Paste #112116: Denizen Debug Logs From &a&lDans Test server

Date: 2023/07/10 06:52:26 UTC-07:00
Type: Server Log

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Java Version: 17.0.7
Up-time: 31m
Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1350), Spigot: 1.2.8-SNAPSHOT (build 6814-DEV)
Script Containers: 76, Events: 26
Last reload: 20m ago
Server Version: Paper version git-Paper-68 (MC: 1.20.1)
Active Plugins (21): ViaVersion: 4.7.0, LuckPerms: 5.4.98, Vault: 1.7.3-b131, ProtocolLib: 5.1.0-SNAPSHOT-654, 
PlaceholderAPI: 2.11.3, LoneLibs: 1.0.25, Essentials: 2.20.0, Denizen: 1.2.8-SNAPSHOT (build 6814-DEV), 
floodgate: 2.2.2-SNAPSHOT (b59-2278589), ItemsAdder: 3.5.0c-r2, WorldEdit: 7.2.15+6463-5ca4dff, 
Geyser-Spigot: 2.1.2-SNAPSHOT, mcMMO: 2.1.221-SNAPSHOT, TAB: 4.0.3, LPC: 3.6.0, 
ItemsAdder-WorldEdit: 1.1.3, NBTAPI: 2.11.2, GeyserBlockJavaPlayers: 1.2-SNAPSHOT, 
Depenizen: 2.1.0 (build 836), DeluxeMenus: 1.13.7-Release, AdvancedCrates: 3.9.12,
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Danjoe3(Danjoe3)
Total Players Ever: 2 (1 normal, 1 v0)
Mode: online
Depenizen Bridges loaded (6): LuckPerms, WorldEdit, mcMMO, ViaVersion, Essentials, PlaceholderAPI

17:51:48 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:51:48 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19451_ErpPipe' with player 'Danjoe3'... 
17:51:48 +- Queue 'CRUSHER_GUI_HANDLER_19451_ErpPipe' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:51:48 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:51:48 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'true'. 
17:51:48 'if:' arg passed, command will run. 
17:51:48 +> Executing 'STOP':  
17:51:48 Completing queue 'CRUSHER_GUI_HANDLER_19451_ErpPipe' in 1ms. 
17:51:51 Running script event 'PlayerClicksInInventory', event='after player left clicks slot:12 in crusher_inventory with:gravel' for script 'CRUSHER_GUI_HANDLER' 
17:51:51 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19488_NyCollecting' with player 'Danjoe3'... 
17:51:51 +- Queue 'CRUSHER_GUI_HANDLER_19488_NyCollecting' Executing: (line 38) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:51:51 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:51:51 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:51:51 'if:' arg returned false, command won't run. 
17:51:51 +- Queue 'CRUSHER_GUI_HANDLER_19488_NyCollecting' Executing: (line 39) define item <player.item_on_cursor> ---------+ 
17:51:51 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 12]'. 
17:51:51 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19488_NyCollecting'  definition='item'  value='i@gravel[quantity = 12]'   
17:51:51 +- Queue 'CRUSHER_GUI_HANDLER_19488_NyCollecting' Executing: (line 40) define material <[item].material.name> ---------+ 
17:51:51 Filled tag <[item].material.name> with 'gravel'. 
17:51:51 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19488_NyCollecting'  definition='material'  value='gravel'   
17:51:51 +- Queue 'CRUSHER_GUI_HANDLER_19488_NyCollecting' Executing: (line 41) if <[material].advanced_matches[gravel]> ---------+ 
17:51:51 +> Executing 'IF': use_braces='true'   
17:51:51 Filled tag <[material].advanced_matches[gravel]> with 'true'. 
17:51:51 If command passed, running block. 
17:51:51 +- Queue 'CRUSHER_GUI_HANDLER_19488_NyCollecting' Executing: (line 42) inventory set o:<player.item_on_cursor> d:<context.clicked_inventory> slot:12 ---------+ 
17:51:51 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 12]'. 
17:51:51 Filled tag <context.clicked_inventory> with 'in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[display=Crusher;custom_model_data=20011;lore=li@Place Gravel to crush&pipe;script=gravel_place]|; holder = s@crusher_inventory; size = 27; title = Crusher 
        inventory; uniquifier = 17]'. 
17:51:51 +> Executing 'INVENTORY': actions='[set]'  Inventory='in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[display=Crusher;custom_model_data=20011;lore=li@Place Gravel to crush&pipe;script=gravel_place]|; holder = s@crusher_inventory; size = 27; title = 
        Crusher inventory; uniquifier = 17]'  Inventory='in@generic[contents = li@i@gravel[quantity=12]|; size = 9; title = Chest; uniquifier = 18]'  slot='12'   
17:51:51 +- Queue 'CRUSHER_GUI_HANDLER_19488_NyCollecting' Executing: (line 43) take cursoritem ---------+ 
17:51:51 +> Executing 'TAKE': Type='CURSORITEM'  quantity='1'  inventory='in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'   
17:51:51 Completing queue 'CRUSHER_GUI_HANDLER_19488_NyCollecting' in 10ms. 
