Paste #116356: Denizen Debug Logs From One-Dream | SkyBlock

Date: 2023/10/12 07:28:51 UTC-07:00
Type: Server Log

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Java Version: 17.0.8.1
Up-time: 10h 27m
Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1356), Spigot: 1.2.8-SNAPSHOT (build 1796-REL)
Script Containers: 485, Events: 329
Last reload: 8s ago
Server Version: Paper version git-Paper-194 (MC: 1.20.1)
Active Plugins (71): PlaceholderAPI: 2.11.3, SlimeInABukkit: 1.3.1, KGeneratorsAddon-SuperiorSkyblock2ForceHook: 7.3-#155, 
WeatherVote: 1.0.0, LightAPI: bukkit-5.3.0 (build SNAPSHOT), LuckPerms: 5.4.71, 
dragonSpawn: ${project.version}, CMILib: 1.4.2.1, spark: 1.10.43, LoneLibs: 1.0.25, 
CraftMyWebsite_Link: 1.0, ProtocolLib: 5.1.0, One-AFK_SkyBlock: 1.0, TutorialCreator: 1.25.0, 
ChatBrawl: 2.0, OreRegenerator: 2.0.8-BETA, SqlLogger: 1.0, SkyVotes: 2.0-SNAPSHOT, 
TAB: 4.0.4-SNAPSHOT, CaliComp: 1.1, NerfPhantoms: 1.3.0, Vault: 1.7.3-b${env.TRAVIS_BUILD_NUMBER}, 
RegisterCommands: 1.3.0, BottledExp: 3.2.1.0, MobFarmManager: 2.1.0.1, Pl-Hide-Pro: 2.7.2, 
CraftingStore: 2.9.0, NexEngine: 2.2.11, WorldEdit: 7.2.15+6463-5ca4dff, IllegalStack: 2.9.8, 
LiteBans: 2.12.5, PlayerPoints: 3.2.5, WorldGuard: 7.0.9+5934e49, WorldGuardExtraFlags: 4.2.1, 
HeadDatabase: 4.17.0, TradeSystem: 2.4.0, EpicFurnaces: 4.10.0-SNAPSHOT, SuperiorSkyblock2: 2023.2-b73, 
WildChests: 2023.2-b14, JetsHoppers: 3.4.0, EliteShop: 1.0.8, QuickShop: 5.1.2.2, 
CMI: 9.6.2.5, T2CodeLib: 15.9, T2C-OPSecurity: 3.1.3, Citizens: 2.0.32-SNAPSHOT (build 3188), 
Sentinel: 2.8.0-SNAPSHOT (build 508), One-Plugin: 1.6, Denizen: 1.2.8-SNAPSHOT (build 1796-REL), 
ConditionalEvents: 4.36.3, zAuctionHouseV3: 3.1.3.6, ItemsAdder: 3.5.0c-r4, 
ItemsAdder-WorldEdit: 1.1.3, Quests: 4.8.3-b423, QuestsGUI: 0.54, TrMenu: 3.1.22, 
AdvancedCrates: 3.9.16, BetonQuest: 1.12.10, KGenerators: 7.3-#155, WildStacker: 2023.2-b8, 
Jobs: 5.2.0.0, Multiverse-Core: 4.3.1-b861, Shopkeepers: 2.17.2, AdvancedAchievements: 8.0.2, 
Drop2InventoryPlus: 4.2.1, Depenizen: 2.1.0 (build 840), WildTools: 2023.2-b9, 
UltimateTimber: 3.0.0-SNAPSHOT, ODailyQuests: 2.2.3, SkyGrades: 1.7, Plan: 5.5 build 2461,
Loaded Worlds (6): world, world_the_end, skyblock_world, skyblock_nether, skyblock_the_end, world_nether,
Online Players (1): CrashXTimer(CrashXTimer)
Total Players Ever: 21 (20 normal, 1 other)
Mode: offline (Velocity: online)
Depenizen Bridges loaded (10): LuckPerms, WorldEdit, Sentinel, Jobs, Shopkeepers, Quests, PlayerPoints, PlaceholderAPI, BetonQuest, WorldGuard

16:28:48 +> [Static Tag Processing] Pre-Filled partial tag '<server...' with '(Base-Object)', and cached result. 
16:28:48 Starting InstantQueue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' with player 'CrashXTimer'... 
16:28:48 +- Queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' Executing: (line 722) define player <server.match_player[<context.args.first>]> ---------+ 
16:28:48 Filled tag <context.args.first> with 'CrashXTimer'. 
