Java Version: 17.0.10 Up-time: 1m 52s Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1378), Spigot: 1.3.0-SNAPSHOT (build 1804-REL) Script Containers: 97, Events: 39 Last reload: 1m 41s ago Server Version: Paper version git-Paper-496 (MC: 1.20.4) Active Plugins (5): 2Citizens: 2.0.33-SNAPSHOT (build 3382), 2Denizen: 1.3.0-SNAPSHOT (build 1804-REL), 2LuckPerms: 5.4.131, 2Sentinel: 2.9.0-SNAPSHOT (build 522), 2Depenizen: 2.1.0 (build 860), Loaded Worlds (3): world, world_nether, world_the_end Online Players (1): JustinS_2006§7(JustinS_2006) Total Players Ever: 1 (1 normal) Mode: §aonline Depenizen Bridges loaded (2): §2LuckPerms, Sentinel 21:39:44 §f§eRunning script event '§bPlayerClicksBlock§e', event='§bon player left clicks block with:force_powers§e' for script '§bFORCEPOWER_INPUT_SCRIPT§e' 21:39:44 §f§6Starting InstantQueue '§7FORCEPOWER_INPUT_SCRIPT_§a249§7_§7Cop§6Coordinated§6' with player 'JustinS_2006'... 21:39:44 §d+- §dQueue '§7FORCEPOWER_INPUT_SCRIPT_§a249§7_§7Cop§6Coordinated§d' Executing: §8(line 89)§f if §d ---------+ 21:39:44 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:44 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bprevent_drop_bug§7]§8> with '§ffalse§8'. 21:39:44 §f§eNo part of the if command passed, no block will run. 21:39:44 §d+- §dQueue '§7FORCEPOWER_INPUT_SCRIPT_§a249§7_§7Cop§6Coordinated§d' Executing: §8(line 91)§f determine passively cancelled§d ---------+ 21:39:44 §e+> §8Executing '§eDETERMINE§8': §8outcome='§ecancelled§8' §8passively='§etrue§8' §8Queue='§e§7q@§e§7FORCEPOWER_INPUT_SCRIPT_§a249§7_§7Cop§6Coordinated§8' 21:39:44 §fEvent cancelled! 21:39:44 §d+- §dQueue '§7FORCEPOWER_INPUT_SCRIPT_§a249§7_§7Cop§6Coordinated§d' Executing: §8(line 92)§f run force_handler§d ---------+ 21:39:44 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eforce_handler§a (TASK)§8' 21:39:44 §f§6Starting InstantQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§6' with player 'JustinS_2006'... 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 171)§f if !§d ---------+ 21:39:44 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:44 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bequipped_force§7]§8> with '§ftrue§8'. 21:39:44 §f§eNo part of the if command passed, no block will run. 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 175)§f define equipped_force §d ---------+ 21:39:44 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:44 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§8' §8definition='§eequipped_force§8' §8value='§eforce_push§8' 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 176)§f define equipped_script ]>§d ---------+ 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:44 §f§8Filled tag <§f§ascript§7[§bforce_push§7]§8> with '§f§7s@§eforce_push§a (TASK)§8'. 21:39:44 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§8' §8definition='§eequipped_script§8' §8value='§e§7s@§eforce_push§a (TASK)§8' 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 177)§f define equipped_item_script ]>§d ---------+ 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:44 §f§8Filled tag <§f§ascript§7[§bitem_force_push§7]§8> with '§f§7s@§eitem_force_push§a (ITEM)§8'. 21:39:44 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§8' §8definition='§eequipped_item_script§8' §8value='§e§7s@§eitem_force_push§a (ITEM)§8' 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 180)§f if _all]> && §d ---------+ 21:39:44 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:44 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.force.unlocked_force_push_all§7]§8> with '§ftrue§8'. 21:39:44 §f§8Filled tag <§f§aplayer§7.§ais_sneaking§7§8> with '§ffalse§8'. 21:39:44 §f§eNo part of the if command passed, no block will run. 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 186)§f if ]>§d ---------+ 21:39:44 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:44 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.force.cooldown.force_push§7]§8> with '§ffalse§8'. 21:39:44 §f§eNo part of the if command passed, no block will run. 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 188)§f if ]> < 0§d ---------+ 21:39:44 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f3§8'. 21:39:44 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bforce_energy§7].§asub§7[§b3§7]§8> with '§f27§8'. 21:39:44 §fComparing if 27 LESS 0 ... false 21:39:44 §f§eNo part of the if command passed, no block will run. 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 193)§f if §d ---------+ 21:39:44 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:44 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.level§7]§8> with '§ftrue§8'. 21:39:44 §f§eIf command passed, running block. 