17:51:53 Running script event 'PlayerClicksInInventory', event='after player left clicks slot:12 in crusher_inventory with:gravel' for script 'CRUSHER_GUI_HANDLER' 
17:51:53 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19521_RegardlessCompound' with player 'Danjoe3'... 
17:51:53 +- Queue 'CRUSHER_GUI_HANDLER_19521_RegardlessCompound' Executing: (line 38) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:51:53 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:51:53 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:51:53 'if:' arg returned false, command won't run. 
17:51:53 +- Queue 'CRUSHER_GUI_HANDLER_19521_RegardlessCompound' Executing: (line 39) define item <player.item_on_cursor> ---------+ 
17:51:53 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 11]'. 
17:51:53 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19521_RegardlessCompound'  definition='item'  value='i@gravel[quantity = 11]'   
17:51:53 +- Queue 'CRUSHER_GUI_HANDLER_19521_RegardlessCompound' Executing: (line 40) define material <[item].material.name> ---------+ 
17:51:53 Filled tag <[item].material.name> with 'gravel'. 
17:51:53 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19521_RegardlessCompound'  definition='material'  value='gravel'   
17:51:53 +- Queue 'CRUSHER_GUI_HANDLER_19521_RegardlessCompound' Executing: (line 41) if <[material].advanced_matches[gravel]> ---------+ 
17:51:53 +> Executing 'IF': use_braces='true'   
17:51:53 Filled tag <[material].advanced_matches[gravel]> with 'true'. 
17:51:53 If command passed, running block. 
17:51:53 +- Queue 'CRUSHER_GUI_HANDLER_19521_RegardlessCompound' Executing: (line 42) inventory set o:<player.item_on_cursor> d:<context.clicked_inventory> slot:12 ---------+ 
17:51:53 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 11]'. 
17:51:53 Filled tag <context.clicked_inventory> with 'in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=12]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'. 
17:51:53 +> Executing 'INVENTORY': actions='[set]'  Inventory='in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=12]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'  Inventory='in@generic[contents = 
        li@i@gravel[quantity=11]|; size = 9; title = Chest; uniquifier = 19]'  slot='12'   
17:51:53 +- Queue 'CRUSHER_GUI_HANDLER_19521_RegardlessCompound' Executing: (line 43) take cursoritem ---------+ 
17:51:53 +> Executing 'TAKE': Type='CURSORITEM'  quantity='1'  inventory='in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'   
17:51:53 Completing queue 'CRUSHER_GUI_HANDLER_19521_RegardlessCompound' in 7ms. 
17:51:53 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:51:53 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19522_AufdemrandAcceptable' with player 'Danjoe3'... 
17:51:53 +- Queue 'CRUSHER_GUI_HANDLER_19522_AufdemrandAcceptable' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:51:53 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:51:53 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:51:53 'if:' arg returned false, command won't run. 
17:51:53 +- Queue 'CRUSHER_GUI_HANDLER_19522_AufdemrandAcceptable' Executing: (line 46) if <context.inventory.slot[12].advanced_matches[gravel]> && <player.item_on_cursor.material.name.equals[air]> ---------+ 
17:51:53 +> Executing 'IF': use_braces='true'   
17:51:53 Filled tag <context.inventory.slot[12].advanced_matches[gravel]> with 'true'. 
17:51:53 Filled tag <player.item_on_cursor.material.name.equals[air]> with 'false'. 
17:51:53 No part of the if command passed, no block will run. 
17:51:53 Completing queue 'CRUSHER_GUI_HANDLER_19522_AufdemrandAcceptable' in 2ms. 
17:51:54 Running script event 'PlayerClicksInInventory', event='after player left clicks slot:12 in crusher_inventory with:gravel' for script 'CRUSHER_GUI_HANDLER' 
17:51:54 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19535_PublishersDecide' with player 'Danjoe3'... 
17:51:54 +- Queue 'CRUSHER_GUI_HANDLER_19535_PublishersDecide' Executing: (line 38) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:51:54 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:51:54 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:51:54 'if:' arg returned false, command won't run. 
17:51:54 +- Queue 'CRUSHER_GUI_HANDLER_19535_PublishersDecide' Executing: (line 39) define item <player.item_on_cursor> ---------+ 
17:51:54 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 10]'. 
