enchanting_table_lapis_persistance: type: world events: on player closes inventory: - narrate - if == ENCHANTING: - flag server .inventory: - flag player enchant_location:! on player right clicks enchanting_table bukkit_priority:HIGHEST: - flag player enchant_location: - if .inventory]>: - determine passively cancelled - wait 1t - inventory set o:.inventory].as_list.parse[as_item]> d: