Java Version: 17.0.10 Up-time: 6h 36m Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1378), Spigot: 1.3.0-SNAPSHOT (build 1804-REL) Script Containers: 142, Events: 57 Last reload: 56s ago Server Version: Paper version git-Paper-496 (MC: 1.20.4) Active Plugins (9): 2LuckPerms: 5.4.131, 2Vault: 1.7.3-b131, 2WorldEdit: 7.3.0+6678-55745ad, 2WorldGuard: 7.0.9+5934e49, 2Citizens: 2.0.33-SNAPSHOT (build 3382), 2Denizen: 1.3.0-SNAPSHOT (build 1804-REL), 2Sentinel: 2.9.0-SNAPSHOT (build 522), 2Multiverse-Core: 4.3.12, 2Depenizen: 2.1.0 (build 860), Loaded Worlds (6): world, world_nether, world_the_end, geonosis, normalworld, yavin Online Players (1): JustinS_2006§7(JustinS_2006) Total Players Ever: 1 (1 normal) Mode: §aonline Depenizen Bridges loaded (4): §2LuckPerms, WorldEdit, Sentinel, WorldGuard 19:00:01 §f§6Starting InstantQueue '§7EXCOMMAND_§a7207§7_§6Comp§bComfortable§6' with player 'JustinS_2006' and NPC '834/hubmarketareastatic000005'... 19:00:01 §d+- §dQueue '§7EXCOMMAND_§a7207§7_§6Comp§bComfortable§d' Executing: §8(line 1)§f zap interactions 1§d ---------+ 19:00:01 §e+> §8Executing '§eZAP§8': §8Player='§e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' §8script='§e§7s@§einteractions§a (INTERACT)§8' §8step='§e1§8' 19:00:01 §f§6Completing queue '§7EXCOMMAND_§a7207§7_§6Comp§bComfortable§6' in §b1§6ms. 19:00:01 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:01 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7212§7_§9Minolta§aSep§6' with player 'JustinS_2006' and NPC '830/hubmarketareastatic000001'... 19:00:01 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7212§7_§9Minolta§aSep§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:01 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:01 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:01 §f§eIf command passed, running block. 19:00:01 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7212§7_§9Minolta§aSep§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:01 §e+> §8Executing '§eSTOP§8': 19:00:01 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7212§7_§9Minolta§aSep§6' in §b1§6ms. 19:00:01 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:01 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7213§7_§1Mergu§1Channel§6' with player 'JustinS_2006' and NPC '830/hubmarketareastatic000001'... 19:00:01 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7213§7_§1Mergu§1Channel§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:01 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:01 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:01 §f§eIf command passed, running block. 19:00:01 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7213§7_§1Mergu§1Channel§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:01 §e+> §8Executing '§eSTOP§8': 19:00:01 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7213§7_§1Mergu§1Channel§6' in §b0§6ms. 19:00:01 §d+- Getting interact script: n@hubmarketareastatic000001/p@JustinS_2006§d ---------+ 19:00:01 §e+> [InteractScri...] §fInteract script is INTERACTIONS. Current step for this script is: 1 19:00:01 §d+---------------------+ 19:00:01 §d+- Parsing CLICK trigger: n@hubmarketareastatic000001/p@JustinS_2006§d ---------+ 19:00:01 §f§6Starting InstantQueue '§7INTERACTIONS_§a7214§7_§aRicky§aViolations§6' with player 'JustinS_2006' and NPC '830/hubmarketareastatic000001'... 19:00:01 §d+- §dQueue '§7INTERACTIONS_§a7214§7_§aRicky§aViolations§d' Executing: §8(line 278)§f stop if:§d ---------+ 19:00:01 §f§8Filled tag <§f§anpc§7.§ahas_flag§7[§btalked§7]§8> with '§ffalse§8'. 19:00:01 §f'if:' arg returned false, command won't run. 19:00:01 §d+- §dQueue '§7INTERACTIONS_§a7214§7_§aRicky§aViolations§d' Executing: §8(line 279)§f flag talked expire:5m§d ---------+ 19:00:01 §f§8Filled tag <§f§anpc§7§8> with '§f§7n@§e830§a (hubmarketareastatic000001§a)§8'. 19:00:01 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7n@§e830§a (hubmarketareastatic000001§a)§8' §8expiration='§e§7time@ §e2024§7 / §e07 §7(§aJULY§7)§8 / §e24 §7(§aWEDNESDAY§7)§8 _ §e19§7 : §e05§7 : §e01§7 : §e0805§7 _ §e+02:00§8' (talked:AUTO_SET:null) 19:00:01 §d+- §dQueue '§7INTERACTIONS_§a7214§7_§aRicky§aViolations§d' Executing: §8(line 280)§f narrate "<&6>Stranger :"§d ---------+ 19:00:01 §e+> §8Executing '§eNARRATE§8': §8Narrating='§e§6Stranger §f:§8' §8Targets='§e[§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8§e]§8' 19:00:01 §d+- §dQueue '§7INTERACTIONS_§a7214§7_§aRicky§aViolations§d' Executing: §8(line 282)§f announce test2§d ---------+ 19:00:01 §e+> §8Executing '§eANNOUNCE§8': §8message='§etest2§8' §8type='§eALL§8' 19:00:01 §d+- §dQueue '§7INTERACTIONS_§a7214§7_§aRicky§aViolations§d' Executing: §8(line 283)§f if §d ---------+ 19:00:01 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:01 §f§8Filled tag <§f§7util§7.