17:51:54 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19535_PublishersDecide'  definition='item'  value='i@gravel[quantity = 10]'   
17:51:54 +- Queue 'CRUSHER_GUI_HANDLER_19535_PublishersDecide' Executing: (line 40) define material <[item].material.name> ---------+ 
17:51:54 Filled tag <[item].material.name> with 'gravel'. 
17:51:54 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19535_PublishersDecide'  definition='material'  value='gravel'   
17:51:54 +- Queue 'CRUSHER_GUI_HANDLER_19535_PublishersDecide' Executing: (line 41) if <[material].advanced_matches[gravel]> ---------+ 
17:51:54 +> Executing 'IF': use_braces='true'   
17:51:54 Filled tag <[material].advanced_matches[gravel]> with 'true'. 
17:51:54 If command passed, running block. 
17:51:54 +- Queue 'CRUSHER_GUI_HANDLER_19535_PublishersDecide' Executing: (line 42) inventory set o:<player.item_on_cursor> d:<context.clicked_inventory> slot:12 ---------+ 
17:51:54 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 10]'. 
17:51:54 Filled tag <context.clicked_inventory> with 'in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=11]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'. 
17:51:54 +> Executing 'INVENTORY': actions='[set]'  Inventory='in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=11]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'  Inventory='in@generic[contents = 
        li@i@gravel[quantity=10]|; size = 9; title = Chest; uniquifier = 20]'  slot='12'   
17:51:54 +- Queue 'CRUSHER_GUI_HANDLER_19535_PublishersDecide' Executing: (line 43) take cursoritem ---------+ 
17:51:54 +> Executing 'TAKE': Type='CURSORITEM'  quantity='1'  inventory='in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'   
17:51:54 Completing queue 'CRUSHER_GUI_HANDLER_19535_PublishersDecide' in 10ms. 
17:51:54 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:51:54 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19536_DenizenVancouver' with player 'Danjoe3'... 
17:51:54 +- Queue 'CRUSHER_GUI_HANDLER_19536_DenizenVancouver' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:51:54 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:51:54 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:51:54 'if:' arg returned false, command won't run. 
17:51:54 +- Queue 'CRUSHER_GUI_HANDLER_19536_DenizenVancouver' Executing: (line 46) if <context.inventory.slot[12].advanced_matches[gravel]> && <player.item_on_cursor.material.name.equals[air]> ---------+ 
17:51:54 +> Executing 'IF': use_braces='true'   
17:51:54 Filled tag <context.inventory.slot[12].advanced_matches[gravel]> with 'true'. 
17:51:54 Filled tag <player.item_on_cursor.material.name.equals[air]> with 'false'. 
17:51:54 No part of the if command passed, no block will run. 
17:51:54 Completing queue 'CRUSHER_GUI_HANDLER_19536_DenizenVancouver' in 1ms. 
17:51:55 Running script event 'PlayerClicksInInventory', event='after player left clicks slot:12 in crusher_inventory with:gravel' for script 'CRUSHER_GUI_HANDLER' 
17:51:55 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19549_NwGreetings' with player 'Danjoe3'... 
17:51:55 +- Queue 'CRUSHER_GUI_HANDLER_19549_NwGreetings' Executing: (line 38) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:51:55 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:51:55 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:51:55 'if:' arg returned false, command won't run. 
17:51:55 +- Queue 'CRUSHER_GUI_HANDLER_19549_NwGreetings' Executing: (line 39) define item <player.item_on_cursor> ---------+ 
17:51:55 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 9]'. 
17:51:55 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19549_NwGreetings'  definition='item'  value='i@gravel[quantity = 9]'   
17:51:55 +- Queue 'CRUSHER_GUI_HANDLER_19549_NwGreetings' Executing: (line 40) define material <[item].material.name> ---------+ 
17:51:55 Filled tag <[item].material.name> with 'gravel'. 
17:51:55 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19549_NwGreetings'  definition='material'  value='gravel'   
17:51:55 +- Queue 'CRUSHER_GUI_HANDLER_19549_NwGreetings' Executing: (line 41) if <[material].advanced_matches[gravel]> ---------+ 
17:51:55 +> Executing 'IF': use_braces='true'   
17:51:55 Filled tag <[material].advanced_matches[gravel]> with 'true'. 
17:51:55 If command passed, running block. 
17:51:55 +- Queue 'CRUSHER_GUI_HANDLER_19549_NwGreetings' Executing: (line 42) inventory set o:<player.item_on_cursor> d:<context.clicked_inventory> slot:12 ---------+ 
17:51:55 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 9]'. 
17:51:55 Filled tag <context.clicked_inventory> with 'in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=10]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'. 
