CFour: type: item material: stone_button display name: C4 Brick Detonator: type: item material: wooden_shovel - display name: Detinator + display name: Detonator Detonate: type: world events: after player right clicks block with:Detonator: - foreach : - - explode power:8 - - narrate "detinating at " + - explode power:8 <[value]> + - narrate "detinating at <[value]>" + - flag bombloc:! + - remove PlaceCfour: type: world events: after player places CFour: - flag Bombloc:->: - narrate "C4 placed"