explorer: type: world debug: true events: on player enters biome: - if ]> { } else { - flag explorer:->: - narrate "<&6>Hermes<&f>: You still need to find: ]>" } biomes: - BEACH - BIRCH_FOREST - DEEP_OCEAN - DESERT - EXTREME_HILLS - FLOWER_FOREST - FOREST - FROZEN_OCEAN - FROZEN_RIVER - HELL - ICE_PLAINS_SPIKES - JUNGLE - MEGA_SPRUCE_TAIGA - MEGA_TAIGA - MESA - MUSHROOM_ISLAND - OCEAN - PLAINS - ROOFED_FOREST - SAVANNA - SAVANNA_PLATEAU - SUNFLOWER_PLAINS - SWAMPLAND - TAIGA