Java Version: 17.0.1
Up-time: 1m 23s
Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1321), Spigot: 1.2.6-SNAPSHOT (build 6695-DEV)
Script Containers: 9, Events: 10
Last reload: 1m 14s ago
Server Version: Paper version git-Paper-431 (MC: 1.19.3)
Active Plugins (10): Multiverse-Core: 4.3.1-b861, MythicMobs: 5.0.0-SNAPSHOT-5145f853, Citizens: 2.0.30-SNAPSHOT (build 2954),
SCore: 3.9.41, MinehutPlugin: 1.0-SNAPSHOT, Essentials: 2.19.0-dev+232-b84207f,
Denizen: 1.2.6-SNAPSHOT (build 6695-DEV), ViaVersion: 4.5.1, WorldEdit: 7.2.13+46576cc,
ExecutableItems: 5.9.41
Loaded Worlds (4): world, world_nether, world_the_end, tv_biome
Online Players (2): 404ErrorFound(404ErrorFound), D7n0(D7n0)
Total Players Ever: 178 (175 normal, 3 v0)
Mode: offline (BungeeCord)
23:22:24 Running script event 'PlayerSprint', event='after player starts sprinting' for script 'MOMENTUM'
23:22:24 Starting InstantQueue 'MOMENTUM_149_StomachTwo' with player 'D7n0'...
23:22:24 +- Queue 'MOMENTUM_149_StomachTwo' Executing: (line 11) while <player.is_sprinting> ---------+
23:22:24 Filled tag <player.is_sprinting> with 'true'.
23:22:24 +> Executing 'WHILE': run_first_loop='true'
23:22:24 +- Queue 'MOMENTUM_149_StomachTwo' Executing: (line 12) if <player.speed> <= 0.29 ---------+
23:22:24 +> Executing 'IF': use_braces='true'
23:22:24 Filled tag <player.speed> with '0.112'.
23:22:24 Comparing if 0.112 OR_LESS 0.29 ... true
23:22:24 If command passed, running block.
23:22:24 +- Queue 'MOMENTUM_149_StomachTwo' Executing: (line 13) wait 0.1s ---------+
23:22:24 +> Executing 'WAIT': delay='[email protected] (0.1s)' mode='DELTA'
23:22:24 Forcing queue 'MOMENTUM_149_StomachTwo' into a timed queue...
23:22:24 +- Queue 'MOMENTUM_149_StomachTwo' Executing: (line 14) adjust <player> speed:<player.speed.add[0.002]> ---------+
23:22:24 Filled tag <player> with 'p@85c0f128-05a6-49da-8065-7bd8319381bc (D7n0)'.
23:22:24 Filled tag <player.speed.add[0.002]> with '0.114'.
23:22:24 +> Executing 'ADJUST': object='li@ (Size 1): p@85c0f128-05a6-49da-8065-7bd8319381bc (D7n0)' mechanism_value='0.114' mechanism='speed'
23:22:24 Adjust mechanism 'speed' on object of type 'PlayerTag'...
23:22:24 Filled tag <player.is_sprinting> with 'true'.
23:22:24 +- While loop 2 ---------+
23:22:24 +- Queue 'MOMENTUM_149_StomachTwo' Executing: (line 12) if <player.speed> <= 0.29 ---------+
23:22:24 +> Executing 'IF': use_braces='true'
23:22:24 Filled tag <player.speed> with '0.114'.
23:22:24 Comparing if 0.114 OR_LESS 0.29 ... true
23:22:24 If command passed, running block.
23:22:24 +- Queue 'MOMENTUM_149_StomachTwo' Executing: (line 13) wait 0.1s ---------+
23:22:24 +> Executing 'WAIT': delay='[email protected] (0.1s)' mode='DELTA'
23:22:24 +- Queue 'MOMENTUM_149_StomachTwo' Executing: (line 14) adjust <player> speed:<player.speed.add[0.002]> ---------+
23:22:24 Filled tag <player> with 'p@85c0f128-05a6-49da-8065-7bd8319381bc (D7n0)'.
23:22:24 Filled tag <player.speed.add[0.002]> with '0.116'.
