Paste #52754: Denizen Debug Logs From A Minecraft Server

Date: 2019/02/23 09:46:59 UTC-08:00
Type: Server Log

View Raw Paste Download This Paste
Copy Link


Java Version: 1.8.0_51
Up-time: 3h 36m
CraftBukkit Version: git-Spigot-dcd1643-e60fc34 (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 108), CraftBukkit: 1.0.2-SNAPSHOT (build 1649)
Active Plugins (4): Citizens: 2.0.22-SNAPSHOT (build 1552), WorldEdit: 6.1.9;caf0ad9, Denizen: 1.0.2-SNAPSHOT (build 1649), 
WorldGuard: 6.2.2-SNAPSHOT;8eeab68
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Lensche3112(Lensche3112)
Offline Players: 1
Mode: online

18:46:55 [INFO]  ERROR! Invalid event 'IN ...' check [EntityShootsBow] ('in 
                   ???'): 'entity shoots bow in Schusslinie' for KNOPFSCHIESSEN 
18:46:55 [INFO]  Running script event 'EntityInteracts', event='arrow 
                   interacts with wood_button' for script 'KNOPFSCHIESSEN' 
18:46:55 [INFO]  Starting InstantQueue 'KNOPFSCHIESSEN_SlovakiaSeatDog'... 
18:46:55 [INFO]  Queue 'KNOPFSCHIESSEN_SlovakiaSeatDog' Executing: IF 
                   "<context.entity.has_flag[cooldown]>" "{" "-" "determine" 
                   "cancelled" "}" 
18:46:55 [INFO] +- Executing dCommand: IF ---------+ 
18:46:55 [INFO] +> Executing 'IF': use_braces='true' 
18:46:55 [INFO]  Filled tag <context.entity.has_flag[cooldown]> with 'false'. 
18:46:55 [INFO]  Queue 'KNOPFSCHIESSEN_SlovakiaSeatDog' Executing: FLAG 
                   "<context.entity>" "cooldown" "duration:10s" 
18:46:55 [INFO] +- Executing dCommand: FLAG ---------+ 
18:46:55 [INFO]  Filled tag <context.entity> with 
                   'e@00e2acfd-d9b9-4448-a496-957e5e0337e6'. 
18:46:55 [INFO] +> Executing 'FLAG': flag_name='cooldown'  
                   Action/Value='SET_BOOLEAN(true)'  duration='d@10.0s'  
                   flag_target='e@00e2acfd-d9b9-4448-a496-957e5e0337e6' 
18:46:55 [INFO]  Queue 'KNOPFSCHIESSEN_SlovakiaSeatDog' Executing: CHOOSE 
                   "<context.location.simple>" 
18:46:55 [INFO] +- Executing dCommand: CHOOSE ---------+ 
18:46:55 [INFO]  Filled tag <context.location.simple> with 
                   '6993,91,-6008,world'. 
18:46:55 [INFO] +> Executing 'CHOOSE': choice='6993,91,-6008,world' 
18:46:55 [INFO]  Queue 'KNOPFSCHIESSEN_SlovakiaSeatDog' Executing: INJECT 
                   "locally" "treffer" 
18:46:55 [INFO] +- Executing dCommand: INJECT ---------+ 
18:46:55 [INFO] +> Executing 'INJECT': Container='KNOPFSCHIESSEN(WORLD)'  
                   path='treffer'  local='true' 
18:46:55 [INFO]  Queue 'KNOPFSCHIESSEN_SlovakiaSeatDog' Executing: IF 
                   "<context.entity.has_flag[Shooter]>" "{" "-" "narrate" 
                   "TREFFER" "targets:<context.entity.flag[shooter]>" "-" "flag" 
                   "<context.entity.flag[shooter]>" "Knopfschuss_Counter:+:1" 
                   "<context.entity.flag[shooter]>" "-" "determine" "cancelled" 
                   "}" 
18:46:55 [INFO] +- Executing dCommand: IF ---------+ 
18:46:55 [INFO] +> Executing 'IF': use_braces='true' 
18:46:55 [INFO]  Filled tag <context.entity.has_flag[Shooter]> with 'false'. 
18:46:55 [INFO]  Completing queue 'KNOPFSCHIESSEN_SlovakiaSeatDog' in 16ms.