Java Version: 1.7.0_91
Up-time: 2m 35s
CraftBukkit Version: git-Spigot-db6de12-18fbb24 (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1604)
Active Plugins (43): GroupManager: Pre2.14.1.3 FINAL (Phoenix), WorldEdit: 6.1;no_git_id, MassiveCore: 2.8.2,
Vault: 1.5.6-b49, Multiverse-Core: 2.5-b688, HealthBar: 1.8.2, TerrainControl: 2.5.0,
WorldGuard: 6.1, TreeAssist: 5.8.90, boosCooldowns: 3.8.6, dynmap: 2.2-SNAPSHOT-1106,
Dynmap-WorldGuard: 0.80, AutoMessage: 1.1, CoreProtect: 2.12.0, MythicMobs: 2.1.9,
BannerMaker: 1.3.2, ClearLag: 2.8.4, InfinityDispenser: 1.7, ProtocolLib: 3.6.4,
Votifier: 1.9, HolographicDisplays: 2.1.10, mcMMO: 1.5.00-b3547, Essentials: TeamCity,
HyperConomy: 0.975.5, Citizens: 2.0.16-SNAPSHOT (build 1267), WorldBorder: 1.8.4,
EssentialsSpawn: TeamCity, Multiverse-Portals: 2.4-b548, Multiverse-Inventories: 2.5-b335,
BO3Tools: 1.4, EnjinMinecraftPlugin: 2.7.2-bukkit, PayDay: 1.6.1, Denizen: 0.9.7-SNAPSHOT (build 1604),
CompatNoCheatPlus: 6.6.2-RC-sMD5NET-b83, TitleManager: 1.5.11, CraftBook: 3.8-SNAPSHOT:3803-e037f90,master,
EssentialsChat: TeamCity, Factions: 2.8.2, NoCheatPlus: 3.13.4-BETA-sMD5NET-b901,
PvPManager: 3.0-SNAPSHOT-b190, Horses: 1.1.13, BattleArena: 3.9.10.5, ArenaCTF: 1.3.2,
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (4): Konvett(Konvett), ~Gel(Velenosa), Celsian(Celsian), ~Mario(Senghai),
Offline Players: 8
Mode: online
19:40:00 [INFO] +- Getting interact script: n@Horace/p@Senghai ---------+
19:40:00 [INFO] OKAY! '10 SKELETON_QUEST_INTERACT' meets requirements.
19:40:00 [INFO]
19:40:00 [INFO] OKAY! Highest scoring script is SKELETON_QUEST_INTERACT.
19:40:00 [INFO] +> [InteractScri...] Current step for this script is: 1
19:40:00 [INFO] +---------------------+
19:40:00 [INFO] +- Parsing CLICK trigger: n@Horace/p@Senghai ---------+
19:40:00 [INFO] Starting TimedQueue
'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'...
19:40:00 [INFO] Queue 'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
Executing: IF "<player.has_flag[npc_engaged]>" "queue" "clear"
19:40:00 [INFO] +- Executing dCommand: IF/p@Senghai ---------+
19:40:00 [INFO] +> Executing 'IF': use_braces='false'
19:40:00 [INFO] Filled tag <player.has_flag[npc_engaged]> with 'false'.
19:40:00 [INFO] Queue 'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
Executing: IF
"<player.has_flag[kill_skeleton_quest_cooldown]>" "{" "-"
"narrate" "This quest will be made available to you again in
<player.flag[kill_skeleton_quest_cooldown].expiration.formatted>"
"-" "queue" "clear" "}"
19:40:00 [INFO] +- Executing dCommand: IF/p@Senghai ---------+
19:40:00 [INFO] +> Executing 'IF': use_braces='true'
19:40:00 [INFO] Filled tag <player.has_flag[kill_skeleton_quest_cooldown]>
with 'false'.
19:40:01 [INFO] Queue 'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
Executing: IF "<player.has_flag[kill_skeleton_quest]>" "queue"
"clear"
19:40:01 [INFO] +- Executing dCommand: IF/p@Senghai ---------+
19:40:01 [INFO] +> Executing 'IF': use_braces='false'
19:40:01 [INFO] Filled tag <player.has_flag[kill_skeleton_quest]> with
'false'.
19:40:01 [INFO] Queue 'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
Executing: FLAG "player" "npc_engaged"
19:40:01 [INFO] +- Executing dCommand: FLAG/p@Senghai ---------+
19:40:01 [INFO] +> Executing 'FLAG': flag_name='npc_engaged'
Action/Value='SET_BOOLEAN(true)' flag_target='p@Senghai'
19:40:02 [INFO] Queue 'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
Executing: ENGAGE
19:40:02 [INFO] +- Executing dCommand: ENGAGE/p@Senghai ---------+
19:40:02 [INFO] +> Executing 'ENGAGE': duration='d@0t'
19:40:02 [INFO] Queue 'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
Executing: IF "<player.has_flag[kill_skeleton_quest_count]>"
"==" "5" "{" "-" "narrate" "format:cchat" "Great work! Take
this as a token of my gratitude." "-" "give" "i@diamond" "-"
"flag" "player" "kill_skeleton_quest_count:!" "-" "flag"
"player" "kill_skeleton_quest_cooldown" "duration:1h" "-"
"disengage" "-" "flag" "player" "npc_engaged:!" "-" "queue"
"clear" "}"
19:40:02 [INFO] +- Executing dCommand: IF/p@Senghai ---------+
19:40:02 [INFO] +> Executing 'IF': use_braces='true'
19:40:02 [INFO] Filled tag <player.has_flag[kill_skeleton_quest_count]> with
'false'.