16:28:48 Filled tag <server.match_player[CrashXTimer]> with 'p@996d4a61-69d8-4421-89f9-9c3854528e4c (CrashXTimer)'. 
16:28:48 +> Executing 'DEFINE': Queue='q@GIVE_BLOCKBREAKER_488028_FleetExperiments'  definition='player'  value='p@996d4a61-69d8-4421-89f9-9c3854528e4c (CrashXTimer)'   
16:28:48 +- Queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' Executing: (line 723) define level <context.args.get[2]> ---------+ 
16:28:48 Filled tag <context.args.get[2]> with '1'. 
16:28:48 +> Executing 'DEFINE': Queue='q@GIVE_BLOCKBREAKER_488028_FleetExperiments'  definition='level'  value='1'   
16:28:48 +- Queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' Executing: (line 724) if ( <player[<[player]>]> in <server.online_players> ) && ( <[level]> > 0 && <[level]> < 11 ) ---------+ 
16:28:48 +> Executing 'IF': use_braces='true'   
16:28:48 Filled tag <[player]> with 'p@996d4a61-69d8-4421-89f9-9c3854528e4c (CrashXTimer)'. 
16:28:48 Filled tag <player[p@996d4a61-69d8-4421-89f9-9c3854528e4c]> with 'p@996d4a61-69d8-4421-89f9-9c3854528e4c (CrashXTimer)'. 
16:28:48 Filled tag <server.online_players> with 'li@ (Size 1): p@996d4a61-69d8-4421-89f9-9c3854528e4c (CrashXTimer)'. 
16:28:48 Comparing if p@996d4a61-69d8-4421-89f9-9c3854528e4c IN li@p@996d4a61-69d8-4421-89f9-9c3854528e4c| ... true 
16:28:48 Filled tag <[level]> with '1'. 
16:28:48 Comparing if 1 MORE 0 ... true 
16:28:48 Filled tag <[level]> with '1'. 
16:28:48 Comparing if 1 LESS 11 ... true 
16:28:48 If command passed, running block. 
16:28:48 +- Queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' Executing: (line 725) if <[player].inventory.find_empty_slots.size> >= 1 ---------+ 
16:28:48 +> Executing 'IF': use_braces='true'   
16:28:48 Filled tag <[player].inventory.find_empty_slots.size> with '41'. 
16:28:48 Comparing if 41 OR_MORE 1 ... true 
16:28:48 If command passed, running block. 
16:28:48 +- Queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' Executing: (line 726) if <[player].item_in_hand> != air ---------+ 
16:28:48 +> Executing 'IF': use_braces='true'   
16:28:48 Filled tag <[player].item_in_hand> with 'i@air'. 
16:28:48 Comparing if i@air not EQUALS air ... true 
16:28:48 If command passed, running block. 
16:28:48 +- Queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' Executing: (line 727) define give_back <[player].item_in_hand> ---------+ 
16:28:48 Filled tag <[player].item_in_hand> with 'i@air'. 
16:28:48 +> Executing 'DEFINE': Queue='q@GIVE_BLOCKBREAKER_488028_FleetExperiments'  definition='give_back'  value='i@air'   
16:28:48 +- Queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' Executing: (line 728) inventory set d:<[player].inventory> slot:HAND o:<item[blockbreaker].with_flag[level=<[level]>]> ---------+ 
16:28:48 Filled tag <[player].inventory> with 'in@player[holder = p@996d4a61-69d8-4421-89f9-9c3854528e4c]'. 
16:28:48 Adjust mechanism 'hides' on object of type 'ItemTag'... 
16:28:48 Adjust mechanism 'enchantments' on object of type 'ItemTag'... 
16:28:48  ERROR in script 'give_blockbreaker' in queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' while executing command 'INVENTORY' in file 'scripts/items_jobs/items_jobs_mineur.dsc' on line '728' with player 'CrashXTimer'!
        Error Message: No flag named 'level' (did you forget to set it, or has it already expired? Or did you forget a 'has_flag' check?) 
16:28:48 Additional Error Info: Tag <player.item_in_hand.flag[level]> is invalid! 
16:28:48 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'flag[level]' for tag <player.item_in_hand.flag[level]>! 
16:28:48 Additional Error Info: The returned value from initial tag fragment 'player.item_in_hand' was: 'i@air'. 
16:28:48 Additional Error Info: Almost matched but failed (possibly bad input?): flag 
16:28:48 Additional Error Info: No flag named 'level' (did you forget to set it, or has it already expired? Or did you forget a 'has_flag' check?) 
