Java Version: 21.0.5 Up-time: 21h 18m Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1390), Spigot: 1.3.1-SNAPSHOT (build 7104-DEV) Script Containers: 1036, Events: 216 Last reload: 9m 58s ago Server Version: Paper version 1.21.3-83-d6c81da (MC: 1.21.3) Active Plugins (19): 2dynmap: 3.7-SNAPSHOT-968, 2WorldEdit: 7.3.11+7055-8357a12, 2Essentials: 2.21.0-dev+102-fcf6e64, 2NoteBlockAPI: 1.6.3, 2WorldGuard: 7.0.13+82fdc65, 2JukeBox: 1.20.13, 2Citizens: 2.0.36-SNAPSHOT (build 3642), 2Sentinel: 2.9.2-SNAPSHOT (build 527), 2Denizen: 1.3.1-SNAPSHOT (build 7104-DEV), 2Shopkeepers: 2.23.5, 2MythicMobs: 5.8.2-6a2683d7, 2TradeSystem: 2.6.3, 2EvenMoreFish: 2.0.0-RC2, 2GSit: 2.3.2, 2ModelEngine: R4.0.8, 2Depenizen: 2.1.1 (build 865), 2MyPet: 3.12, 2Magic: 10.10.1-3c8741e, 2Duels: 3.6.4 Loaded Worlds (3): world, world_nether, world_the_end Online Players (1): §4fishjones§r§7(fishjones) Total Players Ever: 2 (2 normal) Mode: §aonline Depenizen Bridges loaded (7): §2NoteBlockAPI, WorldEdit, Sentinel, Shopkeepers, MythicMobs, Essentials, WorldGuard 08:09:00 §f§6Starting InstantQueue '§7EXCOMMAND_§a1056129§7_§dDefendant§dHunter§6' with player 'fishjones'... 08:09:00 §d+- §dQueue '§7EXCOMMAND_§a1056129§7_§dDefendant§dHunter§d' Executing: §8(line 1)§f inventory open d:backpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§d ---------+ 08:09:00 §e+> §8Executing '§eINVENTORY§8': §8actions='§e[OPEN§8§e]§8' §8destination='§ed:backpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§8' 08:09:00 §f§6Completing queue '§7EXCOMMAND_§a1056129§7_§dDefendant§dHunter§6' in §b1§6ms. 08:09:01 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player shift_left clicks customitem_card_* in my_backpack_inventory§e' for script '§bCARDEVENTS_DECK3§e' 08:09:01 §f§6Starting InstantQueue '§7CARDEVENTS_DECK3_§a1056139§7_§3Deadline§dMiniKiwi§6' with player 'fishjones'... 08:09:01 §d+- §dQueue '§7CARDEVENTS_DECK3_§a1056139§7_§3Deadline§dMiniKiwi§d' Executing: §8(line 38)§f note as:backpack_§d ---------+ 08:09:01 §f§8Filled tag <§f§ainventory§7[§bmy_backpack_inventory§7]§8> with '§f§7in@§escript§7[§eholder §7=§e §7s@§emy_backpack_inventory§a (INVENTORY)§7; §esize §7=§e 27§7; §etitle §7=§e §rBackpack§7; §euniquifier §7=§e 199§7§7]§8'. 08:09:01 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f6c153b9b-ac9e-4734-8f13-45d00cb3e472§8'. 08:09:01 §e+> §8Executing '§eNOTE§8': §8object='§e§7in@§escript§7[§eholder §7=§e §7s@§emy_backpack_inventory§a (INVENTORY)§7; §esize §7=§e 27§7; §etitle §7=§e §rBackpack§7; §euniquifier §7=§e 199§7§7]§8' §8as='§ebackpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§8' 08:09:01 §d+- §dQueue '§7CARDEVENTS_DECK3_§a1056139§7_§3Deadline§dMiniKiwi§d' Executing: §8(line 39)§f take item: from:backpack_§d ---------+ 08:09:01 §f§8Filled tag <§f§acontext§7.§aitem§7§8> with '§f§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8'. 08:09:01 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f6c153b9b-ac9e-4734-8f13-45d00cb3e472§8'. 