17:51:55 +> Executing 'INVENTORY': actions='[set]'  Inventory='in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=10]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'  Inventory='in@generic[contents = 
        li@i@gravel[quantity=9]|; size = 9; title = Chest; uniquifier = 21]'  slot='12'   
17:51:55 +- Queue 'CRUSHER_GUI_HANDLER_19549_NwGreetings' Executing: (line 43) take cursoritem ---------+ 
17:51:55 +> Executing 'TAKE': Type='CURSORITEM'  quantity='1'  inventory='in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'   
17:51:55 Completing queue 'CRUSHER_GUI_HANDLER_19549_NwGreetings' in 11ms. 
17:51:55 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:51:55 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19550_FeltCreations' with player 'Danjoe3'... 
17:51:55 +- Queue 'CRUSHER_GUI_HANDLER_19550_FeltCreations' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:51:55 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:51:55 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:51:55 'if:' arg returned false, command won't run. 
17:51:55 +- Queue 'CRUSHER_GUI_HANDLER_19550_FeltCreations' Executing: (line 46) if <context.inventory.slot[12].advanced_matches[gravel]> && <player.item_on_cursor.material.name.equals[air]> ---------+ 
17:51:55 +> Executing 'IF': use_braces='true'   
17:51:55 Filled tag <context.inventory.slot[12].advanced_matches[gravel]> with 'true'. 
17:51:55 Filled tag <player.item_on_cursor.material.name.equals[air]> with 'false'. 
17:51:55 No part of the if command passed, no block will run. 
17:51:55 Completing queue 'CRUSHER_GUI_HANDLER_19550_FeltCreations' in 2ms. 
17:51:56 Running script event 'PlayerClicksInInventory', event='after player left clicks slot:12 in crusher_inventory with:gravel' for script 'CRUSHER_GUI_HANDLER' 
17:51:56 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19555_AwardsMine' with player 'Danjoe3'... 
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19555_AwardsMine' Executing: (line 38) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:51:56 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:51:56 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:51:56 'if:' arg returned false, command won't run. 
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19555_AwardsMine' Executing: (line 39) define item <player.item_on_cursor> ---------+ 
17:51:56 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 8]'. 
17:51:56 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19555_AwardsMine'  definition='item'  value='i@gravel[quantity = 8]'   
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19555_AwardsMine' Executing: (line 40) define material <[item].material.name> ---------+ 
17:51:56 Filled tag <[item].material.name> with 'gravel'. 
17:51:56 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19555_AwardsMine'  definition='material'  value='gravel'   
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19555_AwardsMine' Executing: (line 41) if <[material].advanced_matches[gravel]> ---------+ 
17:51:56 +> Executing 'IF': use_braces='true'   
17:51:56 Filled tag <[material].advanced_matches[gravel]> with 'true'. 
17:51:56 If command passed, running block. 
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19555_AwardsMine' Executing: (line 42) inventory set o:<player.item_on_cursor> d:<context.clicked_inventory> slot:12 ---------+ 
17:51:56 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 8]'. 
17:51:56 Filled tag <context.clicked_inventory> with 'in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=9]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'. 
17:51:56 +> Executing 'INVENTORY': actions='[set]'  Inventory='in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=9]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'  Inventory='in@generic[contents = 
        li@i@gravel[quantity=8]|; size = 9; title = Chest; uniquifier = 22]'  slot='12'   
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19555_AwardsMine' Executing: (line 43) take cursoritem ---------+ 
17:51:56 +> Executing 'TAKE': Type='CURSORITEM'  quantity='1'  inventory='in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'   
17:51:56 Completing queue 'CRUSHER_GUI_HANDLER_19555_AwardsMine' in 9ms. 
17:51:56 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:51:56 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19556_NottinghamBehr' with player 'Danjoe3'... 
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19556_NottinghamBehr' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:51:56 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:51:56 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:51:56 'if:' arg returned false, command won't run. 
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19556_NottinghamBehr' Executing: (line 46) if <context.inventory.slot[12].advanced_matches[gravel]> && <player.item_on_cursor.material.name.equals[air]> ---------+ 
17:51:56 +> Executing 'IF': use_braces='true'   
17:51:56 Filled tag <context.inventory.slot[12].advanced_matches[gravel]> with 'true'. 
17:51:56 Filled tag <player.item_on_cursor.material.name.equals[air]> with 'false'. 
17:51:56 No part of the if command passed, no block will run. 
17:51:56 Completing queue 'CRUSHER_GUI_HANDLER_19556_NottinghamBehr' in 3ms. 
17:51:56 Running script event 'PlayerClicksInInventory', event='after player left clicks slot:12 in crusher_inventory with:gravel' for script 'CRUSHER_GUI_HANDLER' 
17:51:56 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19569_SyncHard' with player 'Danjoe3'... 
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19569_SyncHard' Executing: (line 38) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:51:56 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:51:56 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:51:56 'if:' arg returned false, command won't run. 
