery.iron_pickaxe]> >= 0 and <player.flag[syer.mastery.iron_pickaxe]> < 50:
- execute as_op "mi give TOOL IRON_PICKAXE_C <player.name> 1"
- if <player.flag[syer.mastery.iron_pickaxe]> >= 50 and <player.flag[syer.mastery.iron_pickaxe]> < 100:
- if <util.random_chance[20]>:
- execute as_op "mi give TOOL IRON_PICKAXE_U <player.name> 1"
- stop
- execute as_op "mi give TOOL IRON_PICKAXE_C <player.name> 1"
- if <player.flag[syer.mastery.iron_pickaxe]> >= 100 and <player.flag[syer.mastery.iron_pickaxe]> < 200:
- if <util.random_chance[40]>:
- execute as_op "mi give TOOL IRON_PICKAXE_U <player.name> 1"
- stop
- execute as_op "mi give TOOL IRON_PICKAXE_C <player.name> 1"
- if <player.flag[syer.mastery.iron_pickaxe]> >= 200:
- if <util.random_chance[60]>:
- execute as_op "mi give TOOL IRON_PICKAXE_U <player.name> 1"
- stop
- execute as_op "mi give TOOL IRON_PICKAXE_C <player.name> 1"