#==========================================================# # Code by BillyTee (Chano) # Zen ClearLag # Clears Lag on an Interval # Version 1.2 # April 15, 2021 #==========================================================# #==========================================================# # Config: cl_config: type: data # World name of the world for Entities and Items to be cleared in: world: IridiumSkyblock # Remove Both Items and Mobs/Animals? Or just Items? (true for Both, false for Just Items) entities: true clearlag_interval: type: world debug: false events: after system time minutely every:15: - actionbar "<&e><&l>Entities and Ground Items will be removed in..." targets:].players> - wait 1s - repeat 4: - actionbar "<&e><&l>]> <&7> Seconds" targets:].players> - wait 1s - actionbar "<&b>Removed Ground Items and Entities!" targets:].players> - playsound ].players> sound:ENTITY_EXPERIENCE_ORB_PICKUP volume:1 pitch:1 - if : - remove Arrow|DROPPED_ITEM|Skeleton|Zombie|Creeper|Ghast|Pig_Zombie|WITHER_SKELETON|SPIDER|SLIME|BLAZE|ENDERMAN|IRON_GOLEM|WITHER world: - else: - remove Arrow|DROPPED_ITEM world: - wait 2s - actionbar "<&7>Entities and Ground Items have been cleared. Next Clear in <&e><&l>15 Minutes" targets:].players> - stop #CLEARLAG COMMAND /clearlag | /lagclear clearlagcmd: type: command name: clearlag description: Clears Entities. usage: /clearlag aliases: - lagclear script: - actionbar "<&e><&l>Entities and Ground Items will be removed in..." targets:].players> - wait 1s - repeat 4: - actionbar "<&e><&l>]> <&7> Seconds" targets:].players> - wait 1s - actionbar "<&b>Removed Ground Items and Entities!" targets:].players> - playsound ].players> sound:ENTITY_EXPERIENCE_ORB_PICKUP volume:1 pitch:1 - if : - remove Arrow|DROPPED_ITEM|Skeleton|Zombie|Creeper|Ghast|Pig_Zombie|WITHER_SKELETON|SPIDER|SLIME|BLAZE|ENDERMAN|IRON_GOLEM|WITHER world: - else: - remove Arrow|DROPPED_ITEM world: - stop