############################################## ## Block Protection & Resource Harvesting ## ############################################## Player_Breaks: type: world debug: false resources: - gold_ore - iron_ore - coal_ore - lapis_ore - diamond_ore - redstone_ore - emerald_ore - quartz_ore events: on player changes soil into dirt: - determine cancelled on player breaks block: - if determine fulfilled - if ].not> { - narrate "<&c>You cannot break this." - determine cancelled } - choose : - case gold_ore: - if { - define harvest "" - narrate "<&a>You have successfully harvested <&6>%harvest% <&a>gold ore." - give gold_ore quantity:%harvest% - narrate "<&e>This resource will respawn in 15 minutes." # COUNTDOWN AND RESPAWN HERE } else { - narrate "<&c>You must have a mining level of 3 or higher to harvest this." - determine cancelled } - case iron_ore: - case coal_ore: - case lapis_ore: - case diamond_ore: - case redstone_ore: - case emerald_ore: - case quartz_ore: