Zombie_classic:
Type: ZOMBIE
Display: '&7&l« &c&l&n&c&lUndead &f&lLvl | &6&l<caster.level>&7&l »\n&7&l« &f&l<caster.hp>&7&l<&fs>&c&l<caster.mhp> &c<&heart> &7&l»'
Health: 30
Damage: 2
Armor: 5
Options:
MovementSpeed: 0.25
KnockbackResistance: 0
PreventItemPickup: true
PreventRandomEquipment: true
PreventOtherDrops: true
Silent: true
PreventSunburn: true
LevelModifiers:
Health: 15
Damage: 2
KnockbackResistance: 0.25
Power:
Armor: 2
AttackSpeed: 5
Skills:
- setname{name=<caster.name>;delay=2} @self ~onDamaged
- setname{name=<caster.name>;delay=2} @self ~onTimer:10