Paste #105782: nation based potion effects

Date: 2023/01/27 17:08:28 UTC-08:00
Type: Denizen Script

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gateofbabylon:
    type: world
    events:
        after player join:
        - if <Nationtag.residents[Babylonia]> true
        - narrate "This is working."
        - cast conduit_power d:9999 amplifier:0 <player>
        - if <Nationtag.residents[Babylonia]> false
        - stop