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 194)§f define equipped_force_multiplier <[equipped_item_script].flag[variables.base_multiplier].sub[1].mul[0.1].mul[].add[1]>§d ---------+ 21:39:44 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bplayer.level§7]§8> with '§f1§8'. 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_multiplier§7].§asub§7[§b1§7].§amul§7[§b0.1§7].§amul§7[§b1§7].§aadd§7[§b1§7]§8> with '§f1.005§8'. 21:39:44 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§8' §8definition='§eequipped_force_multiplier§8' §8value='§e1.005§8' 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 195)§f if ]>]>§d ---------+ 21:39:44 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aname§7§8> with '§fitem_force_push§8'. 21:39:44 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 21:39:44 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:44 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:44 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:44 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:44 §f§8Filled tag <§f§aitem§7[§bitem_force_push§7]§8> with '§f§7i@§eallay_spawn_egg§7[§edisplay §7=§e §b§lPush§7; §ecustom_model_data §7=§e 100§7; §elore §7=§e li@§7Look at a target to push|§7them away from you.|§9Cooldown: 10s|§9Energy Cost: 15||§7Unlocks: §b§l[Push All] §7at|§7 Jedi Knight [lvl1].|§7 Activate by crouching|§3Cooldown: 10s|§3Energy Cost: 15|§8Targets: Players, Entities,|§8 and NPCs|§7; §escript §7=§e item_force_push§7§7]§8'. 21:39:44 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.force.statistics.cast_i@allay_spawn_egg[display=§b§lPush;custom_model_data=100;lore=li@§7Look at a target to push|§7them away from you.|§9Cooldown: 10s|§9Energy Cost: 15||§7Unlocks: §b§l[Push All] §7at|§7 Jedi Knight [lvl1].|§7 Activate by crouching|§3Cooldown: 10s|§3Energy Cost: 15|§8Targets: Players, Entities,|§8 and NPCs|;script=item_force_push]§7]§8> with '§ffalse§8'. 21:39:44 §f§eNo part of the if command passed, no block will run. 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 201)§f choose <[equipped_force]>§d ---------+ 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:44 §e+> §8Executing '§eCHOOSE§8': §8choice='§eforce_push§8' 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 214)§f define target ;range=<[equipped_item_script].flag[variables.base_range].mul[<[equipped_force_multiplier]>]>;raysize=<[equipped_item_script].flag[variables.base_ray_size].div[10]||0>]||null>§d ---------+ 21:39:44 §f§8Filled tag <§f§aplayer§7.§aeye_location§7.§cray_trace_target§7[§bentities=living;ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=11.055;raysize=0.35§7]||null§8> with '§fnull§8'. 21:39:44 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§8' §8definition='§etarget§8' §8value='§enull§8' 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 215)§f define block_target ]>;ignore=;entities=*;return=block]||null>§d ---------+ 21:39:44 §f§8Filled tag <§f§aplayer§7.§aeye_location§7.§aray_trace§7[§brange=11.055;ignore=p@91681a88-7798-4f49-9757-420864e6daa1;entities=*;return=block§7]||null§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e world§8'. 21:39:44 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§8' §8definition='§eblock_target§8' §8value='§e§el@409§8,§e 63§8,§e -117§8,§e world§8' 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 216)§f if ( <[target]> == null && <[block_target]> == null ) || ( <[target]> == null && !<[block_target].has_flag[levitation_block]> && <[equipped_force]> matches force_levitate )§d ---------+ 21:39:44 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:44 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§fnull§8'. 21:39:44 §fComparing if null EQUALS null ... true 21:39:44 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e world§8'. 21:39:44 §fComparing if l@409,63,-117,world EQUALS null ... false 21:39:44 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§fnull§8'. 21:39:44 §fComparing if null EQUALS null ... true 21:39:44 §f§8Filled tag <§f§a§7[§bblock_target§7].§ahas_flag§7[§blevitation_block§7]§8> with '§ffalse§8'. 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:44 §fComparing if force_push MATCHES force_levitate ... false 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:44 §fComparing if force_push MATCHES force_levitate ... false 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:44 §fComparing if force_push MATCHES li@force_teleport|force_lightning|force_pull|force_push| ... true 21:39:44 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e world§8'. 21:39:44 §fComparing if l@409,63,-117,world not EQUALS null ... true 21:39:44 §f§eIf/else-if chain entry #3 passed, running block. 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 221)§f narrate <[block_target].block.relative[<[block_target]>].direction>§d ---------+ 21:39:44 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e world§8'. 