Paste #103038: Unnamed Denizen Script Paste

Date: 2022/11/05 17:55:16 UTC-07:00
Type: Denizen Script

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debug_events:
    type: world
    debug: false
    events:
        on player holds item item:item_key_skeleton:
            - if !<player.has_flag[delay.HoldItem]>:
                - flag <player> delay.HoldItem duration:1s
                - playsound <player> sound:rw_pack:custom.mortis custom
        on player inventory slot changes:
            - if <context.slot> == <player.held_item_slot>:
                - narrate "<&d>Debug<&f> Held item slot changed."
                - playsound <player> sound:entity_zombie_villager_converted