BrownBMale: Type: polar_bear Display: 'Male' Options: Silent: true PreventOtherDrops: true Variables: set_type: brown_b AITargetSelectors: - clear AIGoalSelectors: - clear Skills: - cancelEvent{sync=true} @self ~onAttack - setstance{stance=notbreeding} @self ~onSpawn - modifytargetscore{o=Taken;a=set;v=0} @self ~onSpawn - skill{s=Problematic} @self ~onInteract Problematic: Cooldown: 100 TriggerConditions: - holding{m=HAY_BLOCK} true Conditions: - isbaby false - stance{s=notbreeding} true Skills: - setStance{s=breedingmale} - takeitem{i=HAY_BLOCK;a=1} @Trigger - runaitargetselector{target=nearestconditionaltarget{mr=true;ms=true;conditions=[ - stance{s=breedingfemale} true - score{o=Taken;v=0} true - (chance{c=1} || varEquals{var=target.set_type;val=""})]}} @self - runaigoalselector{goal=meleeattack}