Java Version: 17.0.2
Up-time: 26m
Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1355), Spigot: 1.2.8-SNAPSHOT (build 1795-REL)
Script Containers: 15, Events: 0
Last reload: 23m ago
Server Version: Paper version git-Paper-196 (MC: 1.20.1)
Active Plugins (14): LuckPerms: 5.4.102, Vault: 1.7.3-b131, PlaceholderAPI: 2.11.3, Citizens: 2.0.32-SNAPSHOT (build 3208),
Denizen: 1.2.8-SNAPSHOT (build 1795-REL), Essentials: 2.21.0-dev+17-79449ef,
WorldEdit: 7.2.15+6463-5ca4dff, Quests: 4.8.3-b423, LuckPermsGUI: 4.6, LPC: 3.6.0,
Lootin: 7.1, EssentialsSpawn: 2.21.0-dev+17-79449ef, eRankUP: 2.1.2, DecentHolograms: 2.8.3,
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): grannypantieshr(grannypantieshr)
Total Players Ever: 1 (1 normal)
Mode: online
11:41:51 +- Getting interact script: n@pirate 1/p@grannypantieshr ---------+
11:41:51 +> [InteractScri...] Interact script is FNPC_INTERACT. Current step for this script is: 1
11:41:51 +---------------------+
11:41:51 +- Parsing CLICK trigger: n@pirate 1/p@grannypantieshr ---------+
11:41:51 Starting InstantQueue 'FNPC_INTERACT_22_MovedWalked' with player 'grannypantieshr' and NPC '35/pirate 1'...
11:41:51 +- Queue 'FNPC_INTERACT_22_MovedWalked' Executing: (line 22) narrate "Hey <&c><player.name><&a>, would you like me to show you around?" format:fnpc_format ---------+
11:41:51 Filled tag <player.name> with 'grannypantieshr'.
11:41:51 +> Executing 'NARRATE': Narrating='Hey grannypantieshr, would you like me to show you around?' Targets='[p@0c25681d-3c7d-4a28-97fe-225d6de43851 (grannypantieshr)]' format='s@fnpc_format (FORMAT)'
11:41:51 Filled tag <npc.name> with 'pirate 1'.
11:41:51 Filled tag <[text]> with 'Hey grannypantieshr, would you like me to show you around?'.
11:41:51 +- Queue 'FNPC_INTERACT_22_MovedWalked' Executing: (line 23) narrate "<&7>Respond<&co> <&a>/Yes/ <&7>or <&c>/No/?" ---------+
11:41:51 +> Executing 'NARRATE': Narrating='Respond: /Yes/ or /No/?' Targets='[p@0c25681d-3c7d-4a28-97fe-225d6de43851 (grannypantieshr)]'
11:41:51 Completing queue 'FNPC_INTERACT_22_MovedWalked' in 2ms.
11:41:55 +> [BukkitWorldS...] CHAT: grannypantieshr: yes
11:41:55 +- Getting interact script: n@pirate 1/p@grannypantieshr ---------+
11:41:55 +> [InteractScri...] Interact script is FNPC_INTERACT. Current step for this script is: 1
11:41:55 +---------------------+
11:41:55 +> Executing 'CHAT': Player='grannypantieshr' NPC='n@35' Radius(Max)='1.807001503993991(3.0)' Trigger text='yes' LOS='true' Facing='true'
11:41:55 Filled tag <npc.nickname> with 'pirate 1'.
11:41:55 Filled tag <player.name> with 'grannypantieshr'.
11:41:55 Filled tag <npc.nickname> with 'pirate 1'.
11:41:55 +- Parsing CHAT trigger: n@pirate 1/p@grannypantieshr ---------+
11:41:55 Starting InstantQueue 'FNPC_INTERACT_23_CopyBaivo' with player 'grannypantieshr' and NPC '35/pirate 1'...
11:41:55 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 28) narrate "Alright then, follow me!" format:fnpc_format ---------+
11:41:55 +> Executing 'NARRATE': Narrating='Alright then, follow me!' Targets='[p@0c25681d-3c7d-4a28-97fe-225d6de43851 (grannypantieshr)]' format='s@fnpc_format (FORMAT)'
11:41:55 Filled tag <npc.name> with 'pirate 1'.