23:22:24 +> Executing 'ADJUST': object='li@ (Size 1): p@85c0f128-05a6-49da-8065-7bd8319381bc (D7n0)' mechanism_value='0.116' mechanism='speed'
23:22:24 Adjust mechanism 'speed' on object of type 'PlayerTag'...
23:22:24 Filled tag <player.is_sprinting> with 'true'.
23:22:24 +- While loop 3 ---------+
23:22:24 +- Queue 'MOMENTUM_149_StomachTwo' Executing: (line 12) if <player.speed> <= 0.29 ---------+
23:22:24 +> Executing 'IF': use_braces='true'
23:22:24 Filled tag <player.speed> with '0.116'.
23:22:24 Comparing if 0.116 OR_LESS 0.29 ... true
23:22:24 If command passed, running block.
23:22:24 +- Queue 'MOMENTUM_149_StomachTwo' Executing: (line 13) wait 0.1s ---------+
23:22:24 +> Executing 'WAIT': delay='[email protected] (0.1s)' mode='DELTA'
23:22:24 +- Queue 'MOMENTUM_149_StomachTwo' Executing: (line 14) adjust <player> speed:<player.speed.add[0.002]> ---------+
23:22:24 Filled tag <player> with 'p@85c0f128-05a6-49da-8065-7bd8319381bc (D7n0)'.
23:22:24 Filled tag <player.speed.add[0.002]> with '0.118'.
23:22:24 +> Executing 'ADJUST': object='li@ (Size 1): p@85c0f128-05a6-49da-8065-7bd8319381bc (D7n0)' mechanism_value='0.118' mechanism='speed'
23:22:24 Adjust mechanism 'speed' on object of type 'PlayerTag'...
23:22:24 Filled tag <player.is_sprinting> with 'true'.
23:22:24 +- While loop 4 ---------+
23:22:24 +- Queue 'MOMENTUM_149_StomachTwo' Executing: (line 12) if <player.speed> <= 0.29 ---------+
23:22:24 +> Executing 'IF': use_braces='true'
23:22:24 Filled tag <player.speed> with '0.118'.
23:22:24 Comparing if 0.118 OR_LESS 0.29 ... true
23:22:24 If command passed, running block.
23:22:24 +- Queue 'MOMENTUM_149_StomachTwo' Executing: (line 13) wait 0.1s ---------+
23:22:24 +> Executing 'WAIT': delay='[email protected] (0.1s)' mode='DELTA'
23:22:24 Running script event 'PlayerSprint', event='on player stops sprinting' for script 'MOMENTUM'
23:22:24 Starting InstantQueue 'MOMENTUM_151_HealthContributions' with player 'D7n0'...
23:22:24 +- Queue 'MOMENTUM_151_HealthContributions' Executing: (line 16) adjust <player> speed:0.11 ---------+
23:22:24 Filled tag <player> with 'p@85c0f128-05a6-49da-8065-7bd8319381bc (D7n0)'.
23:22:24 +> Executing 'ADJUST': object='li@ (Size 1): p@85c0f128-05a6-49da-8065-7bd8319381bc (D7n0)' mechanism_value='0.11' mechanism='speed'
23:22:24 Adjust mechanism 'speed' on object of type 'PlayerTag'...
23:22:24 Completing queue 'MOMENTUM_151_HealthContributions' in 0ms.
23:22:24 +- Queue 'MOMENTUM_149_StomachTwo' Executing: (line 14) adjust <player> speed:<player.speed.add[0.002]> ---------+
23:22:24 Filled tag <player> with 'p@85c0f128-05a6-49da-8065-7bd8319381bc (D7n0)'.
23:22:24 Filled tag <player.speed.add[0.002]> with '0.112'.
23:22:24 +> Executing 'ADJUST': object='li@ (Size 1): p@85c0f128-05a6-49da-8065-7bd8319381bc (D7n0)' mechanism_value='0.112' mechanism='speed'
23:22:24 Adjust mechanism 'speed' on object of type 'PlayerTag'...
23:22:24 Filled tag <player.is_sprinting> with 'false'.
23:22:24 +- While loop complete ---------+
23:22:24 Completing queue 'MOMENTUM_149_StomachTwo' in 401ms.