MainEvents: type: world events: on server loads: - note "cu@6.0,0.0,588.0,Friends With Benefits|-61.0,255.0,483.0,Friends With Benefits" as:FirstT on player places TNT: - narrate format:ser "yo be trying to place TNT at !" target: - determine cancelled on player exits FirstT: - if { - teleport "l@-42.0,73.0,577.9,Friends With Benefits" - narrate "You must complete the First Task of building your house before you can leave!" } on player enters FirstT: - narrate format:ser "Welcome to <&a>Spawny Pleasants<&7>!" on player places chest in FirstT: - if queue stop - narrate format:ser "You are not allowed to place Chest's in this area!" - determine cancelled