11:41:55 Filled tag <[text]> with 'Alright then, follow me!'.
11:41:55 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 31) adjust <player> hide_entity:<npc> ---------+
11:41:55 Filled tag <player> with 'p@0c25681d-3c7d-4a28-97fe-225d6de43851 (grannypantieshr)'.
11:41:55 Filled tag <npc> with 'n@35 (pirate 1)'.
11:41:55 +> Executing 'ADJUST': object='li@ (Size 1): p@0c25681d-3c7d-4a28-97fe-225d6de43851 (grannypantieshr)' mechanism_value='n@35 (pirate 1)' mechanism='hide_entity'
11:41:55 Adjust mechanism 'hide_entity' on object of type 'PlayerTag'...
11:41:55 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 33) create player <npc.name> <npc.location> save:tour ---------+
11:41:55 ...remembering this script entry as 'tour'!
11:41:55 Filled tag <npc.name> with 'pirate 1'.
11:41:55 Filled tag <npc.location> with '[email protected], 63, -44.1629, 4.3495, 326.930389, world'.
11:41:55 +> Executing 'CREATE': name='pirate 1' entity_type='e@player' spawn_location='[email protected], 63, -44.1629, 4.3495, 326.930389, world'
11:41:55 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 34) define tour <entry[tour].created_npc> ---------+
11:41:55 Filled tag <entry[tour].created_npc> with 'n@40 (pirate 1)'.
11:41:55 +> Executing 'DEFINE': Queue='q@FNPC_INTERACT_23_CopyBaivo' definition='tour' value='n@40 (pirate 1)'
11:41:55 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 36) adjust <server.online_players.exclude[<player>]> hide_entity:<[tour]> ---------+
11:41:55 Filled tag <player> with 'p@0c25681d-3c7d-4a28-97fe-225d6de43851 (grannypantieshr)'.
11:41:55 Filled tag <server.online_players.exclude[p@0c25681d-3c7d-4a28-97fe-225d6de43851]> with 'li@ (Size 0)'.
11:41:55 Filled tag <[tour]> with 'n@40 (pirate 1)'.
11:41:55 +> Executing 'ADJUST': object='li@ (Size 0)' mechanism_value='n@40 (pirate 1)' mechanism='hide_entity'
11:41:55 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 39) foreach <npc.list_anchors> as:pos1 ---------+
11:41:55 Filled tag <npc.list_anchors> with 'li@ (Size 2): pos1 | pos2'.
11:41:55 +> Executing 'FOREACH': list='li@ (Size 2): pos1 | pos2' as='pos1'
11:41:55 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 41) ~walk <[tour]> <npc.anchor[<[pos1]>]> auto_range ---------+
11:41:55 Filled tag <[tour]> with 'n@40 (pirate 1)'.
11:41:55 Filled tag <[pos1]> with 'pos1'.
11:41:55 Filled tag <npc.anchor[pos1]> with '[email protected], 63, -20.81737252568753, 2.849819, 160.666702, world'.
11:41:55 +> Executing 'WALK': location='[email protected], 63, -20.81737252568753, 2.849819, 160.666702, world' auto_range='true' stop='false' entities='[n@40 (pirate 1)]'
11:41:55 Forcing queue 'FNPC_INTERACT_23_CopyBaivo' into a timed queue...
11:42:02 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 44) while <[tour].location.distance[<player.location>]> > 5 ---------+
11:42:02 Filled tag <player.location> with '[email protected], 63, -23.571402212081388, 8.699847, 341.573608, world'.
11:42:02 Filled tag <[tour].location.distance[[email protected],63,-23.571402212081388,8.699847,341.573608,world]> with '1.9192191817479791'.
11:42:02 Comparing if 1.9192191817479791 MORE 5 ... false
11:42:02 +> Executing 'WHILE': run_first_loop='false'
11:42:02 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 48) narrate "This is the <&c><[pos1]> <&a>area." format:fnpc_format ---------+
11:42:02 Filled tag <[pos1]> with 'pos1'.