19:40:02 [INFO] Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(5)' --> OUTCOME='false'
19:40:03 [INFO] Queue 'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
Executing: NARRATE "format:cchat" "Finally! Some back up!"
19:40:03 [INFO] +- Executing dCommand: NARRATE/p@Senghai ---------+
19:40:03 [INFO] +> Executing 'NARRATE': Narrating='Finally! Some back up!'
Targets='[p@Senghai]' Format='CCHAT'
19:40:03 [INFO] Filled tag <&b> with ''.
19:40:03 [INFO] Filled tag <npc.name> with 'Horace'.
19:40:03 [INFO] Filled tag <&f> with ''.
19:40:03 [INFO] Filled tag <&co> with ':'.
19:40:03 [INFO] Filled tag <&a> with ''.
19:40:03 [INFO] Filled tag <el@val[Finally&exc Some back up&exc].unescaped>
with 'Finally! Some back up!'.
19:40:03 [INFO] Queue 'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
Executing: WAIT "2t"
19:40:03 [INFO] +- Executing dCommand: WAIT/p@Senghai ---------+
19:40:03 [INFO] +> Executing 'WAIT':
queue='SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
delay='d@2t'
19:40:04 [INFO] Queue 'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
Executing: NARRATE "format:cchat" "There's too many skeletons
in this world. We can only kill so many."
19:40:04 [INFO] +- Executing dCommand: NARRATE/p@Senghai ---------+
19:40:04 [INFO] +> Executing 'NARRATE': Narrating='There's too many skeletons
in this world. We can only kill so many.'
Targets='[p@Senghai]' Format='CCHAT'
19:40:04 [INFO] Filled tag <&b> with ''.
19:40:04 [INFO] Filled tag <npc.name> with 'Horace'.
19:40:04 [INFO] Filled tag <&f> with ''.
19:40:04 [INFO] Filled tag <&co> with ':'.
19:40:04 [INFO] Filled tag <&a> with ''.
19:40:04 [INFO] Filled tag <el@val[There&sqs too many skeletons in this
world&dot We can only kill so many&dot].unescaped> with
'There's too many skeletons in this world. We can only kill so
many.'.
19:40:04 [INFO] Queue 'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
Executing: WAIT "2t"
19:40:04 [INFO] +- Executing dCommand: WAIT/p@Senghai ---------+
19:40:04 [INFO] +> Executing 'WAIT':
queue='SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
delay='d@2t'
19:40:05 [INFO] Queue 'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
Executing: NARRATE "format:cchat" "Help us out by killing a
few? I'll make it worth your while."
19:40:05 [INFO] +- Executing dCommand: NARRATE/p@Senghai ---------+
19:40:05 [INFO] +> Executing 'NARRATE': Narrating='Help us out by killing a
few? I'll make it worth your while.' Targets='[p@Senghai]'
Format='CCHAT'
19:40:05 [INFO] Filled tag <&b> with ''.
19:40:05 [INFO] Filled tag <npc.name> with 'Horace'.
19:40:05 [INFO] Filled tag <&f> with ''.
19:40:05 [INFO] Filled tag <&co> with ':'.
19:40:05 [INFO] Filled tag <&a> with ''.
19:40:05 [INFO] Filled tag <el@val[Help us out by killing a few? I&sqll make
it worth your while&dot].unescaped> with 'Help us out by
killing a few? I'll make it worth your while.'.
19:40:05 [INFO] Queue 'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
Executing: WAIT "2t"
19:40:05 [INFO] +- Executing dCommand: WAIT/p@Senghai ---------+
19:40:05 [INFO] +> Executing 'WAIT':
queue='SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
delay='d@2t'
19:40:06 [INFO] Queue 'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
Executing: NARRATE "[<&o>Type <&b><&o>Yes<&f><&o> or
<&b><&o>No<&7>)"
19:40:06 [INFO] +- Executing dCommand: NARRATE/p@Senghai ---------+
19:40:06 [INFO] Filled tag <&o> with ''.
19:40:06 [INFO] Filled tag <&b> with ''.
19:40:06 [INFO] Filled tag <&o> with ''.
19:40:06 [INFO] Filled tag <&f> with ''.
19:40:06 [INFO] Filled tag <&o> with ''.
19:40:06 [INFO] Filled tag <&b> with ''.
19:40:06 [INFO] Filled tag <&o> with ''.
19:40:06 [INFO] Filled tag <&7> with ''.
19:40:06 [INFO] +> Executing 'NARRATE': Narrating='[Type Yes or No)'
Targets='[p@Senghai]'
19:40:06 [INFO] Queue 'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
Executing: DISENGAGE
19:40:06 [INFO] +- Executing dCommand: DISENGAGE/p@Senghai ---------+
19:40:06 [INFO] +> Executing 'DISENGAGE': NPC='Horace/182'
19:40:07 [INFO] Queue 'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge'
Executing: FLAG "player" "npc_engaged:!"
19:40:07 [INFO] +- Executing dCommand: FLAG/p@Senghai ---------+
19:40:07 [INFO] +> Executing 'FLAG': flag_name='NPC_ENGAGED'
Action/Value='DELETE(false)' flag_target='p@Senghai'
19:40:07 [INFO] Completing queue
'SKELETON_QUEST_INTERACT_BangladeshVersionEnlarge' in 6947ms.