CFour: type: item material: stone_button display name: C4 Brick -Detinator: +Detonator: type: item material: wooden_shovel display name: Detinator -Detinate: +Detonate: type: world events: - after player right clicks block with:Detinator: + after player right clicks block with:Detonator: - foreach as:Bombloc: - explode power:8 <[Bombloc]> - narrate "detinating at <[Bombloc]>" PlaceCfour: type: world events: after player places CFour: - tablist add name:Bomblocations Bombloc: - narrate "C4 placed"