08:09:01 §e+> §8Executing '§eTAKE§8': §8Type='§eMATCHER§8' §8quantity='§e1§8' §8inventory='§e§7in@§ebackpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§8' §8matcher_text='§ei@globe_banner_pattern[display=§c§l§nFireball;lore=li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|;script=customitem_card_rarity1_fireball]§8' 08:09:01 §d+- §dQueue '§7CARDEVENTS_DECK3_§a1056139§7_§3Deadline§dMiniKiwi§d' Executing: §8(line 40)§f give item: to:§d ---------+ 08:09:01 §f§8Filled tag <§f§aplayer§7.§aenderchest§7§8> with '§f§7in@§eenderchest§7[§eholder §7=§e §7p@§e6c153b9b-ac9e-4734-8f13-45d00cb3e472§a (fishjones)§7§7]§8'. 08:09:01 §f§8Filled tag <§f§acontext§7.§aitem§7§8> with '§f§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8'. 08:09:01 §e+> §8Executing '§eGIVE§8': §8quantity='§e-1§8' §8unlimit_stack_size='§efalse§8' §8ignore_leftovers='§efalse§8' §8to='§e§7in@§eenderchest§7[§eholder §7=§e §7p@§e6c153b9b-ac9e-4734-8f13-45d00cb3e472§a (fishjones)§7§7]§8' §8slot='§e1§8' §8items='§e[§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8§e]§8' 08:09:01 §f§6Completing queue '§7CARDEVENTS_DECK3_§a1056139§7_§3Deadline§dMiniKiwi§6' in §b2§6ms. 08:09:06 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player shift_left clicks customitem_card_* in ender_chest§e' for script '§bCARDEVENTS_DECK2§e' 08:09:06 §f§6Starting InstantQueue '§7CARDEVENTS_DECK2_§a1056153§7_§dWahrheit§2Aye§6' with player 'fishjones'... 08:09:06 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056153§7_§dWahrheit§2Aye§d' Executing: §8(line 28)§f note as:backpack_§d ---------+ 08:09:06 §f§8Filled tag <§f§ainventory§7[§bmy_backpack_inventory§7]§8> with '§f§7in@§escript§7[§eholder §7=§e §7s@§emy_backpack_inventory§a (INVENTORY)§7; §esize §7=§e 27§7; §etitle §7=§e §rBackpack§7; §euniquifier §7=§e 200§7§7]§8'. 08:09:06 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f6c153b9b-ac9e-4734-8f13-45d00cb3e472§8'. 08:09:06 §e+> §8Executing '§eNOTE§8': §8object='§e§7in@§escript§7[§eholder §7=§e §7s@§emy_backpack_inventory§a (INVENTORY)§7; §esize §7=§e 27§7; §etitle §7=§e §rBackpack§7; §euniquifier §7=§e 200§7§7]§8' §8as='§ebackpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§8' 08:09:06 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056153§7_§dWahrheit§2Aye§d' Executing: §8(line 29)§f take item: from:§d ---------+ 08:09:06 §f§8Filled tag <§f§acontext§7.§aitem§7§8> with '§f§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8'. 08:09:06 §f§8Filled tag <§f§aplayer§7.§aenderchest§7§8> with '§f§7in@§eenderchest§7[§eholder §7=§e §7p@§e6c153b9b-ac9e-4734-8f13-45d00cb3e472§a (fishjones)§7§7]§8'. 08:09:06 §e+> §8Executing '§eTAKE§8': §8Type='§eMATCHER§8' §8quantity='§e1§8' §8inventory='§e§7in@§eenderchest§7[§eholder §7=§e §7p@§e6c153b9b-ac9e-4734-8f13-45d00cb3e472§a (fishjones)§7§7]§8' §8matcher_text='§ei@globe_banner_pattern[display=§c§l§nFireball;lore=li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|;script=customitem_card_rarity1_fireball]§8' 08:09:06 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056153§7_§dWahrheit§2Aye§d' Executing: §8(line 30)§f wait 1s§d ---------+ 08:09:06 §e+> §8Executing '§eWAIT§8': §8delay='§ed@1s §a(1s)§8' §8mode='§eDELTA§8' 08:09:06 §f§6Forcing queue '§7CARDEVENTS_DECK2_§a1056153§7_§dWahrheit§2Aye§6' into a timed queue... 08:09:06 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player shift_left clicks customitem_card_* in ender_chest§e' for script '§bCARDEVENTS_DECK2§e' 08:09:06 §f§6Starting InstantQueue '§7CARDEVENTS_DECK2_§a1056155§7_§1Excluded§eCriticism§6' with player 'fishjones'... 