Paste #121051: Quest GUI

Date: 2024/03/15 06:16:07 UTC-07:00
Type: Denizen Script

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inventoryQuests:
    type: inventory
    debug: false
    inventory: chest
    title: <&6># <&8><&l>Quest Menu <&6>#
    gui: true
    slots:
    - [inventoryQuestsItemWelcomeToArdonia] [inventoryQuestsItemTreasureHunt001] [] [] [] [] [] [] []
    - [] [] [] [] [] [] [] [] [my_inv_gui_cancel_item]

########## ITEMS ##########

inventoryQuestsItemWelcomeToArdonia:
    type: item
    debug: false
    material: wooden_sword
    display name: <&a>Welcome to Ardonia
    lore:
    - <&b><&m>--------------------------
    - <&8>Status: <player.has_flag[questWelcomeToArdonia].if_true[<player.flag[questWelcomeToArdonia].equals[9999].if_true[<&2>Finished].if_false[<&e>In progress]>].if_false[<&c>Can be started]>
    - <&8>Location: <&4>Heart of Ardonia
    - <&r>
    - "<&2>Rewards:"
    - <&8>- <&f>Determine your species
    - <&8>- <&f>Lobby Banner of your Kingdom
    - <&r>
    - <&8>Task: <&7>Speak to <&8>Lucan
    - <&b><&m>--------------------------
    - <&8><&gt> <&e>CLICK TO TELEPORT <&8><&lt>

inventoryQuestsItemTreasureHunt001:
    type: item
    debug: false
    material: gold_ingot
    display name: <&6>Treasure hunt
    lore:
    - <&b><&m>--------------------------
    - <&8>Status: <player.has_flag[questTreasureHunt001].if_true[<player.flag[questTreasureHunt001].equals[9999].if_true[<&2>Finished].if_false[<player.flag[questTreasureHunt001].equals[0].if_true[<&c>Can be started].if_false[<&e>In progress]>]>].if_false[<&4>Locked]>
    - <&8>Location: <&2>Fort Zuka
    - <&r>
    - <&8>Task: <&7>Speak to <&b>Kiyoshi
    - <&b><&m>--------------------------
    - <&8><&gt> <&e>CLICK TO TELEPORT <&8><&lt>

my_inv_gui_cancel_item:
    type: item
    material: barrier
    display name: <&c>Cancel
    lore:
    - <&7>Click here to not press the button.