Java Version: 17.0.2
Up-time: 10m
Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1321), Spigot: 1.2.6-SNAPSHOT (build 6697-DEV)
Script Containers: 1664, Events: 416
Last reload: 27s ago
Server Version: Paper version git-Paper-445 (MC: 1.19.3)
Active Plugins (12): LuckPerms: 5.4.55, Vault: 1.7.3-b131, WorldEdit: 7.2.13+46576cc, WorldGuard: 7.0.8-beta-01+cbb2ba7,
Citizens: 2.0.30-SNAPSHOT (build 2954), Denizen: 1.2.6-SNAPSHOT (build 6697-DEV),
Sentinel: 2.7.2-SNAPSHOT (build 504), NoCheatPlus: 3.17.1-SNAPSHOT-Updated-b152,
CoreProtect: 21.3, dynmap: 3.5-beta-2-849, Depenizen: 2.0.0 (build 826), dDiscordBot: 0.7 (build 275),
Loaded Worlds (5): world, world_nether, world_the_end, world_survival, world_hub
Online Players (1): Leggy2(LG_Legacy)
Total Players Ever: 1 (1 normal)
Mode: online
Depenizen Bridges loaded (6): CoreProtect, NoCheatPlus, LuckPerms, WorldEdit, Sentinel, WorldGuard
16:05:21 Starting InstantQueue 'EXCOMMAND_327765_JeremyWitch' with player 'LG_Legacy'...
16:05:21 +- Queue 'EXCOMMAND_327765_JeremyWitch' Executing: (line 1) run trigger_testrun ---------+
16:05:21 +> Executing 'RUN': script='s@trigger_testrun (TASK)'
16:05:21 Starting InstantQueue 'TRIGGER_TESTRUN_327766_InformationPortrait' with player 'LG_Legacy'...
16:05:21 +- Queue 'TRIGGER_TESTRUN_327766_InformationPortrait' Executing: (line 5) spawn zombie <player.location> save:spawned_mob ---------+
16:05:21 ...remembering this script entry as 'spawned_mob'!
16:05:21 Filled tag <player.location> with '[email protected], 70, 388.9488226707121, 7.950861, 310.890259, world_survival'.
16:05:21 +> Executing 'SPAWN': entities='zombie' location='[email protected], 70, 388.9488226707121, 7.950861, 310.890259, world_survival'
persistent='false' reason='CUSTOM'
16:05:21 +- Queue 'TRIGGER_TESTRUN_327766_InformationPortrait' Executing: (line 6) define mob <entry[spawned_mob].spawned_entity> ---------+
16:05:21 Filled tag <entry[spawned_mob].spawned_entity> with 'e@ c69b6585-43c9-412d-981e-413c050a3144(ZOMBIE/Zombie)'.
16:05:21 +> Executing 'DEFINE': Queue='q@TRIGGER_TESTRUN_327766_InformationPortrait' definition='mob' value='e@
c69b6585-43c9-412d-981e-413c050a3144(ZOMBIE/Zombie)'
16:05:21 +- Queue 'TRIGGER_TESTRUN_327766_InformationPortrait' Executing: (line 8) wait 1t ---------+
16:05:21 +> Executing 'WAIT': delay='[email protected] (0.05s)' mode='DELTA'
16:05:21 Forcing queue 'TRIGGER_TESTRUN_327766_InformationPortrait' into a timed queue...
16:05:21 Completing queue 'EXCOMMAND_327765_JeremyWitch' in 2ms.
16:05:21 +- Queue 'TRIGGER_TESTRUN_327766_InformationPortrait' Executing: (line 9) if !<[mob].exists> || !<[mob].is_spawned> ---------+
16:05:21 +> Executing 'IF': use_braces='true'
16:05:21 Filled tag <[mob].exists> with 'true'.
16:05:21 Filled tag <[mob].is_spawned> with 'true'.
16:05:21 No part of the if command passed, no block will run.
16:05:21 +- Queue 'TRIGGER_TESTRUN_327766_InformationPortrait' Executing: (line 12) define type <[hand]> ---------+
16:05:21 ERROR in script 'trigger_testrun' in queue 'TRIGGER_TESTRUN_327766_InformationPortrait' while executing command 'DEFINE' in file
'\scripts\main\modules\triggers\trigger_hooks.dsc' on line '12' with player 'LG_Legacy'!
Error Message: Invalid definition name 'hand'.
16:05:21 Additional Error Info: Tag <[hand]> is invalid!
16:05:21 Additional Error Info: Unfilled or unrecognized sub-tag(s) '[hand]' for tag <[hand]>!
16:05:21 +> Executing 'DEFINE': Queue='q@TRIGGER_TESTRUN_327766_InformationPortrait' definition='type' value='[hand]'
16:05:21 +- Queue 'TRIGGER_TESTRUN_327766_InformationPortrait' Executing: (line 13) equip <[mob]> <[type]>:<item[iron_sword]> ---------+
16:05:21 Filled tag <[mob]> with 'e@ c69b6585-43c9-412d-981e-413c050a3144(ZOMBIE/Zombie)'.
16:05:21 Filled tag <[type]> with '[hand]'.
16:05:21 Filled tag <item[iron_sword]> with 'i@iron_sword'.
16:05:21 ERROR in script 'trigger_testrun' in queue 'TRIGGER_TESTRUN_327766_InformationPortrait' while executing command 'EQUIP' in file
'\scripts\main\modules\triggers\trigger_hooks.dsc' on line '13' with player 'LG_Legacy'!
Error Message: '[hand]:i@iron_sword' is an unknown argument! Did you forget quotes, or did you mess up the command syntax?
16:05:21 +> [Argument] Command usage: equip (<entity>|...) (hand:<item>) (offhand:<item>) (head:<item>) (chest:<item>) (legs:<item>) (boots:<item>)
(saddle:<item>) (horse_armor:<item>)
16:05:21 ERROR in script 'trigger_testrun' in queue 'TRIGGER_TESTRUN_327766_InformationPortrait' while executing command 'EQUIP' in file
'\scripts\main\modules\triggers\trigger_hooks.dsc' on line '13' with player 'LG_Legacy'!
Error Message: Woah! Invalid arguments were specified!
Must specify equipment!
16:05:21 +> [CommandExecutor] Usage: equip (<entity>|...) (hand:<item>) (offhand:<item>) (head:<item>) (chest:<item>) (legs:<item>) (boots:<item>)
(saddle:<item>) (horse_armor:<item>)
16:05:21 +> [CommandExecutor] (Attempted: EQUIP <[mob]> <[type]>:<item[iron_sword]>)
16:05:21 +---------------------+
16:05:21 Completing queue 'TRIGGER_TESTRUN_327766_InformationPortrait' in 45ms.