16:28:48 Additional Error Info: Tag <player.item_in_hand.flag[level]> is invalid! 
16:28:48 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'flag[level]' for tag <player.item_in_hand.flag[level]>! 
16:28:48 Additional Error Info: The returned value from initial tag fragment 'player.item_in_hand' was: 'i@air'. 
16:28:48 Additional Error Info: Almost matched but failed (possibly bad input?): flag 
16:28:48 Filled tag <[level]> with '1'. 
16:28:48 Filled tag <item[blockbreaker].with_flag[level=1]> with 'i@dispenser[display = Casseur automatique Niv player.item_in_hand.flag[level]; enchantments = map@[infinity=1]; flag_map = map@[level&eq1=true]; hides = ALL; inventory_contents = li@; lore = li@|Casse les blocs devant lui|toutes les 30 
        secondes||Puissance: player.item_in_hand.flag[level] blocs|; script = blockbreaker]'. 
16:28:48 +> Executing 'INVENTORY': actions='[set]'  Inventory='in@player[holder = p@996d4a61-69d8-4421-89f9-9c3854528e4c]'  Inventory='in@generic[contents = li@i@dispenser[display=Casseur automatique Niv 
        player.item_in_hand.flag[level];enchantments=map@[infinity=1];flag_map=map@[level&ampeq1=true];hides=ALL;inventory_contents=li@;lore=li@&pipeCasse les blocs devant lui&pipetoutes les 30 secondes&pipe&pipePuissance: player.item_in_hand.flag[level] blocs&pipe;script=blockbreaker]|; size = 9; title = 
        Chest; uniquifier = 43]'  slot='HAND'   
16:28:48 +- Queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' Executing: (line 729) wait 1t ---------+ 
16:28:48 +> Executing 'WAIT': delay='[email protected] (0.05s)'  mode='DELTA'   
16:28:48 Forcing queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' into a timed queue... 
16:28:48 +- Queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' Executing: (line 730) inventory adjust slot:HAND lore:<item[blockbreaker].lore> d:<[player].inventory> ---------+ 
16:28:48 Adjust mechanism 'hides' on object of type 'ItemTag'... 
16:28:48 Adjust mechanism 'enchantments' on object of type 'ItemTag'... 
16:28:48  ERROR in script 'give_blockbreaker' in queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' while executing command 'INVENTORY' in file 'scripts/items_jobs/items_jobs_mineur.dsc' on line '730' with player 'CrashXTimer'!
        Error Message: No flag named 'level' (did you forget to set it, or has it already expired? Or did you forget a 'has_flag' check?) 
16:28:48 Additional Error Info: Tag <player.item_in_hand.flag[level]> is invalid! 
16:28:48 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'flag[level]' for tag <player.item_in_hand.flag[level]>! 
16:28:48 Additional Error Info: The returned value from initial tag fragment 'player.item_in_hand' was: 'i@dispenser[display = Casseur automatique Niv player.item_in_hand.flag[level]; enchantments = map@[infinity=1]; flag_map = map@[level&eq1=true]; hides = ALL; inventory_contents = li@; lore = li@|Casse 
        les blocs devant lui|toutes les 30 secondes||Puissance: player.item_in_hand.flag[level] blocs|; script = blockbreaker]'. 
16:28:48 Additional Error Info: Almost matched but failed (possibly bad input?): flag 
16:28:48 Additional Error Info: No flag named 'level' (did you forget to set it, or has it already expired? Or did you forget a 'has_flag' check?) 
16:28:48 Additional Error Info: Tag <player.item_in_hand.flag[level]> is invalid! 
16:28:48 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'flag[level]' for tag <player.item_in_hand.flag[level]>! 
16:28:48 Additional Error Info: The returned value from initial tag fragment 'player.item_in_hand' was: 'i@dispenser[display = Casseur automatique Niv player.item_in_hand.flag[level]; enchantments = map@[infinity=1]; flag_map = map@[level&eq1=true]; hides = ALL; inventory_contents = li@; lore = li@|Casse 
        les blocs devant lui|toutes les 30 secondes||Puissance: player.item_in_hand.flag[level] blocs|; script = blockbreaker]'. 
16:28:48 Additional Error Info: Almost matched but failed (possibly bad input?): flag 
16:28:48 Filled tag <item[blockbreaker].lore> with 'li@ (Size 5):  | Casse les blocs devant lui | toutes les 30 secondes |  | Puissance: player.item_in_hand.flag[level] blocs'. 
16:28:48 Filled tag <[player].inventory> with 'in@player[holder = p@996d4a61-69d8-4421-89f9-9c3854528e4c]'. 