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19569_SyncHard' Executing: (line 39) define item <player.item_on_cursor> ---------+ 
17:51:56 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 7]'. 
17:51:56 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19569_SyncHard'  definition='item'  value='i@gravel[quantity = 7]'   
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19569_SyncHard' Executing: (line 40) define material <[item].material.name> ---------+ 
17:51:56 Filled tag <[item].material.name> with 'gravel'. 
17:51:56 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19569_SyncHard'  definition='material'  value='gravel'   
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19569_SyncHard' Executing: (line 41) if <[material].advanced_matches[gravel]> ---------+ 
17:51:56 +> Executing 'IF': use_braces='true'   
17:51:56 Filled tag <[material].advanced_matches[gravel]> with 'true'. 
17:51:56 If command passed, running block. 
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19569_SyncHard' Executing: (line 42) inventory set o:<player.item_on_cursor> d:<context.clicked_inventory> slot:12 ---------+ 
17:51:56 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 7]'. 
17:51:56 Filled tag <context.clicked_inventory> with 'in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=8]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'. 
17:51:56 +> Executing 'INVENTORY': actions='[set]'  Inventory='in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=8]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'  Inventory='in@generic[contents = 
        li@i@gravel[quantity=7]|; size = 9; title = Chest; uniquifier = 23]'  slot='12'   
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19569_SyncHard' Executing: (line 43) take cursoritem ---------+ 
17:51:56 +> Executing 'TAKE': Type='CURSORITEM'  quantity='1'  inventory='in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'   
17:51:56 Completing queue 'CRUSHER_GUI_HANDLER_19569_SyncHard' in 10ms. 
17:51:56 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:51:56 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19570_AboveTrials' with player 'Danjoe3'... 
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19570_AboveTrials' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:51:56 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:51:56 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:51:56 'if:' arg returned false, command won't run. 
17:51:56 +- Queue 'CRUSHER_GUI_HANDLER_19570_AboveTrials' Executing: (line 46) if <context.inventory.slot[12].advanced_matches[gravel]> && <player.item_on_cursor.material.name.equals[air]> ---------+ 
17:51:56 +> Executing 'IF': use_braces='true'   
17:51:56 Filled tag <context.inventory.slot[12].advanced_matches[gravel]> with 'true'. 
17:51:56 Filled tag <player.item_on_cursor.material.name.equals[air]> with 'false'. 
17:51:56 No part of the if command passed, no block will run. 
17:51:56 Completing queue 'CRUSHER_GUI_HANDLER_19570_AboveTrials' in 4ms. 
17:51:59 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:51:59 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19603_RuleSauce' with player 'Danjoe3'... 
17:51:59 +- Queue 'CRUSHER_GUI_HANDLER_19603_RuleSauce' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:51:59 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:51:59 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:51:59 'if:' arg returned false, command won't run. 
17:51:59 +- Queue 'CRUSHER_GUI_HANDLER_19603_RuleSauce' Executing: (line 46) if <context.inventory.slot[12].advanced_matches[gravel]> && <player.item_on_cursor.material.name.equals[air]> ---------+ 
17:51:59 +> Executing 'IF': use_braces='true'   
17:51:59 Filled tag <context.inventory.slot[12].advanced_matches[gravel]> with 'true'. 
17:51:59 Filled tag <player.item_on_cursor.material.name.equals[air]> with 'true'. 
17:51:59 If command passed, running block. 
17:51:59 +- Queue 'CRUSHER_GUI_HANDLER_19603_RuleSauce' Executing: (line 47) give <context.item> ---------+ 
17:51:59 Filled tag <context.item> with 'i@gravel[quantity = 7]'. 
17:51:59 +> Executing 'GIVE': quantity='-1'  type='__ITEM'  unlimit_stack_size='false'  ignore_leftovers='false'  slot='1'  items='[i@gravel[quantity = 7]]'   
17:51:59 +- Queue 'CRUSHER_GUI_HANDLER_19603_RuleSauce' Executing: (line 48) inventory set o:GRAVEL_PLACE d:<context.clicked_inventory> slot:12 ---------+ 
17:51:59 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'... 
17:51:59 Filled tag <context.clicked_inventory> with 'in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=7]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'. 
17:51:59 +> Executing 'INVENTORY': actions='[set]'  Inventory='in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=7]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'  Inventory='in@generic[contents = 
        li@i@paper[display=Crusher;custom_model_data=20011;lore=li@Place Gravel to crush&pipe;script=gravel_place]|; size = 9; title = Chest; uniquifier = 24]'  slot='12'   
17:51:59 Completing queue 'CRUSHER_GUI_HANDLER_19603_RuleSauce' in 9ms. 
17:52:01 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:52:01 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19628_ManufacturerGifts' with player 'Danjoe3'... 