§arandom_chance§7[§b30§7]§8> with '§ftrue§8'. 19:00:01 §f§eIf command passed, running block. 19:00:01 §d+- §dQueue '§7INTERACTIONS_§a7214§7_§aRicky§aViolations§d' Executing: §8(line 284)§f random§d ---------+ 19:00:01 §e+> §8Executing '§eRANDOM§8': §8possibilities='§e9§8' §8choice='§e5§8' 19:00:01 §d+- §dQueue '§7INTERACTIONS_§a7214§7_§aRicky§aViolations§d' Executing: §8(line 310)§f repeat 1§d ---------+ 19:00:01 §e+> §8Executing '§erepeat§8': §8from='§e1§8' §8times='§e1§8' §8as_name='§evalue§8' 19:00:01 §d+- §dQueue '§7INTERACTIONS_§a7214§7_§aRicky§aViolations§d' Executing: §8(line 311)§f narrate " <&c>I'd watch out if I were you."§d ---------+ 19:00:01 §e+> §8Executing '§eNARRATE§8': §8Narrating='§e §cI'd watch out if I were you.§8' §8Targets='§e[§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8§e]§8' 19:00:01 §d+- §dQueue '§7INTERACTIONS_§a7214§7_§aRicky§aViolations§d' Executing: §8(line 312)§f narrate " 1<&co> I will, thanks for the heads up].click_chat[Agressive]> 2<&co> Funny...].click_chat[Empty]>"§d ---------+ 19:00:01 §e+> §8Executing '§eNARRATE§8': §8Narrating='§e §6 1: §[click=RUN_COMMAND;/denizenclickable chat Agressive]§eI will, thanks for the heads up§[/click] §6 2: §[click=RUN_COMMAND;/denizenclickable chat Empty]§eFunny...§[/click]§8' §8Targets='§e[§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8§e]§8' 19:00:01 §d+- §dQueue '§7INTERACTIONS_§a7214§7_§aRicky§aViolations§d' Executing: §8(line 313)§f zap 5§d ---------+ 19:00:01 §e+> §8Executing '§eZAP§8': §8Player='§e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' §8script='§e§7s@§einteractions§a (INTERACT)§8' §8step='§e5§8' 19:00:01 §d+- Repeat loop complete§d ---------+ 19:00:01 §f§6Completing queue '§7INTERACTIONS_§a7214§7_§aRicky§aViolations§6' in §b3§6ms. 19:00:01 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:01 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7215§7_§dAdjustable§6Lie§6' with player 'JustinS_2006' and NPC '830/hubmarketareastatic000001'... 19:00:01 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7215§7_§dAdjustable§6Lie§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:01 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:01 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:01 §f§eIf command passed, running block. 19:00:01 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7215§7_§dAdjustable§6Lie§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:01 §e+> §8Executing '§eSTOP§8': 19:00:01 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7215§7_§dAdjustable§6Lie§6' in §b0§6ms. 19:00:01 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:01 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7216§7_§2New2pc§1Trail§6' with player 'JustinS_2006' and NPC '830/hubmarketareastatic000001'... 19:00:01 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7216§7_§2New2pc§1Trail§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:01 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:01 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:01 §f§eIf command passed, running block. 19:00:01 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7216§7_§2New2pc§1Trail§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:01 §e+> §8Executing '§eSTOP§8': 19:00:01 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7216§7_§2New2pc§1Trail§6' in §b0§6ms. 19:00:04 §d+- Getting interact script: n@hubmarketareastatic000002/p@JustinS_2006§d ---------+ 19:00:04 §e+> [InteractScri...] §fInteract script is INTERACTIONS. Current step for this script is: 5 19:00:04 §d+---------------------+ 19:00:04 §e+> §8Executing '§eCHAT§8': §8Player='§eJustinS_2006§8' §8NPC='§en@831§8' §8Radius(Max)='§e1.5866684017496118(3.0)§8' §8Trigger text='§eAgressive§8' §8LOS='§etrue§8' §8Facing='§etrue§8' 19:00:04 §d+- Parsing CHAT trigger: n@hubmarketareastatic000002/p@JustinS_2006§d ---------+ 19:00:04 §f§6Starting InstantQueue '§7INTERACTIONS_§a7232§7_§9Doors§3Aya§6' with player 'JustinS_2006' and NPC '831/hubmarketareastatic000002'... 