BlinkCast: type: task debug: false script: - ^teleport BlinkEquip: type: procedure debug: false script: - if > 500 { - determine true } - determine false CanBlink: type: procedure debug: false script: - if > 500 { - determine true } - determine false Blink: type: item material: i@book display name: Blink bound: true enchantments: - durability:1 default constants: SpellDisplayName: Blink #CanBlink determines if the player can Blink. #Mana and cooldown calculations are automatic. SpellEquipRequirement: BlinkEquip SpellCastRequirement: CanBlink CastTask: BlinkCast #Mana is not yet implemented. ManaCost: 0 Cooldown: 15 lore: - Blink a short distance. - Mana Cost<&co> - Cooldown<&co>