Date: 2022/11/05 17:55:16 UTC-07:00
Type: Denizen Script
debug_events:
type: world
debug: false
events:
on player holds item item:item_key_skeleton:
- if !<player.has_flag[delay.HoldItem]>:
- flag <player> delay.HoldItem duration:1s
- playsound <player> sound:rw_pack:custom.mortis custom
on player inventory slot changes:
- if <context.slot> == <player.held_item_slot>:
- narrate "<&d>Debug<&f> Held item slot changed."
- playsound <player> sound:entity_zombie_villager_converted