19:00:04 §d+- §dQueue '§7INTERACTIONS_§a7232§7_§9Doors§3Aya§d' Executing: §8(line 510)§f random§d ---------+ 19:00:04 §e+> §8Executing '§eRANDOM§8': §8possibilities='§e4§8' §8choice='§e3§8' 19:00:04 §d+- §dQueue '§7INTERACTIONS_§a7232§7_§9Doors§3Aya§d' Executing: §8(line 513)§f narrate "Oooh look who thinks is the big boss?"§d ---------+ 19:00:04 §e+> §8Executing '§eNARRATE§8': §8Narrating='§eOooh look who thinks is the big boss?§8' §8Targets='§e[§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8§e]§8' 19:00:04 §d+- §dQueue '§7INTERACTIONS_§a7232§7_§9Doors§3Aya§d' Executing: §8(line 515)§f zap 1§d ---------+ 19:00:04 §e+> §8Executing '§eZAP§8': §8Player='§e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' §8script='§e§7s@§einteractions§a (INTERACT)§8' §8step='§e1§8' 19:00:04 §f§6Completing queue '§7INTERACTIONS_§a7232§7_§9Doors§3Aya§6' in §b1§6ms. 19:00:07 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:07 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7242§7_§fDelicious§eMachinery§6' with player 'JustinS_2006' and NPC '831/hubmarketareastatic000002'... 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7242§7_§fDelicious§eMachinery§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:07 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:07 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:07 §f§eIf command passed, running block. 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7242§7_§fDelicious§eMachinery§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:07 §e+> §8Executing '§eSTOP§8': 19:00:07 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7242§7_§fDelicious§eMachinery§6' in §b0§6ms. 19:00:07 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:07 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7243§7_§eJumpsplat§bComputing§6' with player 'JustinS_2006' and NPC '831/hubmarketareastatic000002'... 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7243§7_§eJumpsplat§bComputing§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:07 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:07 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:07 §f§eIf command passed, running block. 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7243§7_§eJumpsplat§bComputing§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:07 §e+> §8Executing '§eSTOP§8': 19:00:07 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7243§7_§eJumpsplat§bComputing§6' in §b0§6ms. 19:00:07 §d+- Getting interact script: n@hubmarketareastatic000002/p@JustinS_2006§d ---------+ 19:00:07 §e+> [InteractScri...] §fInteract script is INTERACTIONS. Current step for this script is: 1 19:00:07 §d+---------------------+ 19:00:07 §d+- Parsing CLICK trigger: n@hubmarketareastatic000002/p@JustinS_2006§d ---------+ 19:00:07 §f§6Starting InstantQueue '§7INTERACTIONS_§a7244§7_§7Unique§3Golden§6' with player 'JustinS_2006' and NPC '831/hubmarketareastatic000002'... 19:00:07 §d+- §dQueue '§7INTERACTIONS_§a7244§7_§7Unique§3Golden§d' Executing: §8(line 278)§f stop if:§d ---------+ 19:00:07 §f§8Filled tag <§f§anpc§7.§ahas_flag§7[§btalked§7]§8> with '§ffalse§8'. 19:00:07 §f'if:' arg returned false, command won't run. 19:00:07 §d+- §dQueue '§7INTERACTIONS_§a7244§7_§7Unique§3Golden§d' Executing: §8(line 279)§f flag talked expire:5m§d ---------+ 19:00:07 §f§8Filled tag <§f§anpc§7§8> with '§f§7n@§e831§a (hubmarketareastatic000002§a)§8'. 19:00:07 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7n@§e831§a (hubmarketareastatic000002§a)§8' §8expiration='§e§7time@ §e2024§7 / §e07 §7(§aJULY§7)§8 / §e24 §7(§aWEDNESDAY§7)§8 _ §e19§7 : §e05§7 : §e07§7 : §e0146§7 _ §e+02:00§8' (talked:AUTO_SET:null) 19:00:07 §d+- §dQueue '§7INTERACTIONS_§a7244§7_§7Unique§3Golden§d' Executing: §8(line 280)§f narrate "<&6>Stranger :"§d ---------+ 19:00:07 §e+> §8Executing '§eNARRATE§8': §8Narrating='§e§6Stranger §f:§8' §8Targets='§e[§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8§e]§8' 19:00:07 §d+- §dQueue '§7INTERACTIONS_§a7244§7_§7Unique§3Golden§d' Executing: §8(line 282)§f announce test2§d ---------+ 19:00:07 §e+> §8Executing '§eANNOUNCE§8': §8message='§etest2§8' §8type='§eALL§8' 19:00:07 §d+- §dQueue '§7INTERACTIONS_§a7244§7_§7Unique§3Golden§d' Executing: §8(line 283)§f if §d ---------+ 19:00:07 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:07 §f§8Filled tag <§f§7util§7.§arandom_chance§7[§b30§7]§8> with '§ffalse§8'. 19:00:07 §f§eNo part of the if command passed, running ELSE block. 19:00:07 §d+- §dQueue '§7INTERACTIONS_§a7244§7_§7Unique§3Golden§d' Executing: §8(line 332)§f random§d ---------+ 19:00:07 §e+> §8Executing '§eRANDOM§8': §8possibilities='§e6§8' §8choice='§e4§8' 19:00:07 §d+- §dQueue '§7INTERACTIONS_§a7244§7_§7Unique§3Golden§d' Executing: §8(line 354)§f repeat 1§d ---------+ 19:00:07 §e+> §8Executing '§erepeat§8': §8from='§e1§8' §8times='§e1§8' §8as_name='§evalue§8' 19:00:07 §d+- §dQueue '§7INTERACTIONS_§a7244§7_§7Unique§3Golden§d' Executing: §8(line 355)§f narrate " <&3>Where do you come from, traveller?"§d ---------+ 19:00:07 §e+> §8Executing '§eNARRATE§8': §8Narrating='§e §3Where do you come from, traveller?§8' §8Targets='§e[§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8§e]§8' 19:00:07 §d+- §dQueue '§7INTERACTIONS_§a7244§7_§7Unique§3Golden§d' Executing: §8(line 356)§f narrate " 1<&co> That is none of your business!].click_chat[Unoptimistic]> 2<&co> I hail from planet Earth!].click_chat[Unknowing]>"§d ---------+ 19:00:07 §e+> §8Executing '§eNARRATE§8': §8Narrating='§e §6 1: §[click=RUN_COMMAND;/denizenclickable chat Unoptimistic]§eThat is none of your business!§[/click] §6 2: §[click=RUN_COMMAND;/denizenclickable chat Unknowing]§eI hail from planet Earth!§[/click]§8' §8Targets='§e[§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8§e]§8' 19:00:07 §d+- §dQueue '§7INTERACTIONS_§a7244§7_§7Unique§3Golden§d' Executing: §8(line 357)§f zap 13§d ---------+ 19:00:07 §e+> §8Executing '§eZAP§8': §8Player='§e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' §8script='§e§7s@§einteractions§a (INTERACT)§8' §8step='§e13§8' 19:00:07 §d+- Repeat loop complete§d ---------+ 19:00:07 §f§6Completing queue '§7INTERACTIONS_§a7244§7_§7Unique§3Golden§6' in §b4§6ms. 19:00:07 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:07 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7245§7_§eBear§5Assessing§6' with player 'JustinS_2006' and NPC '831/hubmarketareastatic000002'... 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7245§7_§eBear§5Assessing§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:07 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:07 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:07 §f§eIf command passed, running block. 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7245§7_§eBear§5Assessing§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:07 §e+> §8Executing '§eSTOP§8': 19:00:07 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7245§7_§eBear§5Assessing§6' in §b0§6ms. 19:00:07 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:07 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7246§7_§3Bags§5Rob§6' with player 'JustinS_2006' and NPC '831/hubmarketareastatic000002'... 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7246§7_§3Bags§5Rob§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:07 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:07 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:07 §f§eIf command passed, running block. 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7246§7_§3Bags§5Rob§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:07 §e+> §8Executing '§eSTOP§8': 19:00:07 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7246§7_§3Bags§5Rob§6' in §b0§6ms. 19:00:07 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:07 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7251§7_§5Border§3Enrolled§6' with player 'JustinS_2006' and NPC '831/hubmarketareastatic000002'... 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7251§7_§5Border§3Enrolled§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:07 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:07 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:07 §f§eIf command passed, running block. 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7251§7_§5Border§3Enrolled§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:07 §e+> §8Executing '§eSTOP§8': 19:00:07 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7251§7_§5Border§3Enrolled§6' in §b0§6ms. 19:00:07 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:07 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7252§7_§7Reasoning§dElectronics§6' with player 'JustinS_2006' and NPC '831/hubmarketareastatic000002'... 