17:52:01 +- Queue 'CRUSHER_GUI_HANDLER_19628_ManufacturerGifts' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:52:01 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:52:01 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'true'. 
17:52:01 'if:' arg passed, command will run. 
17:52:01 +> Executing 'STOP':  
17:52:01 Completing queue 'CRUSHER_GUI_HANDLER_19628_ManufacturerGifts' in 0ms. 
17:52:02 Running script event 'PlayerClicksInInventory', event='after player left clicks slot:12 in crusher_inventory with:gravel' for script 'CRUSHER_GUI_HANDLER' 
17:52:02 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19641_PicksDoctors' with player 'Danjoe3'... 
17:52:02 +- Queue 'CRUSHER_GUI_HANDLER_19641_PicksDoctors' Executing: (line 38) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:52:02 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:52:02 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:52:02 'if:' arg returned false, command won't run. 
17:52:02 +- Queue 'CRUSHER_GUI_HANDLER_19641_PicksDoctors' Executing: (line 39) define item <player.item_on_cursor> ---------+ 
17:52:02 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 11]'. 
17:52:02 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19641_PicksDoctors'  definition='item'  value='i@gravel[quantity = 11]'   
17:52:02 +- Queue 'CRUSHER_GUI_HANDLER_19641_PicksDoctors' Executing: (line 40) define material <[item].material.name> ---------+ 
17:52:02 Filled tag <[item].material.name> with 'gravel'. 
17:52:02 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19641_PicksDoctors'  definition='material'  value='gravel'   
17:52:02 +- Queue 'CRUSHER_GUI_HANDLER_19641_PicksDoctors' Executing: (line 41) if <[material].advanced_matches[gravel]> ---------+ 
17:52:02 +> Executing 'IF': use_braces='true'   
17:52:02 Filled tag <[material].advanced_matches[gravel]> with 'true'. 
17:52:02 If command passed, running block. 
17:52:02 +- Queue 'CRUSHER_GUI_HANDLER_19641_PicksDoctors' Executing: (line 42) inventory set o:<player.item_on_cursor> d:<context.clicked_inventory> slot:12 ---------+ 
17:52:02 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 11]'. 
17:52:02 Filled tag <context.clicked_inventory> with 'in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[display=Crusher;custom_model_data=20011;lore=li@Place Gravel to crush&pipe;script=gravel_place]|; holder = s@crusher_inventory; size = 27; title = Crusher 
        inventory; uniquifier = 17]'. 
17:52:02 +> Executing 'INVENTORY': actions='[set]'  Inventory='in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[display=Crusher;custom_model_data=20011;lore=li@Place Gravel to crush&pipe;script=gravel_place]|; holder = s@crusher_inventory; size = 27; title = 
        Crusher inventory; uniquifier = 17]'  Inventory='in@generic[contents = li@i@gravel[quantity=11]|; size = 9; title = Chest; uniquifier = 25]'  slot='12'   
17:52:02 +- Queue 'CRUSHER_GUI_HANDLER_19641_PicksDoctors' Executing: (line 43) take cursoritem ---------+ 
17:52:02 +> Executing 'TAKE': Type='CURSORITEM'  quantity='1'  inventory='in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'   
17:52:02 Completing queue 'CRUSHER_GUI_HANDLER_19641_PicksDoctors' in 12ms. 
17:52:04 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:52:04 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19658_BasketEastern' with player 'Danjoe3'... 
17:52:04 +- Queue 'CRUSHER_GUI_HANDLER_19658_BasketEastern' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:52:04 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:52:04 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'true'. 
17:52:04 'if:' arg passed, command will run. 
17:52:04 +> Executing 'STOP':  
17:52:04 Completing queue 'CRUSHER_GUI_HANDLER_19658_BasketEastern' in 1ms. 
17:52:04 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:52:04 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19667_FeedbackCheese' with player 'Danjoe3'... 
17:52:04 +- Queue 'CRUSHER_GUI_HANDLER_19667_FeedbackCheese' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:52:04 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:52:04 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'true'. 
17:52:04 'if:' arg passed, command will run. 
17:52:04 +> Executing 'STOP':  
17:52:04 Completing queue 'CRUSHER_GUI_HANDLER_19667_FeedbackCheese' in 1ms. 
17:52:05 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:52:05 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19680_MoepiusDarwin1546' with player 'Danjoe3'... 
17:52:05 +- Queue 'CRUSHER_GUI_HANDLER_19680_MoepiusDarwin1546' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:52:05 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:52:05 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'true'. 
17:52:05 'if:' arg passed, command will run. 
17:52:05 +> Executing 'STOP':  
17:52:05 Completing queue 'CRUSHER_GUI_HANDLER_19680_MoepiusDarwin1546' in 1ms. 
