Java Version: 1.8.0_242 Up-time: 13h 50m Server Version: Paper version git-Paper-245 (MC: 1.15.2) Denizen Version: Core: 1.80-SNAPSHOT (Build 600), CraftBukkit: 1.1.4-SNAPSHOT (build 4757-DEV) Active Plugins (40): 2LuckPerms: 5.0.72, 2WorldEdit: 7.1.0;8e55131, 2PlaceholderAPI: 2.10.4, 2PacketListenerApi: 3.7.6-SNAPSHOT, 2PluginManager: 2.0.1, 2MMOLib: 1.1.2, 2GlowAPI: 1.4.11-SNAPSHOT, 2MapManager: 1.7.8-SNAPSHOT, 2Oh_the_dungeons_youll_go: 4.0, 2ProtocolLib: 4.5.1-SNAPSHOT-b447, 2Multiverse-Core: 4.1.0-b775, 2DeathMessagesPrime: 1.15.1, 2LibsDisguises: 10.0.8, 2AsyncWorldEdit: 3.6.20, 2VoidGenerator: 1.5.5, 2PL-Hide: 1.5.12, 2EpicWorldGenerator: 8.1.18, 2TickMonitor: 2.1.0, 2Vault: 1.7.3-b${env.TRAVIS_BUILD_NUMBER}, 2ServerListPlus: 3.4.8, 2CoreProtect: 2.18.2, 2InvisibilityPlus: 1.3, 2WorldEditSelectionVisualizer: 2.0.4, 2AnimatedFrames: 4.11.5-SNAPSHOT, 2CommandSigns: 2.2.0, 2WorldGuard: 7.0.2-SNAPSHOT;bf2593e, 2Citizens: 2.0.26-SNAPSHOT (build 1933), 2ForceResourcepacks: 1.9.0 (build #369), 2CraftBook: 3.10.1;d29bd15, 2Denizen: 1.1.4-SNAPSHOT (build 4757-DEV), 2PremiumVanish: 2.5.11, 2CMI: 8.6.21.0, 2Sentinel: 2.0.1-SNAPSHOT (build 327), 2MythicMobs: 4.9.1-SNAPSHOT-3292, 2MMOCore: 1.3, 2WorldGuardExtraFlags: 4.1.3, 2MythicMobsExtension: 1.52a-SNAPSHOT, 2MMOItems: 5.4.1, 2Civs: 1.6.7, 2Depenizen: 2.0.0 (build 608), Loaded Worlds (6): world, world_nether, world_the_end, NoAlive, WhereAmI, Lightville Online Players (1): 6lYoshikageKira7(CoreAI) Offline Players: 14 Mode: online 01:55:11 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 0)f WHILE CALLBACKd ---------+ 01:55:11 [INFO] d f8Filled tag <fplaceholder[mmocore_combat]8> with 'ffalse8'. 01:55:11 [INFO] d f8Comparable='Element8(bfalse8)'8, Operator='bEQUALS8', ComparedTo='Element8(bfalse8)' e--> OUTCOME='true' 01:55:11 [INFO] d+- While loop 232d ---------+ 01:55:11 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 7)f EXECUTE as_server "stopsound <[Player].name> voice" silentd ---------+ 01:55:11 [INFO] d f8Filled tag <f[Player].name8> with 'fCoreAI8'. 01:55:11 [INFO] e+> 8Executing 'eEXECUTE8': 8type='eAS_SERVER8' 8command='estopsound CoreAI voice8' 8silent='etrue8' 01:55:11 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 8)f FLAG <[Player]> BattleMusic:!d ---------+ 01:55:11 [INFO] d f8Filled tag <f[Player]8> with 'fp@49ab876a-6e72-420c-81d2-45c9e676364aa (CoreAI)8'. 01:55:11 [INFO] e+> 8Executing 'eFLAG8': 8flag_name='eBATTLEMUSIC8' 8Action/Value='bDELETEe(false)8' 8flag_target='ep@49ab876a-6e72-420c-81d2-45c9e676364aa (CoreAI)8' 01:55:11 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 9)f WAIT 1sd ---------+ 01:55:11 [INFO] e+> 8Executing 'eWAIT8': 8queue='eq@BATTLEMUSICCHECKER_LloydMightValidity8' 8delay='ed@1.0s a(1s)8' 01:55:12 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 0)f WHILE CALLBACKd ---------+ 01:55:12 [INFO] d f8Filled tag <fplaceholder[mmocore_combat]8> with 'ffalse8'. 