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7252§7_§7Reasoning§dElectronics§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:07 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:07 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:07 §f§eIf command passed, running block. 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7252§7_§7Reasoning§dElectronics§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:07 §e+> §8Executing '§eSTOP§8': 19:00:07 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7252§7_§7Reasoning§dElectronics§6' in §b0§6ms. 19:00:07 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:07 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7253§7_§eJobs§eDecorative§6' with player 'JustinS_2006' and NPC '831/hubmarketareastatic000002'... 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7253§7_§eJobs§eDecorative§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:07 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:07 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:07 §f§eIf command passed, running block. 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7253§7_§eJobs§eDecorative§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:07 §e+> §8Executing '§eSTOP§8': 19:00:07 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7253§7_§eJobs§eDecorative§6' in §b0§6ms. 19:00:07 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:07 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7254§7_§fOthers§1Crckdns§6' with player 'JustinS_2006' and NPC '831/hubmarketareastatic000002'... 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7254§7_§fOthers§1Crckdns§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:07 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:07 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:07 §f§eIf command passed, running block. 19:00:07 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7254§7_§fOthers§1Crckdns§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:07 §e+> §8Executing '§eSTOP§8': 19:00:07 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7254§7_§fOthers§1Crckdns§6' in §b0§6ms. 19:00:12 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:12 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7276§7_§dCrash§eIcecapade§6' with player 'JustinS_2006' and NPC '832/hubmarketareastatic000003'... 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7276§7_§dCrash§eIcecapade§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:12 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:12 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:12 §f§eIf command passed, running block. 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7276§7_§dCrash§eIcecapade§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:12 §e+> §8Executing '§eSTOP§8': 19:00:12 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7276§7_§dCrash§eIcecapade§6' in §b0§6ms. 19:00:12 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:12 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7277§7_§eControlling§ePatterns§6' with player 'JustinS_2006' and NPC '832/hubmarketareastatic000003'... 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7277§7_§eControlling§ePatterns§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:12 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:12 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:12 §f§eIf command passed, running block. 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7277§7_§eControlling§ePatterns§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:12 §e+> §8Executing '§eSTOP§8': 19:00:12 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7277§7_§eControlling§ePatterns§6' in §b0§6ms. 19:00:12 §d+- Getting interact script: n@hubmarketareastatic000003/p@JustinS_2006§d ---------+ 19:00:12 §e+> [InteractScri...] §fInteract script is INTERACTIONS. Current step for this script is: 13 19:00:12 §d+---------------------+ 19:00:12 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:12 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7278§7_§7Darwin1546§2Colorado§6' with player 'JustinS_2006' and NPC '832/hubmarketareastatic000003'... 