17:52:05 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:52:05 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19685_LawrenceTwenty' with player 'Danjoe3'... 
17:52:05 +- Queue 'CRUSHER_GUI_HANDLER_19685_LawrenceTwenty' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:52:05 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:52:05 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'true'. 
17:52:05 'if:' arg passed, command will run. 
17:52:05 +> Executing 'STOP':  
17:52:05 Completing queue 'CRUSHER_GUI_HANDLER_19685_LawrenceTwenty' in 1ms. 
17:52:06 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:52:06 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19694_StonesNorm' with player 'Danjoe3'... 
17:52:06 +- Queue 'CRUSHER_GUI_HANDLER_19694_StonesNorm' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:52:06 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:52:06 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'true'. 
17:52:06 'if:' arg passed, command will run. 
17:52:06 +> Executing 'STOP':  
17:52:06 Completing queue 'CRUSHER_GUI_HANDLER_19694_StonesNorm' in 1ms. 
17:52:06 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:52:06 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19695_LadderRequirement' with player 'Danjoe3'... 
17:52:06 +- Queue 'CRUSHER_GUI_HANDLER_19695_LadderRequirement' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:52:06 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:52:06 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'true'. 
17:52:06 'if:' arg passed, command will run. 
17:52:06 +> Executing 'STOP':  
17:52:06 Completing queue 'CRUSHER_GUI_HANDLER_19695_LadderRequirement' in 1ms. 
17:52:07 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:52:07 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19700_SmokingEh' with player 'Danjoe3'... 
17:52:07 +- Queue 'CRUSHER_GUI_HANDLER_19700_SmokingEh' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:52:07 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:52:07 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'true'. 
17:52:07 'if:' arg passed, command will run. 
17:52:07 +> Executing 'STOP':  
17:52:07 Completing queue 'CRUSHER_GUI_HANDLER_19700_SmokingEh' in 1ms. 
17:52:07 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:52:07 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19709_ChurchesKuwait' with player 'Danjoe3'... 
17:52:07 +- Queue 'CRUSHER_GUI_HANDLER_19709_ChurchesKuwait' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:52:07 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:52:07 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'true'. 
17:52:07 'if:' arg passed, command will run. 
17:52:07 +> Executing 'STOP':  
17:52:07 Completing queue 'CRUSHER_GUI_HANDLER_19709_ChurchesKuwait' in 1ms. 
17:52:10 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:52:10 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19738_CricketAttacks' with player 'Danjoe3'... 
17:52:10 +- Queue 'CRUSHER_GUI_HANDLER_19738_CricketAttacks' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:52:10 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:52:10 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'true'. 
17:52:10 'if:' arg passed, command will run. 
17:52:10 +> Executing 'STOP':  
17:52:10 Completing queue 'CRUSHER_GUI_HANDLER_19738_CricketAttacks' in 1ms. 
17:52:10 Running script event 'PlayerClicksInInventory', event='after player left clicks slot:12 in crusher_inventory with:gravel' for script 'CRUSHER_GUI_HANDLER' 
17:52:10 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19747_N1msyMisquoth' with player 'Danjoe3'... 
17:52:10 +- Queue 'CRUSHER_GUI_HANDLER_19747_N1msyMisquoth' Executing: (line 38) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:52:10 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:52:10 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:52:10 'if:' arg returned false, command won't run. 
17:52:10 +- Queue 'CRUSHER_GUI_HANDLER_19747_N1msyMisquoth' Executing: (line 39) define item <player.item_on_cursor> ---------+ 
17:52:10 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 8]'. 
17:52:10 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19747_N1msyMisquoth'  definition='item'  value='i@gravel[quantity = 8]'   
17:52:10 +- Queue 'CRUSHER_GUI_HANDLER_19747_N1msyMisquoth' Executing: (line 40) define material <[item].material.name> ---------+ 
17:52:10 Filled tag <[item].material.name> with 'gravel'. 
17:52:10 +> Executing 'DEFINE': Queue='q@CRUSHER_GUI_HANDLER_19747_N1msyMisquoth'  definition='material'  value='gravel'   
17:52:10 +- Queue 'CRUSHER_GUI_HANDLER_19747_N1msyMisquoth' Executing: (line 41) if <[material].advanced_matches[gravel]> ---------+ 
17:52:10 +> Executing 'IF': use_braces='true'   
17:52:10 Filled tag <[material].advanced_matches[gravel]> with 'true'. 
17:52:10 If command passed, running block. 
17:52:10 +- Queue 'CRUSHER_GUI_HANDLER_19747_N1msyMisquoth' Executing: (line 42) inventory set o:<player.item_on_cursor> d:<context.clicked_inventory> slot:12 ---------+ 
17:52:10 Filled tag <player.item_on_cursor> with 'i@gravel[quantity = 8]'. 
