"Gambling": type:assignment Interact scripts: Gambler: type: interact steps: 1: click trigger: - chat "You want to take a gamble for 50 dollars if you lose you die" 2: chat trigger: 1: trigger: /Yes|yes/ I want to take a gamble script: - random 10 - run KillPlayer - run KillPlayer - run KillPlayer - run KillPlayer - run KillPlayer - run KillPlayer - run KillPlayer - run KillPlayer - run PlayerLive - run PlayerLive 2: trigger: /No|no/ i don't want to take a gamble script: - chat "Fair enough come back when you want to risk it" KillPlayer: type:task script: - take money qty:50 - teleport l@0,0,0,world PlayerLive: type:task script: - money give qty:50