21:39:44 §f§8Filled tag <§f§a§7[§bblock_target§7].§ablock§7.§arelative§7[§bl@409,63,-117,world§7].§adirection§7§8> with '§fsouth§8'. 21:39:44 §e+> §8Executing '§eNARRATE§8': §8Narrating='§esouth§8' §8Targets='§e[§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8§e]§8' 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 222)§f define target <[block_target]>§d ---------+ 21:39:44 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e world§8'. 21:39:44 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§8' §8definition='§etarget§8' §8value='§e§el@409§8,§e 63§8,§e -117§8,§e world§8' 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 244)§f if <[target]> == null§d ---------+ 21:39:44 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:44 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e world§8'. 21:39:44 §fComparing if l@409,63,-117,world EQUALS null ... false 21:39:44 §f§eNo part of the if command passed, no block will run. 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 246)§f if ! && <[equipped_force]> matches force_shield§d ---------+ 21:39:44 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:44 §f§8Filled tag <§f§aplayer§7.§ais_on_ground§7§8> with '§ftrue§8'. 21:39:44 §f§eNo part of the if command passed, no block will run. 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 250)§f if ]>§d ---------+ 21:39:44 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:44 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f91681a88-7798-4f49-9757-420864e6daa1§8'. 21:39:44 §f§8Filled tag <§f§7server§7.§ahas_flag§7[§bshield91681a88-7798-4f49-9757-420864e6daa1§7]§8> with '§ffalse§8'. 21:39:44 §f§eNo part of the if command passed, no block will run. 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 254)§f if <[target].location.if_null[null]> != null§d ---------+ 21:39:44 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:44 §f§8Filled tag <§f§a§7[§btarget§7].§alocation§7.§aif_null§7[§bnull§7]§8> with '§fnull§8'. 21:39:44 §fComparing if null not EQUALS null ... false 21:39:44 §f§eNo part of the if command passed, no block will run. 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 260)§f if <[equipped_force]> == force_leap && §d ---------+ 21:39:44 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:44 §fComparing if force_push EQUALS force_leap ... false 21:39:44 §f§eNo part of the if command passed, no block will run. 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 264)§f if <[equipped_force].ends_with[_all]>§d ---------+ 21:39:44 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_force§7].§aends_with§7[§b_all§7]§8> with '§ffalse§8'. 21:39:44 §f§eNo part of the if command passed, no block will run. 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 266)§f flag player.force.cooldown.<[equipped_force]> expire:<[equipped_item_script].flag[variables.base_cooldown]>§d ---------+ 21:39:44 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f3§8'. 21:39:44 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' §8expiration='§e§7time@ §e2024§7 / §e06 §7(§aJUNE§7)§8 / §e08 §7(§aSATURDAY§7)§8 _ §e21§7 : §e39§7 : §e47§7 : §e0052§7 _ §e+02:00§8' (player.force.cooldown.force_push:AUTO_SET:null) 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 267)§f itemcooldown ].material> duration:<[equipped_item_script].flag[variables.base_cooldown]>§d ---------+ 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aname§7§8> with '§fitem_force_push§8'. 21:39:44 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 21:39:44 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:44 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:44 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:44 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:44 §f§8Filled tag <§f§aitem§7[§bitem_force_push§7].§amaterial§7§8> with '§f§7m@§eallay_spawn_egg§8'. 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f3§8'. 21:39:44 §e+> §8Executing '§eITEMCOOLDOWN§8': §8materials='§e[§7m@§eallay_spawn_egg§8§e]§8' §8duration='§ed@3s §a(3s)§8' 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 268)§f flag force_energy:-:<[equipped_item_script].flag[variables.base_energy_cost]>§d ---------+ 21:39:44 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f3§8'. 21:39:44 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' (force_energy:SUBTRACT:3) 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 269)§f adjust fake_experience:]>§d ---------+ 21:39:44 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:44 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bmax_force_energy§7]§8> with '§f30§8'. 21:39:44 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bforce_energy§7].§adiv§7[§b30§7]§8> with '§f0.9§8'. 