08:09:06 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056155§7_§1Excluded§eCriticism§d' Executing: §8(line 28)§f note as:backpack_§d ---------+ 08:09:06 §f§8Filled tag <§f§ainventory§7[§bmy_backpack_inventory§7]§8> with '§f§7in@§escript§7[§eholder §7=§e §7s@§emy_backpack_inventory§a (INVENTORY)§7; §esize §7=§e 27§7; §etitle §7=§e §rBackpack§7; §euniquifier §7=§e 201§7§7]§8'. 08:09:06 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f6c153b9b-ac9e-4734-8f13-45d00cb3e472§8'. 08:09:06 §e+> §8Executing '§eNOTE§8': §8object='§e§7in@§escript§7[§eholder §7=§e §7s@§emy_backpack_inventory§a (INVENTORY)§7; §esize §7=§e 27§7; §etitle §7=§e §rBackpack§7; §euniquifier §7=§e 201§7§7]§8' §8as='§ebackpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§8' 08:09:06 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056155§7_§1Excluded§eCriticism§d' Executing: §8(line 29)§f take item: from:§d ---------+ 08:09:06 §f§8Filled tag <§f§acontext§7.§aitem§7§8> with '§f§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8'. 08:09:06 §f§8Filled tag <§f§aplayer§7.§aenderchest§7§8> with '§f§7in@§eenderchest§7[§eholder §7=§e §7p@§e6c153b9b-ac9e-4734-8f13-45d00cb3e472§a (fishjones)§7§7]§8'. 08:09:06 §e+> §8Executing '§eTAKE§8': §8Type='§eMATCHER§8' §8quantity='§e1§8' §8inventory='§e§7in@§eenderchest§7[§eholder §7=§e §7p@§e6c153b9b-ac9e-4734-8f13-45d00cb3e472§a (fishjones)§7§7]§8' §8matcher_text='§ei@globe_banner_pattern[display=§c§l§nFireball;lore=li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|;script=customitem_card_rarity1_fireball]§8' 08:09:06 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056155§7_§1Excluded§eCriticism§d' Executing: §8(line 30)§f wait 1s§d ---------+ 08:09:06 §e+> §8Executing '§eWAIT§8': §8delay='§ed@1s §a(1s)§8' §8mode='§eDELTA§8' 08:09:06 §f§6Forcing queue '§7CARDEVENTS_DECK2_§a1056155§7_§1Excluded§eCriticism§6' into a timed queue... 08:09:06 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player shift_left clicks customitem_card_* in ender_chest§e' for script '§bCARDEVENTS_DECK2§e' 08:09:06 §f§6Starting InstantQueue '§7CARDEVENTS_DECK2_§a1056157§7_§6Cincinnati§2Mine§6' with player 'fishjones'... 08:09:06 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056157§7_§6Cincinnati§2Mine§d' Executing: §8(line 28)§f note as:backpack_§d ---------+ 08:09:06 §f§8Filled tag <§f§ainventory§7[§bmy_backpack_inventory§7]§8> with '§f§7in@§escript§7[§eholder §7=§e §7s@§emy_backpack_inventory§a (INVENTORY)§7; §esize §7=§e 27§7; §etitle §7=§e §rBackpack§7; §euniquifier §7=§e 202§7§7]§8'. 08:09:06 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f6c153b9b-ac9e-4734-8f13-45d00cb3e472§8'. 08:09:06 §e+> §8Executing '§eNOTE§8': §8object='§e§7in@§escript§7[§eholder §7=§e §7s@§emy_backpack_inventory§a (INVENTORY)§7; §esize §7=§e 27§7; §etitle §7=§e §rBackpack§7; §euniquifier §7=§e 202§7§7]§8' §8as='§ebackpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§8' 08:09:06 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056157§7_§6Cincinnati§2Mine§d' Executing: §8(line 29)§f take item: from:§d ---------+ 08:09:06 §f§8Filled tag <§f§acontext§7.