Date: 2023/10/12 08:07:54 UTC-07:00
Type: Denizen Script
give_blockbreaker:
type: command
name: give_blockbreaker
debug: true
usage: /give_blockbreaker
description: testotest
permission: perm.testotest
script:
- define player <server.match_player[<context.args.first>]>
- define level <context.args.get[2]>
- if ( <[player].is_online> ) && ( <[level]> > 0 && <[level]> < 11 ):
- if <[player].inventory.can_fit[blockbreaker]>:
- define give_back <[player].item_in_hand> if:<[player].item_in_hand.is_truthy>
- define name <element[<&f>Casseur automatique <&b><&l>Niv <[level]>]>
- define lore <list[<empty>|<&f>Casse les blocs devant lui|<&f>lorsqu<&sq>il reçoit un courant de redstone|<empty>|<&7>Puissance: <[level]>]>
- inventory set d:<[player].inventory> slot:HAND o:<item[blockbreaker].with_flag[level:<[level]>].with[lore=<[lore]>].with[display=<[name]>]>
- give <[give_back]> to:<[player].inventory> if:<[give_back].exists>