schrotflinte_schuss: type: world events: on player right clicks block with:shotgun: - if > 0: - ratelimit 10t - shoot snowball[item=projektil] origin: speed:2 origin: - shoot snowball[item=projektil] origin: speed:2 origin: - shoot snowball[item=projektil] origin: speed:2 origin: - shoot snowball[item=projektil] origin: speed:2 origin: - shoot snowball[item=projektil] origin: speed:2 origin: - shoot snowball[item=projektil] origin: speed:2 origin: - shoot snowball[item=projektil] origin: speed:2 origin: - shoot snowball[item=projektil] origin: speed:2 origin: - else: - narrate "Waffe leer lade nach um zu schießen!" on snowball hits entity: - narrate "hit! " targets: - hurt 10 projektil: type: item material: stone display name: projektil shotgun: type: item material: stick display name: Shotgun