§aitem§7§8> with '§f§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8'. 08:09:06 §f§8Filled tag <§f§aplayer§7.§aenderchest§7§8> with '§f§7in@§eenderchest§7[§eholder §7=§e §7p@§e6c153b9b-ac9e-4734-8f13-45d00cb3e472§a (fishjones)§7§7]§8'. 08:09:06 §e+> §8Executing '§eTAKE§8': §8Type='§eMATCHER§8' §8quantity='§e1§8' §8inventory='§e§7in@§eenderchest§7[§eholder §7=§e §7p@§e6c153b9b-ac9e-4734-8f13-45d00cb3e472§a (fishjones)§7§7]§8' §8matcher_text='§ei@globe_banner_pattern[display=§c§l§nFireball;lore=li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|;script=customitem_card_rarity1_fireball]§8' 08:09:06 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056157§7_§6Cincinnati§2Mine§d' Executing: §8(line 30)§f wait 1s§d ---------+ 08:09:06 §e+> §8Executing '§eWAIT§8': §8delay='§ed@1s §a(1s)§8' §8mode='§eDELTA§8' 08:09:06 §f§6Forcing queue '§7CARDEVENTS_DECK2_§a1056157§7_§6Cincinnati§2Mine§6' into a timed queue... 08:09:07 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056153§7_§dWahrheit§2Aye§d' Executing: §8(line 31)§f give item: to:backpack_§d ---------+ 08:09:07 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f6c153b9b-ac9e-4734-8f13-45d00cb3e472§8'. 08:09:07 §f§8Filled tag <§f§acontext§7.§aitem§7§8> with '§f§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8'. 08:09:07 §e+> §8Executing '§eGIVE§8': §8quantity='§e-1§8' §8unlimit_stack_size='§efalse§8' §8ignore_leftovers='§efalse§8' §8to='§e§7in@§ebackpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§8' §8slot='§e1§8' §8items='§e[§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8§e]§8' 08:09:07 §f§6Completing queue '§7CARDEVENTS_DECK2_§a1056153§7_§dWahrheit§2Aye§6' in §b982§6ms. 08:09:07 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player shift_left clicks customitem_card_* in ender_chest§e' for script '§bCARDEVENTS_DECK2§e' 08:09:07 §f§6Starting InstantQueue '§7CARDEVENTS_DECK2_§a1056171§7_§1Tree§5Pension§6' with player 'fishjones'... 08:09:07 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056171§7_§1Tree§5Pension§d' Executing: §8(line 28)§f note as:backpack_§d ---------+ 08:09:07 §f§8Filled tag <§f§ainventory§7[§bmy_backpack_inventory§7]§8> with '§f§7in@§escript§7[§eholder §7=§e §7s@§emy_backpack_inventory§a (INVENTORY)§7; §esize §7=§e 27§7; §etitle §7=§e §rBackpack§7; §euniquifier §7=§e 203§7§7]§8'. 08:09:07 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f6c153b9b-ac9e-4734-8f13-45d00cb3e472§8'. 08:09:07 §e+> §8Executing '§eNOTE§8': §8object='§e§7in@§escript§7[§eholder §7=§e §7s@§emy_backpack_inventory§a (INVENTORY)§7; §esize §7=§e 27§7; §etitle §7=§e §rBackpack§7; §euniquifier §7=§e 203§7§7]§8' §8as='§ebackpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§8' 08:09:07 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056171§7_§1Tree§5Pension§d' Executing: §8(line 29)§f take item: from:§d ---------+ 08:09:07 §f§8Filled tag <§f§acontext§7.§aitem§7§8> with '§f§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8'. 08:09:07 §f§8Filled tag <§f§aplayer§7.§aenderchest§7§8> with '§f§7in@§eenderchest§7[§eholder §7=§e §7p@§e6c153b9b-ac9e-4734-8f13-45d00cb3e472§a (fishjones)§7§7]§8'. 