16:28:48 +> Executing 'INVENTORY': actions='[adjust]'  Inventory='in@player[holder = p@996d4a61-69d8-4421-89f9-9c3854528e4c]'  mechanism='lore'  mechanism_value='li@ (Size 5):  | Casse les blocs devant lui | toutes les 30 secondes |  | Puissance: player.item_in_hand.flag[level] blocs'  slot='HAND'   
16:28:48 Adjust mechanism 'lore' on object of type 'ItemTag'... 
16:28:48 +- Queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' Executing: (line 731) inventory adjust slot:HAND display:<item[blockbreaker].display> d:<[player].inventory> ---------+ 
16:28:48 Adjust mechanism 'hides' on object of type 'ItemTag'... 
16:28:48 Adjust mechanism 'enchantments' on object of type 'ItemTag'... 
16:28:48  ERROR in script 'give_blockbreaker' in queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' while executing command 'INVENTORY' in file 'scripts/items_jobs/items_jobs_mineur.dsc' on line '731' with player 'CrashXTimer'!
        Error Message: No flag named 'level' (did you forget to set it, or has it already expired? Or did you forget a 'has_flag' check?) 
16:28:48 Additional Error Info: Tag <player.item_in_hand.flag[level]> is invalid! 
16:28:48 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'flag[level]' for tag <player.item_in_hand.flag[level]>! 
16:28:48 Additional Error Info: The returned value from initial tag fragment 'player.item_in_hand' was: 'i@dispenser[display = Casseur automatique Niv player.item_in_hand.flag[level]; enchantments = map@[infinity=1]; flag_map = map@[level&eq1=true]; hides = ALL; inventory_contents = li@; lore = li@|Casse 
        les blocs devant lui|toutes les 30 secondes||Puissance: player.item_in_hand.flag[level] blocs|; script = blockbreaker]'. 
16:28:48 Additional Error Info: Almost matched but failed (possibly bad input?): flag 
16:28:48 Additional Error Info: No flag named 'level' (did you forget to set it, or has it already expired? Or did you forget a 'has_flag' check?) 
16:28:48 Additional Error Info: Tag <player.item_in_hand.flag[level]> is invalid! 
16:28:48 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'flag[level]' for tag <player.item_in_hand.flag[level]>! 
16:28:48 Additional Error Info: The returned value from initial tag fragment 'player.item_in_hand' was: 'i@dispenser[display = Casseur automatique Niv player.item_in_hand.flag[level]; enchantments = map@[infinity=1]; flag_map = map@[level&eq1=true]; hides = ALL; inventory_contents = li@; lore = li@|Casse 
        les blocs devant lui|toutes les 30 secondes||Puissance: player.item_in_hand.flag[level] blocs|; script = blockbreaker]'. 
16:28:48 Additional Error Info: Almost matched but failed (possibly bad input?): flag 
16:28:48 Filled tag <item[blockbreaker].display> with 'Casseur automatique Niv player.item_in_hand.flag[level]'. 
16:28:48 Filled tag <[player].inventory> with 'in@player[holder = p@996d4a61-69d8-4421-89f9-9c3854528e4c]'. 
16:28:48 +> Executing 'INVENTORY': actions='[adjust]'  Inventory='in@player[holder = p@996d4a61-69d8-4421-89f9-9c3854528e4c]'  mechanism='display'  mechanism_value='Casseur automatique Niv player.item_in_hand.flag[level]'  slot='HAND'   
16:28:48 Adjust mechanism 'display' on object of type 'ItemTag'... 
16:28:48 +- Queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' Executing: (line 732) give <[give_back]> to:<[player].inventory> ---------+ 
16:28:48 Filled tag <[player].inventory> with 'in@player[holder = p@996d4a61-69d8-4421-89f9-9c3854528e4c]'. 
16:28:48 Filled tag <[give_back]> with 'i@air'. 
16:28:48 +> Executing 'GIVE': quantity='-1'  type='__ITEM'  unlimit_stack_size='false'  ignore_leftovers='false'  to='in@player[holder = p@996d4a61-69d8-4421-89f9-9c3854528e4c]'  slot='1'  items='[i@air]'   
16:28:48  ERROR in script 'give_blockbreaker' in queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' while executing command 'GIVE' in file 'scripts/items_jobs/items_jobs_mineur.dsc' on line '732' with player 'CrashXTimer'!
        Error Message: Cannot give air! 
16:28:48 Completing queue 'GIVE_BLOCKBREAKER_488028_FleetExperiments' in 45ms.