buttons: type: world events: on player right clicks stone_button: - if == 77,77,-20,event || == 71,76,-10,event || == 71,76,-10,event || == 82,77,-12,event || == 82,78,-20,event || == 68,77,-10,event || == 71,77,-16,event { - hurt 3 } - if == 73,77,-19,event && ! { - give i@halloween_bow - give i@arrow - narrate "It's dangerous to go alone, take this" } - if == 83,77,-16,event { - teleport l@-7,62,-4,event - narrate "The clown laughs coldly...." } on player steps on block: - if == 115,75,87,event || == 117,75,88,event || == 116,75,93,event || == 116,75,101,event { - hurt 4 } Halloween_bow: type: item material: i@bow display name: Halloween Bow lore: - Gained during the - halloween quest enchantments: - arrow_fire:1 - ARROW_DAMAGE:2 - ARROW_INFINITE