projectile_Shoot_mm: type: task definitions: mob | playerloc | range | speed | timer script: - mythicspawn <[mob]> <[playerloc]> save:projectile - define projectile - shoot <[projectile]> origin:<[playerloc]> destination:<[range]> speed:<[speed]> shooter: - while <[projectile].is_spawned>: - define clock:++ - if <[clock]> >= <[timer]>: - kill <[projectile]> - wait 1t