08:09:07 §e+> §8Executing '§eTAKE§8': §8Type='§eMATCHER§8' §8quantity='§e1§8' §8inventory='§e§7in@§eenderchest§7[§eholder §7=§e §7p@§e6c153b9b-ac9e-4734-8f13-45d00cb3e472§a (fishjones)§7§7]§8' §8matcher_text='§ei@globe_banner_pattern[display=§c§l§nFireball;lore=li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|;script=customitem_card_rarity1_fireball]§8' 08:09:07 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056171§7_§1Tree§5Pension§d' Executing: §8(line 30)§f wait 1s§d ---------+ 08:09:07 §e+> §8Executing '§eWAIT§8': §8delay='§ed@1s §a(1s)§8' §8mode='§eDELTA§8' 08:09:07 §f§6Forcing queue '§7CARDEVENTS_DECK2_§a1056171§7_§1Tree§5Pension§6' into a timed queue... 08:09:07 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056155§7_§1Excluded§eCriticism§d' Executing: §8(line 31)§f give item: to:backpack_§d ---------+ 08:09:07 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f6c153b9b-ac9e-4734-8f13-45d00cb3e472§8'. 08:09:07 §f§8Filled tag <§f§acontext§7.§aitem§7§8> with '§f§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8'. 08:09:07 §e+> §8Executing '§eGIVE§8': §8quantity='§e-1§8' §8unlimit_stack_size='§efalse§8' §8ignore_leftovers='§efalse§8' §8to='§e§7in@§ebackpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§8' §8slot='§e1§8' §8items='§e[§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8§e]§8' 08:09:07 §f§6Completing queue '§7CARDEVENTS_DECK2_§a1056155§7_§1Excluded§eCriticism§6' in §b953§6ms. 08:09:07 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player shift_left clicks customitem_card_* in ender_chest§e' for script '§bCARDEVENTS_DECK2§e' 08:09:07 §f§6Starting InstantQueue '§7CARDEVENTS_DECK2_§a1056173§7_§9Creaturesofhabit§9Bbc§6' with player 'fishjones'... 08:09:07 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056173§7_§9Creaturesofhabit§9Bbc§d' Executing: §8(line 28)§f note as:backpack_§d ---------+ 08:09:07 §f§8Filled tag <§f§ainventory§7[§bmy_backpack_inventory§7]§8> with '§f§7in@§escript§7[§eholder §7=§e §7s@§emy_backpack_inventory§a (INVENTORY)§7; §esize §7=§e 27§7; §etitle §7=§e §rBackpack§7; §euniquifier §7=§e 204§7§7]§8'. 08:09:07 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f6c153b9b-ac9e-4734-8f13-45d00cb3e472§8'. 08:09:07 §e+> §8Executing '§eNOTE§8': §8object='§e§7in@§escript§7[§eholder §7=§e §7s@§emy_backpack_inventory§a (INVENTORY)§7; §esize §7=§e 27§7; §etitle §7=§e §rBackpack§7; §euniquifier §7=§e 204§7§7]§8' §8as='§ebackpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§8' 08:09:07 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056173§7_§9Creaturesofhabit§9Bbc§d' Executing: §8(line 29)§f take item: from:§d ---------+ 08:09:07 §f§8Filled tag <§f§acontext§7.§aitem§7§8> with '§f§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8'. 08:09:07 §f§8Filled tag <§f§aplayer§7.§aenderchest§7§8> with '§f§7in@§eenderchest§7[§eholder §7=§e §7p@§e6c153b9b-ac9e-4734-8f13-45d00cb3e472§a (fishjones)§7§7]§8'. 08:09:07 §e+> §8Executing '§eTAKE§8': §8Type='§eMATCHER§8' §8quantity='§e1§8' §8inventory='§e§7in@§eenderchest§7[§eholder §7=§e §7p@§e6c153b9b-ac9e-4734-8f13-45d00cb3e472§a (fishjones)§7§7]§8' §8matcher_text='§ei@globe_banner_pattern[display=§c§l§nFireball;lore=li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|;script=customitem_card_rarity1_fireball]§8' 08:09:07 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056173§7_§9Creaturesofhabit§9Bbc§d' Executing: §8(line 30)§f wait 1s§d ---------+ 08:09:07 §e+> §8Executing '§eWAIT§8': §8delay='§ed@1s §a(1s)§8' §8mode='§eDELTA§8' 08:09:07 §f§6Forcing queue '§7CARDEVENTS_DECK2_§a1056173§7_§9Creaturesofhabit§9Bbc§6' into a timed queue... 