#Alright, in the interest of learning the best way to do this, I'm going to put together an example script so I can show what I'm confused about. RedBlueGreen: type: assignment default constants: color: (red|blue|green) actions: on assignment: - trigger name:chat toggle:true - trigger name:proximity toggle:true interact scripts: - RBGStart RBGStart: type: interact steps: 1: proximity trigger: 1: script: #Here I'm laying out a list of choices for the player - chat "Hello , which color do you like more? Red, blue, or green?" chat trigger: 1: trigger: /regex: (i?) (red)/ script: - chat "Are you sure you want red?" - zap step: 'confirm red' 'confirm red': chat trigger: 1: trigger: /regex: (i?) (yes)/ script: - chat "Oh, thanks for your input." 2: trigger: /regex: (i?) (no)/ script: - chat "In that case, what is your favorite color?" - zap step: 1 #So my question is, can I create a generic script like 'confirm red' to encompass all of the options so I don't have to copy paste the script three times for each choice? #I'm not asking becasue I'm too lazy to copy past three scripts, I want to apply the concept to much larger lists.