HorseRetrieveQuest: Type: assignment Actions: on assignment: - trigger name: chat toggle:true - trigger name: click toggle:true - lookclose state:true interact scripts: - 1 RancherMain RancherMain: type: interact steps: 1: click trigger: script: - narrate "<&lb><&rb><&co> Hello , I could really use some help." - wait 1 - narrate "<&lb><&rb><&co> I really need a new horse" - wait 1 - narrate "<&lb><&rb><&co> Could you help me out?" - narrate "<&lb>Hint <&co> Yes to accept the quest, No to decline.<&rb>" chat trigger: 1: trigger: /Yes/, I can help you out! script: - narrate "<&lb><&rb><&co> Great! Bring me a horse on a lead." - wait 1 - give i@LEASH qty:1 - narrate "<&lb><&rb><&co> Come back when you find one!" - zap step:2 2: trigger: /No/, I am too busy. script: - narrate "<&lb><&rb><&co> Oh, ok. Please come back whenever you have more time!" 2: click trigger: script: - if >= 1 { - foreach { - if <%value%.get_leash_holder> == { - run s@HorseReturn delay:1 def:%value% } } } else { - narrate "<&lb><&rb><&co> What are you waiting for? Lets go get some horses !" - wait 1 - narrate "<&lb><&rb><&co> I really need a new horse!" } 3: click trigger: script: - narrate "<&lb><&rb><&co> Thank you so much for helping me out!" HorseReturn: type: task script: - narrate "<&lb><&rb><&co> Great, a new horse!" - wait 2 - narrate "<&lb><&rb><&co> Hold on, let me put a post in the ground real quick!" - animate animation:ARM_SWING - modifyblock l@-395,72,76,ST m@fence - leash %1% holder:l@-395,72,76,ST m@fence - wait 1 - narrate "<&lb><&rb><&co> Thank you, this will make my job so much easier!" - wait 2 - narrate "<&lb><&rb><&co> Take this for helping me out!" - wait 1 - give i@apple qty:10 - give i@emerald qty:5 - give xp qty:100 - zap s@RancherMain step:3 - run s@HorseCleanup delay:10 - if { - ^take LEASH qty:1 } HorseCleanup: type: task script: - remove - modifyblock l@-395,72,76,ST m@air RancherCleanupWorld: type: world events: on server start: - if == m@fence { - modifyblock l@-395,72,76,ST m@air }