11:42:02 +> Executing 'NARRATE': Narrating='This is the pos1 area.' Targets='[p@0c25681d-3c7d-4a28-97fe-225d6de43851 (grannypantieshr)]' format='s@fnpc_format (FORMAT)'
11:42:02 Filled tag <npc.name> with 'pirate 1'.
11:42:02 Filled tag <[text]> with 'This is the pos1 area.'.
11:42:02 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 49) wait 2s ---------+
11:42:02 +> Executing 'WAIT': delay='d@2s (2s)' mode='DELTA'
11:42:04 +- Foreach loop 2 ---------+
11:42:04 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 41) ~walk <[tour]> <npc.anchor[<[pos1]>]> auto_range ---------+
11:42:04 Filled tag <[tour]> with 'n@40 (pirate 1)'.
11:42:04 Filled tag <[pos1]> with 'pos2'.
11:42:04 Filled tag <npc.anchor[pos2]> with '[email protected], 63, -31.368272521445352, 14.249823, 206.716049, world'.
11:42:04 +> Executing 'WALK': location='[email protected], 63, -31.368272521445352, 14.249823, 206.716049, world' auto_range='true' stop='false' entities='[n@40 (pirate 1)]'
11:42:13 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 44) while <[tour].location.distance[<player.location>]> > 5 ---------+
11:42:13 Filled tag <player.location> with '[email protected], 63, -31.58580799366852, 4.649848, 90.321533, world'.
11:42:13 Filled tag <[tour].location.distance[[email protected],63,-31.58580799366852,4.649848,90.321533,world]> with '1.6867125954795381'.
11:42:13 Comparing if 1.6867125954795381 MORE 5 ... false
11:42:13 +> Executing 'WHILE': run_first_loop='false'
11:42:13 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 48) narrate "This is the <&c><[pos1]> <&a>area." format:fnpc_format ---------+
11:42:13 Filled tag <[pos1]> with 'pos2'.
11:42:13 +> Executing 'NARRATE': Narrating='This is the pos2 area.' Targets='[p@0c25681d-3c7d-4a28-97fe-225d6de43851 (grannypantieshr)]' format='s@fnpc_format (FORMAT)'
11:42:13 Filled tag <npc.name> with 'pirate 1'.
11:42:13 Filled tag <[text]> with 'This is the pos2 area.'.
11:42:13 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 49) wait 2s ---------+
11:42:13 +> Executing 'WAIT': delay='d@2s (2s)' mode='DELTA'
11:42:15 +- Foreach loop complete ---------+
11:42:15 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 51) foreach <npc.list_anchors> as:pos2 ---------+
11:42:15 Filled tag <npc.list_anchors> with 'li@ (Size 2): pos1 | pos2'.
11:42:15 +> Executing 'FOREACH': list='li@ (Size 2): pos1 | pos2' as='pos2'
11:42:15 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 53) ~walk <[tour]> <npc.anchor[<[pos2]>]> auto_range ---------+
11:42:15 Filled tag <[tour]> with 'n@40 (pirate 1)'.
11:42:15 Filled tag <[pos2]> with 'pos1'.
11:42:15 Filled tag <npc.anchor[pos1]> with '[email protected], 63, -20.81737252568753, 2.849819, 160.666702, world'.
11:42:15 +> Executing 'WALK': location='[email protected], 63, -20.81737252568753, 2.849819, 160.666702, world' auto_range='true' stop='false' entities='[n@40 (pirate 1)]'
11:42:24 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 56) while <[tour].location.distance[<player.location>]> > 5 ---------+
11:42:24 Filled tag <player.location> with '[email protected], 63, -22.361844619535994, 11.699841, 303.465027, world'.
11:42:24 Filled tag <[tour].location.distance[[email protected],63,-22.361844619535994,11.699841,303.465027,world]> with '1.9924095018949575'.
11:42:24 Comparing if 1.9924095018949575 MORE 5 ... false
11:42:24 +> Executing 'WHILE': run_first_loop='false'
11:42:24 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 60) narrate "This is the <&c><[pos2]> <&a>area." format:fnpc_format ---------+
11:42:24 Filled tag <[pos2]> with 'pos1'.