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7278§7_§7Darwin1546§2Colorado§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:12 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:12 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:12 §f§eIf command passed, running block. 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7278§7_§7Darwin1546§2Colorado§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:12 §e+> §8Executing '§eSTOP§8': 19:00:12 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7278§7_§7Darwin1546§2Colorado§6' in §b0§6ms. 19:00:12 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:12 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7279§7_§aFew§1Stewart§6' with player 'JustinS_2006' and NPC '832/hubmarketareastatic000003'... 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7279§7_§aFew§1Stewart§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:12 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:12 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:12 §f§eIf command passed, running block. 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7279§7_§aFew§1Stewart§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:12 §e+> §8Executing '§eSTOP§8': 19:00:12 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7279§7_§aFew§1Stewart§6' in §b0§6ms. 19:00:12 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:12 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7280§7_§1Sagem§6Xhtml§6' with player 'JustinS_2006' and NPC '832/hubmarketareastatic000003'... 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7280§7_§1Sagem§6Xhtml§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:12 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:12 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:12 §f§eIf command passed, running block. 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7280§7_§1Sagem§6Xhtml§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:12 §e+> §8Executing '§eSTOP§8': 19:00:12 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7280§7_§1Sagem§6Xhtml§6' in §b0§6ms. 19:00:12 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:12 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7281§7_§3Offered§bUk§6' with player 'JustinS_2006' and NPC '832/hubmarketareastatic000003'... 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7281§7_§3Offered§bUk§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:12 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:12 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:12 §f§eIf command passed, running block. 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7281§7_§3Offered§bUk§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:12 §e+> §8Executing '§eSTOP§8': 19:00:12 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7281§7_§3Offered§bUk§6' in §b0§6ms. 19:00:12 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:12 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7282§7_§3Name§2Xeane§6' with player 'JustinS_2006' and NPC '832/hubmarketareastatic000003'... 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7282§7_§3Name§2Xeane§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:12 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:12 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:12 §f§eIf command passed, running block. 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7282§7_§3Name§2Xeane§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:12 §e+> §8Executing '§eSTOP§8': 19:00:12 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7282§7_§3Name§2Xeane§6' in §b0§6ms. 19:00:12 §f§eRunning script event '§bPlayerRightClicksEntity§e', event='§bon player right clicks npc§e' for script '§bVEHICLE_INTERACTION§e' 19:00:12 §f§6Starting InstantQueue '§7VEHICLE_INTERACTION_§a7283§7_§fWs§dLuis§6' with player 'JustinS_2006' and NPC '832/hubmarketareastatic000003'... 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7283§7_§fWs§dLuis§d' Executing: §8(line 152)§f if !§d ---------+ 19:00:12 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 19:00:12 §f§8Filled tag <§f§acontext§7.§aentity§7.§ahas_flag§7[§bvehicle_entity.data§7]§8> with '§ffalse§8'. 19:00:12 §f§eIf command passed, running block. 19:00:12 §d+- §dQueue '§7VEHICLE_INTERACTION_§a7283§7_§fWs§dLuis§d' Executing: §8(line 153)§f stop§d ---------+ 19:00:12 §e+> §8Executing '§eSTOP§8': 19:00:12 §f§6Completing queue '§7VEHICLE_INTERACTION_§a7283§7_§fWs§dLuis§6' in §b0§6ms.