Date: 2023/03/08 14:27:53 UTC-08:00
Type: Denizen Script
momentum:
debug: false
type: world
events:
after player starts sprinting:
- while <player.is_sprinting>:
- if <player.speed> <= 0.29:
- wait 0.1s
- adjust <player> speed:<player.speed.add[0.002]>
on player stops sprinting:
- adjust <player> speed:0.11
jumpity:
type: world
events:
on player jumps:
- adjust <player> velocity:<player.velocity.add[0,0.1,0]>
- narrate <player.velocity>