11:42:24 +> Executing 'NARRATE': Narrating='This is the pos1 area.' Targets='[p@0c25681d-3c7d-4a28-97fe-225d6de43851 (grannypantieshr)]' format='s@fnpc_format (FORMAT)'
11:42:24 Filled tag <npc.name> with 'pirate 1'.
11:42:24 Filled tag <[text]> with 'This is the pos1 area.'.
11:42:24 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 61) wait 2s ---------+
11:42:24 +> Executing 'WAIT': delay='d@2s (2s)' mode='DELTA'
11:42:26 +- Foreach loop 2 ---------+
11:42:26 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 53) ~walk <[tour]> <npc.anchor[<[pos2]>]> auto_range ---------+
11:42:26 Filled tag <[tour]> with 'n@40 (pirate 1)'.
11:42:26 Filled tag <[pos2]> with 'pos2'.
11:42:26 Filled tag <npc.anchor[pos2]> with '[email protected], 63, -31.368272521445352, 14.249823, 206.716049, world'.
11:42:26 +> Executing 'WALK': location='[email protected], 63, -31.368272521445352, 14.249823, 206.716049, world' auto_range='true' stop='false' entities='[n@40 (pirate 1)]'
11:42:34 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 56) while <[tour].location.distance[<player.location>]> > 5 ---------+
11:42:34 Filled tag <player.location> with '[email protected], 63, -33.22140895296195, 12.449839, 35.863098, world'.
11:42:34 Filled tag <[tour].location.distance[[email protected],63,-33.22140895296195,12.449839,35.863098,world]> with '2.1389225189875853'.
11:42:34 Comparing if 2.1389225189875853 MORE 5 ... false
11:42:34 +> Executing 'WHILE': run_first_loop='false'
11:42:34 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 60) narrate "This is the <&c><[pos2]> <&a>area." format:fnpc_format ---------+
11:42:34 Filled tag <[pos2]> with 'pos2'.
11:42:34 +> Executing 'NARRATE': Narrating='This is the pos2 area.' Targets='[p@0c25681d-3c7d-4a28-97fe-225d6de43851 (grannypantieshr)]' format='s@fnpc_format (FORMAT)'
11:42:34 Filled tag <npc.name> with 'pirate 1'.
11:42:34 Filled tag <[text]> with 'This is the pos2 area.'.
11:42:34 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 61) wait 2s ---------+
11:42:34 +> Executing 'WAIT': delay='d@2s (2s)' mode='DELTA'
11:42:36 +- Foreach loop complete ---------+
11:42:36 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 64) narrate "<&a>That's it for the tour, I hope you enjoyed. Bye!" format:fnpc_format ---------+
11:42:36 +> Executing 'NARRATE': Narrating='That's it for the tour, I hope you enjoyed. Bye!' Targets='[p@0c25681d-3c7d-4a28-97fe-225d6de43851 (grannypantieshr)]' format='s@fnpc_format (FORMAT)'
11:42:36 Filled tag <npc.name> with 'pirate 1'.
11:42:36 Filled tag <[text]> with 'That's it for the tour, I hope you enjoyed. Bye!'.
11:42:36 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 65) wait 2s ---------+
11:42:36 +> Executing 'WAIT': delay='d@2s (2s)' mode='DELTA'
11:42:38 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 69) remove <[tour]> ---------+
11:42:38 Filled tag <[tour]> with 'n@40 (pirate 1)'.
11:42:38 +> Executing 'REMOVE': world='w@world' entities='[n@40 (pirate 1)]'
11:42:38 +- Queue 'FNPC_INTERACT_23_CopyBaivo' Executing: (line 70) adjust <player> show_entity:<npc> ---------+
11:42:38 Filled tag <player> with 'p@0c25681d-3c7d-4a28-97fe-225d6de43851 (grannypantieshr)'.
11:42:38 Filled tag <npc> with 'n@35 (pirate 1)'.
11:42:38 +> Executing 'ADJUST': object='li@ (Size 1): p@0c25681d-3c7d-4a28-97fe-225d6de43851 (grannypantieshr)' mechanism_value='n@35 (pirate 1)' mechanism='show_entity'
11:42:38 Adjust mechanism 'show_entity' on object of type 'PlayerTag'...
11:42:38 Completing queue 'FNPC_INTERACT_23_CopyBaivo' in 43499ms.