CFour: type: item material: stone_button display name: C4 Brick Detonator: type: item material: wooden_shovel display name: Detonator Detonate: type: world events: after player right clicks block with:Detonator: - - foreach : - - explode power:8 <[value]> breakblocks - - narrate "detinating at <[value]>" - - flag bombloc:! - - remove + - if != 0: + - foreach : + - explode power:8 <[value]> breakblocks + - narrate "detinating at <[value]>" + - flag numberobombsplaced:0 + - narrate "No C4 has been placed" PlaceCfour: type: world events: after player places CFour: - flag Bombloc:->: + - flag NumberOBombsPlaced:++ - narrate "C4 placed"