Java Version: 1.8.0_51
Up-time: 3h 36m
CraftBukkit Version: git-Spigot-dcd1643-e60fc34 (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 108), CraftBukkit: 1.0.2-SNAPSHOT (build 1649)
Active Plugins (4): Citizens: 2.0.22-SNAPSHOT (build 1552), WorldEdit: 6.1.9;caf0ad9, Denizen: 1.0.2-SNAPSHOT (build 1649),
WorldGuard: 6.2.2-SNAPSHOT;8eeab68
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Lensche3112(Lensche3112)
Offline Players: 1
Mode: online
18:46:55 [INFO] ERROR! Invalid event 'IN ...' check [EntityShootsBow] ('in
???'): 'entity shoots bow in Schusslinie' for KNOPFSCHIESSEN
18:46:55 [INFO] Running script event 'EntityInteracts', event='arrow
interacts with wood_button' for script 'KNOPFSCHIESSEN'
18:46:55 [INFO] Starting InstantQueue 'KNOPFSCHIESSEN_SlovakiaSeatDog'...
18:46:55 [INFO] Queue 'KNOPFSCHIESSEN_SlovakiaSeatDog' Executing: IF
"<context.entity.has_flag[cooldown]>" "{" "-" "determine"
"cancelled" "}"
18:46:55 [INFO] +- Executing dCommand: IF ---------+
18:46:55 [INFO] +> Executing 'IF': use_braces='true'
18:46:55 [INFO] Filled tag <context.entity.has_flag[cooldown]> with 'false'.
18:46:55 [INFO] Queue 'KNOPFSCHIESSEN_SlovakiaSeatDog' Executing: FLAG
"<context.entity>" "cooldown" "duration:10s"
18:46:55 [INFO] +- Executing dCommand: FLAG ---------+
18:46:55 [INFO] Filled tag <context.entity> with
'e@00e2acfd-d9b9-4448-a496-957e5e0337e6'.
18:46:55 [INFO] +> Executing 'FLAG': flag_name='cooldown'
Action/Value='SET_BOOLEAN(true)' duration='d@10.0s'
flag_target='e@00e2acfd-d9b9-4448-a496-957e5e0337e6'
18:46:55 [INFO] Queue 'KNOPFSCHIESSEN_SlovakiaSeatDog' Executing: CHOOSE
"<context.location.simple>"
18:46:55 [INFO] +- Executing dCommand: CHOOSE ---------+
18:46:55 [INFO] Filled tag <context.location.simple> with
'6993,91,-6008,world'.
18:46:55 [INFO] +> Executing 'CHOOSE': choice='6993,91,-6008,world'
18:46:55 [INFO] Queue 'KNOPFSCHIESSEN_SlovakiaSeatDog' Executing: INJECT
"locally" "treffer"
18:46:55 [INFO] +- Executing dCommand: INJECT ---------+
18:46:55 [INFO] +> Executing 'INJECT': Container='KNOPFSCHIESSEN(WORLD)'
path='treffer' local='true'
18:46:55 [INFO] Queue 'KNOPFSCHIESSEN_SlovakiaSeatDog' Executing: IF
"<context.entity.has_flag[Shooter]>" "{" "-" "narrate"
"TREFFER" "targets:<context.entity.flag[shooter]>" "-" "flag"
"<context.entity.flag[shooter]>" "Knopfschuss_Counter:+:1"
"<context.entity.flag[shooter]>" "-" "determine" "cancelled"
"}"
18:46:55 [INFO] +- Executing dCommand: IF ---------+
18:46:55 [INFO] +> Executing 'IF': use_braces='true'
18:46:55 [INFO] Filled tag <context.entity.has_flag[Shooter]> with 'false'.
18:46:55 [INFO] Completing queue 'KNOPFSCHIESSEN_SlovakiaSeatDog' in 16ms.