17:52:10 Filled tag <context.clicked_inventory> with 'in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=11]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'. 
17:52:10 +> Executing 'INVENTORY': actions='[set]'  Inventory='in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=11]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'  Inventory='in@generic[contents = 
        li@i@gravel[quantity=8]|; size = 9; title = Chest; uniquifier = 26]'  slot='12'   
17:52:10 +- Queue 'CRUSHER_GUI_HANDLER_19747_N1msyMisquoth' Executing: (line 43) take cursoritem ---------+ 
17:52:10 +> Executing 'TAKE': Type='CURSORITEM'  quantity='1'  inventory='in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'   
17:52:10 Completing queue 'CRUSHER_GUI_HANDLER_19747_N1msyMisquoth' in 9ms. 
17:52:10 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:52:10 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19748_SubstantiallyReliance' with player 'Danjoe3'... 
17:52:10 +- Queue 'CRUSHER_GUI_HANDLER_19748_SubstantiallyReliance' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:52:10 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:52:10 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:52:10 'if:' arg returned false, command won't run. 
17:52:10 +- Queue 'CRUSHER_GUI_HANDLER_19748_SubstantiallyReliance' Executing: (line 46) if <context.inventory.slot[12].advanced_matches[gravel]> && <player.item_on_cursor.material.name.equals[air]> ---------+ 
17:52:10 +> Executing 'IF': use_braces='true'   
17:52:10 Filled tag <context.inventory.slot[12].advanced_matches[gravel]> with 'true'. 
17:52:10 Filled tag <player.item_on_cursor.material.name.equals[air]> with 'false'. 
17:52:10 No part of the if command passed, no block will run. 
17:52:10 Completing queue 'CRUSHER_GUI_HANDLER_19748_SubstantiallyReliance' in 1ms. 
17:52:12 Running script event 'PlayerClicksInInventory', event='after player clicks gravel in crusher_inventory' for script 'CRUSHER_GUI_HANDLER' 
17:52:12 Starting InstantQueue 'CRUSHER_GUI_HANDLER_19773_JonatanLaMerceResume' with player 'Danjoe3'... 
17:52:12 +- Queue 'CRUSHER_GUI_HANDLER_19773_JonatanLaMerceResume' Executing: (line 45) stop if:<context.clicked_inventory.equals[<player.inventory>]> ---------+ 
17:52:12 Filled tag <player.inventory> with 'in@player[holder = p@e65524f3-2993-4c16-9fbf-64b8628db30d]'. 
17:52:12 Filled tag <context.clicked_inventory.equals[in@player[holder=p@e65524f3-2993-4c16-9fbf-64b8628db30d]]> with 'false'. 
17:52:12 'if:' arg returned false, command won't run. 
17:52:12 +- Queue 'CRUSHER_GUI_HANDLER_19773_JonatanLaMerceResume' Executing: (line 46) if <context.inventory.slot[12].advanced_matches[gravel]> && <player.item_on_cursor.material.name.equals[air]> ---------+ 
17:52:12 +> Executing 'IF': use_braces='true'   
17:52:12 Filled tag <context.inventory.slot[12].advanced_matches[gravel]> with 'true'. 
17:52:12 Filled tag <player.item_on_cursor.material.name.equals[air]> with 'true'. 
17:52:12 If command passed, running block. 
17:52:12 +- Queue 'CRUSHER_GUI_HANDLER_19773_JonatanLaMerceResume' Executing: (line 47) give <context.item> ---------+ 
17:52:12 Filled tag <context.item> with 'i@gravel[quantity = 8]'. 
17:52:12 +> Executing 'GIVE': quantity='-1'  type='__ITEM'  unlimit_stack_size='false'  ignore_leftovers='false'  slot='1'  items='[i@gravel[quantity = 8]]'   
17:52:12 +- Queue 'CRUSHER_GUI_HANDLER_19773_JonatanLaMerceResume' Executing: (line 48) inventory set o:GRAVEL_PLACE d:<context.clicked_inventory> slot:12 ---------+ 
17:52:12 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'... 
17:52:12 Filled tag <context.clicked_inventory> with 'in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=8]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'. 
17:52:12 +> Executing 'INVENTORY': actions='[set]'  Inventory='in@script[contents = li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@gravel[quantity=8]|; holder = s@crusher_inventory; size = 27; title = Crusher inventory; uniquifier = 17]'  Inventory='in@generic[contents = 
        li@i@paper[display=Crusher;custom_model_data=20011;lore=li@Place Gravel to crush&pipe;script=gravel_place]|; size = 9; title = Chest; uniquifier = 27]'  slot='12'   
17:52:12 Completing queue 'CRUSHER_GUI_HANDLER_19773_JonatanLaMerceResume' in 7ms.