hans_interact: type: interact steps: 1: chat trigger: 1: trigger: "Hi, I've lost my Slayer /Gem/ may I have another?" script: - wait 2s - if { - narrate "Hans: I just gave out the last one, come back to me later when I have more." - stop } - narrate "Hans: Sure, here you go." - give player i@slayer_gem - flag player gemcooldown - run gemcooldown - stop chat trigger: 1: trigger: "Could I have a /new/ assingment?" script: - wait 2s - if { - "Hans: It appears you already have a task." - stop } - narrate "Hans: Yes you may." - run assigntask - stop