08:09:07 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056157§7_§6Cincinnati§2Mine§d' Executing: §8(line 31)§f give item: to:backpack_§d ---------+ 08:09:07 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f6c153b9b-ac9e-4734-8f13-45d00cb3e472§8'. 08:09:07 §f§8Filled tag <§f§acontext§7.§aitem§7§8> with '§f§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8'. 08:09:07 §e+> §8Executing '§eGIVE§8': §8quantity='§e-1§8' §8unlimit_stack_size='§efalse§8' §8ignore_leftovers='§efalse§8' §8to='§e§7in@§ebackpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§8' §8slot='§e1§8' §8items='§e[§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8§e]§8' 08:09:07 §f§6Completing queue '§7CARDEVENTS_DECK2_§a1056157§7_§6Cincinnati§2Mine§6' in §b983§6ms. 08:09:08 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056171§7_§1Tree§5Pension§d' Executing: §8(line 31)§f give item: to:backpack_§d ---------+ 08:09:08 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f6c153b9b-ac9e-4734-8f13-45d00cb3e472§8'. 08:09:08 §f§8Filled tag <§f§acontext§7.§aitem§7§8> with '§f§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8'. 08:09:08 §e+> §8Executing '§eGIVE§8': §8quantity='§e-1§8' §8unlimit_stack_size='§efalse§8' §8ignore_leftovers='§efalse§8' §8to='§e§7in@§ebackpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§8' §8slot='§e1§8' §8items='§e[§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8§e]§8' 08:09:08 §f§6Completing queue '§7CARDEVENTS_DECK2_§a1056171§7_§1Tree§5Pension§6' in §b971§6ms. 08:09:08 §d+- §dQueue '§7CARDEVENTS_DECK2_§a1056173§7_§9Creaturesofhabit§9Bbc§d' Executing: §8(line 31)§f give item: to:backpack_§d ---------+ 08:09:08 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f6c153b9b-ac9e-4734-8f13-45d00cb3e472§8'. 08:09:08 §f§8Filled tag <§f§acontext§7.§aitem§7§8> with '§f§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8'. 08:09:08 §e+> §8Executing '§eGIVE§8': §8quantity='§e-1§8' §8unlimit_stack_size='§efalse§8' §8ignore_leftovers='§efalse§8' §8to='§e§7in@§ebackpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§8' §8slot='§e1§8' §8items='§e[§7i@§eglobe_banner_pattern§7[§edisplay §7=§e §c§l§nFireball§7; §elore §7=§e li@§b§lOffensive Spell Card|§b§l-------------|§bRarity: ★☆☆☆☆|§7; §escript §7=§e customitem_card_rarity1_fireball§7§7]§8§e]§8' 08:09:08 §f§6Completing queue '§7CARDEVENTS_DECK2_§a1056173§7_§9Creaturesofhabit§9Bbc§6' in §b951§6ms. 08:09:09 §f§6Starting InstantQueue '§7EXCOMMAND_§a1056177§7_§7Matter§1Selling§6' with player 'fishjones'... 08:09:09 §d+- §dQueue '§7EXCOMMAND_§a1056177§7_§7Matter§1Selling§d' Executing: §8(line 1)§f inventory open d:backpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§d ---------+ 08:09:09 §e+> §8Executing '§eINVENTORY§8': §8actions='§e[OPEN§8§e]§8' §8destination='§ed:backpack_6c153b9b-ac9e-4734-8f13-45d00cb3e472§8' 08:09:09 §f§6Completing queue '§7EXCOMMAND_§a1056177§7_§7Matter§1Selling§6' in §b0§6ms.