on player crafts stone_sword: - define a '' - if >= 900 && < 950 { - announce "CRAFT: made !" - determine i@UncommonStoneSword } else if >= 950 && < 990 { - announce "CRAFT: made something outstanding!" - determine i@RareStoneSword } else if >= 990 && < 1000 { - announce "CRAFT: made something epic!" - determine i@EpicStoneSword } - define a!