01:55:12 [INFO] d f8Comparable='Element8(bfalse8)'8, Operator='bEQUALS8', ComparedTo='Element8(bfalse8)' e--> OUTCOME='true' 01:55:12 [INFO] d+- While loop 233d ---------+ 01:55:12 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 7)f EXECUTE as_server "stopsound <[Player].name> voice" silentd ---------+ 01:55:12 [INFO] d f8Filled tag <f[Player].name8> with 'fCoreAI8'. 01:55:12 [INFO] e+> 8Executing 'eEXECUTE8': 8type='eAS_SERVER8' 8command='estopsound CoreAI voice8' 8silent='etrue8' 01:55:12 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 8)f FLAG <[Player]> BattleMusic:!d ---------+ 01:55:12 [INFO] d f8Filled tag <f[Player]8> with 'fp@49ab876a-6e72-420c-81d2-45c9e676364aa (CoreAI)8'. 01:55:12 [INFO] e+> 8Executing 'eFLAG8': 8flag_name='eBATTLEMUSIC8' 8Action/Value='bDELETEe(false)8' 8flag_target='ep@49ab876a-6e72-420c-81d2-45c9e676364aa (CoreAI)8' 01:55:12 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 9)f WAIT 1sd ---------+ 01:55:12 [INFO] e+> 8Executing 'eWAIT8': 8queue='eq@BATTLEMUSICCHECKER_LloydMightValidity8' 8delay='ed@1.0s a(1s)8' 01:55:13 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 0)f WHILE CALLBACKd ---------+ 01:55:13 [INFO] d f8Filled tag <fplaceholder[mmocore_combat]8> with 'ffalse8'. 01:55:13 [INFO] d f8Comparable='Element8(bfalse8)'8, Operator='bEQUALS8', ComparedTo='Element8(bfalse8)' e--> OUTCOME='true' 01:55:13 [INFO] d+- While loop 234d ---------+ 01:55:13 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 7)f EXECUTE as_server "stopsound <[Player].name> voice" silentd ---------+ 01:55:13 [INFO] d f8Filled tag <f[Player].name8> with 'fCoreAI8'. 01:55:13 [INFO] e+> 8Executing 'eEXECUTE8': 8type='eAS_SERVER8' 8command='estopsound CoreAI voice8' 8silent='etrue8' 01:55:13 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 8)f FLAG <[Player]> BattleMusic:!d ---------+ 01:55:13 [INFO] d f8Filled tag <f[Player]8> with 'fp@49ab876a-6e72-420c-81d2-45c9e676364aa (CoreAI)8'. 01:55:13 [INFO] e+> 8Executing 'eFLAG8': 8flag_name='eBATTLEMUSIC8' 8Action/Value='bDELETEe(false)8' 8flag_target='ep@49ab876a-6e72-420c-81d2-45c9e676364aa (CoreAI)8' 01:55:13 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 9)f WAIT 1sd ---------+ 01:55:13 [INFO] e+> 8Executing 'eWAIT8': 8queue='eq@BATTLEMUSICCHECKER_LloydMightValidity8' 8delay='ed@1.0s a(1s)8' 01:55:14 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 0)f WHILE CALLBACKd ---------+ 01:55:14 [INFO] d f8Filled tag <fplaceholder[mmocore_combat]8> with 'ffalse8'. 01:55:14 [INFO] d f8Comparable='Element8(bfalse8)'8, Operator='bEQUALS8', ComparedTo='Element8(bfalse8)' e--> OUTCOME='true' 01:55:14 [INFO] d+- While loop 235d ---------+ 01:55:14 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 7)f EXECUTE as_server "stopsound <[Player].name> voice" silentd ---------+ 01:55:14 [INFO] d f8Filled tag <f[Player].name8> with 'fCoreAI8'. 01:55:14 [INFO] e+> 8Executing 'eEXECUTE8': 8type='eAS_SERVER8' 8command='estopsound CoreAI voice8' 8silent='etrue8' 01:55:14 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 8)f FLAG <[Player]> BattleMusic:!d ---------+ 01:55:14 [INFO] d f8Filled tag <f[Player]8> with 'fp@49ab876a-6e72-420c-81d2-45c9e676364aa (CoreAI)8'. 