hard_diamond_axe: type: item material: diamond_axe display name: <&b>Hardened Diamond Axe lore: - <&f><&8><&m><&sp.repeat[20]> - <&c>🪓<&c> Axe - <&4>⚡<&r><&4> Level 15 - <&f><&8><&m><&sp.repeat[20]> - <&2>9 Damage flags: durabilityMod: 0 mechanisms: attribute_modifiers: attack_damage: 1: key: test_id_1a slot: mainhand operation: add_number amount: 9 attack_speed: 1: key: test_id_1b slot: mainhand operation: add_number amount: -3.1 hides: attributes recipes: 1: type: shaped group: axe input: - diamond|diamond|air - diamond|basic_diamond_axe|air - air|air|air # weapon world scripts durabilityMod: type: world events: on player item takes damage: - if : - flag durabilityMod:++ - narrate