cchat: type: format format: "<&9><&f><&co> <&e>" Test: type: assignment actions: on assignment: - trigger name:proximity state:true radius:3 interact scripts: - 10 tutorialinteract tutorialinteract: type: interact steps: 1: proximity trigger: entry: script: - ~walk ]> auto_range - ~walk ]> auto_range - ~walk ]> auto_range - ~walk ]> auto_range - ~walk ]> auto_range - inject my_npc_trypause - while !: - look - zap 2 2: proximity trigger: entry: script: - wait 2 - ~walk ]> auto_range - ~walk ]> auto_range - ~walk ]> auto_range - ~walk ]> auto_range - ~walk ]> auto_range - inject my_npc_trypause - while !: - look - zap 3 #player kills first mob HERE 3: proximity trigger: entry: script: - wait 2 - ~walk ]> auto_range - ~walk ]> auto_range - inject my_npc_trypause - while !: - look - zap 4 4: proximity trigger: entry: script: - wait 2 - ~walk ]> auto_range - ~walk ]> auto_range - inject my_npc_trypause - while !: - look - zap 5 5: proximity trigger: entry: script: - wait 2 - ~walk ]> auto_range - inject my_npc_trypause - while !: - look my_npc_trypause: type: task script: - while ].is[OR_MORE].than[5]>: - narrate format:cchat "Come on, follow me! We must hurry!" - wait 5