01:55:14 [INFO] e+> 8Executing 'eFLAG8': 8flag_name='eBATTLEMUSIC8' 8Action/Value='bDELETEe(false)8' 8flag_target='ep@49ab876a-6e72-420c-81d2-45c9e676364aa (CoreAI)8' 01:55:14 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 9)f WAIT 1sd ---------+ 01:55:14 [INFO] e+> 8Executing 'eWAIT8': 8queue='eq@BATTLEMUSICCHECKER_LloydMightValidity8' 8delay='ed@1.0s a(1s)8' 01:55:15 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 0)f WHILE CALLBACKd ---------+ 01:55:15 [INFO] d f8Filled tag <fplaceholder[mmocore_combat]8> with 'ffalse8'. 01:55:15 [INFO] d f8Comparable='Element8(bfalse8)'8, Operator='bEQUALS8', ComparedTo='Element8(bfalse8)' e--> OUTCOME='true' 01:55:15 [INFO] d+- While loop 236d ---------+ 01:55:15 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 7)f EXECUTE as_server "stopsound <[Player].name> voice" silentd ---------+ 01:55:15 [INFO] d f8Filled tag <f[Player].name8> with 'fCoreAI8'. 01:55:15 [INFO] e+> 8Executing 'eEXECUTE8': 8type='eAS_SERVER8' 8command='estopsound CoreAI voice8' 8silent='etrue8' 01:55:15 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 8)f FLAG <[Player]> BattleMusic:!d ---------+ 01:55:15 [INFO] d f8Filled tag <f[Player]8> with 'fp@49ab876a-6e72-420c-81d2-45c9e676364aa (CoreAI)8'. 01:55:15 [INFO] e+> 8Executing 'eFLAG8': 8flag_name='eBATTLEMUSIC8' 8Action/Value='bDELETEe(false)8' 8flag_target='ep@49ab876a-6e72-420c-81d2-45c9e676364aa (CoreAI)8' 01:55:15 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 9)f WAIT 1sd ---------+ 01:55:15 [INFO] e+> 8Executing 'eWAIT8': 8queue='eq@BATTLEMUSICCHECKER_LloydMightValidity8' 8delay='ed@1.0s a(1s)8' 01:55:16 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 0)f WHILE CALLBACKd ---------+ 01:55:16 [INFO] d f8Filled tag <fplaceholder[mmocore_combat]8> with 'ffalse8'. 01:55:16 [INFO] d f8Comparable='Element8(bfalse8)'8, Operator='bEQUALS8', ComparedTo='Element8(bfalse8)' e--> OUTCOME='true' 01:55:16 [INFO] d+- While loop 237d ---------+ 01:55:16 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 7)f EXECUTE as_server "stopsound <[Player].name> voice" silentd ---------+ 01:55:16 [INFO] d f8Filled tag <f[Player].name8> with 'fCoreAI8'. 01:55:16 [INFO] e+> 8Executing 'eEXECUTE8': 8type='eAS_SERVER8' 8command='estopsound CoreAI voice8' 8silent='etrue8' 01:55:16 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 8)f FLAG <[Player]> BattleMusic:!d ---------+ 01:55:16 [INFO] d f8Filled tag <f[Player]8> with 'fp@49ab876a-6e72-420c-81d2-45c9e676364aa (CoreAI)8'. 01:55:16 [INFO] e+> 8Executing 'eFLAG8': 8flag_name='eBATTLEMUSIC8' 8Action/Value='bDELETEe(false)8' 8flag_target='ep@49ab876a-6e72-420c-81d2-45c9e676364aa (CoreAI)8' 01:55:16 [INFO] d+- dQueue 'BATTLEMUSICCHECKER_dLloydaMight2Validityd' Executing: f8(line 9)f WAIT 1sd ---------+ 01:55:16 [INFO] e+> 8Executing 'eWAIT8': 8queue='eq@BATTLEMUSICCHECKER_LloydMightValidity8' 8delay='ed@1.0s a(1s)8'