21:39:44 §e+> §8Executing '§eADJUST§8': §8object='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' §8mechanism_value='§e0.9§8' §8mechanism='§efake_experience§8' 21:39:44 §fAdjust mechanism 'fake_experience' on object of type 'PlayerTag'... 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 270)§f if !§d ---------+ 21:39:44 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:44 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bforce_inv_open§7]§8> with '§ftrue§8'. 21:39:44 §f§eNo part of the if command passed, no block will run. 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 272)§f flag player.force.statistics.cast_].display.strip_color.to_lowercase>:++§d ---------+ 21:39:44 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aname§7§8> with '§fitem_force_push§8'. 21:39:44 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 21:39:44 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:44 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:44 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:44 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:44 §f§8Filled tag <§f§aitem§7[§bitem_force_push§7].§adisplay§7.§astrip_color§7.§ato_lowercase§7§8> with '§fpush§8'. 21:39:44 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' (player.force.statistics.cast_push:INCREMENT:null) 21:39:44 §d+- §dQueue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§d' Executing: §8(line 273)§f run <[equipped_script]> def.target:<[target]> def.multiplier:<[equipped_force_multiplier]>§d ---------+ 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_script§7]§8> with '§f§7s@§eforce_push§a (TASK)§8'. 21:39:44 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e world§8'. 21:39:44 §f§8Filled tag <§f§a§7[§bequipped_force_multiplier§7]§8> with '§f1.005§8'. 21:39:44 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eforce_push§a (TASK)§8' §8def_map='§e§7map@[§etarget §7=§e §el@409§8,§e 63§8,§e -117§8,§e world§7;§e multiplier §7=§e 1.005§7]§8' 21:39:44 §f§6Completing queue '§7FORCE_HANDLER_§a250§7_§6Residential§5Jordan§6' in §b42§6ms. 21:39:44 §f§6Completing queue '§7FORCEPOWER_INPUT_SCRIPT_§a249§7_§7Cop§6Coordinated§6' in §b44§6ms. 21:39:47 §f§eRunning script event '§bPlayerClicksBlock§e', event='§bon player left clicks block with:force_powers§e' for script '§bFORCEPOWER_INPUT_SCRIPT§e' 21:39:47 §f§6Starting InstantQueue '§7FORCEPOWER_INPUT_SCRIPT_§a258§7_§fApplies§fCrisis§6' with player 'JustinS_2006'... 21:39:47 §d+- §dQueue '§7FORCEPOWER_INPUT_SCRIPT_§a258§7_§fApplies§fCrisis§d' Executing: §8(line 89)§f if §d ---------+ 21:39:47 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:47 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bprevent_drop_bug§7]§8> with '§ffalse§8'. 21:39:47 §f§eNo part of the if command passed, no block will run. 21:39:47 §d+- §dQueue '§7FORCEPOWER_INPUT_SCRIPT_§a258§7_§fApplies§fCrisis§d' Executing: §8(line 91)§f determine passively cancelled§d ---------+ 21:39:47 §e+> §8Executing '§eDETERMINE§8': §8outcome='§ecancelled§8' §8passively='§etrue§8' §8Queue='§e§7q@§e§7FORCEPOWER_INPUT_SCRIPT_§a258§7_§fApplies§fCrisis§8' 21:39:47 §fEvent cancelled! 21:39:47 §d+- §dQueue '§7FORCEPOWER_INPUT_SCRIPT_§a258§7_§fApplies§fCrisis§d' Executing: §8(line 92)§f run force_handler§d ---------+ 21:39:47 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eforce_handler§a (TASK)§8' 21:39:47 §f§6Starting InstantQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§6' with player 'JustinS_2006'... 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 171)§f if !§d ---------+ 21:39:47 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:47 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bequipped_force§7]§8> with '§ftrue§8'. 21:39:47 §f§eNo part of the if command passed, no block will run. 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 175)§f define equipped_force §d ---------+ 21:39:47 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:47 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a259§7_§dProperly§7Job§8' §8definition='§eequipped_force§8' §8value='§eforce_push§8' 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 176)§f define equipped_script ]>§d ---------+ 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:47 §f§8Filled tag <§f§ascript§7[§bforce_push§7]§8> with '§f§7s@§eforce_push§a (TASK)§8'. 21:39:47 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a259§7_§dProperly§7Job§8' §8definition='§eequipped_script§8' §8value='§e§7s@§eforce_push§a (TASK)§8' 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 177)§f define equipped_item_script ]>§d ---------+ 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:47 §f§8Filled tag <§f§ascript§7[§bitem_force_push§7]§8> with '§f§7s@§eitem_force_push§a (ITEM)§8'. 21:39:47 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a259§7_§dProperly§7Job§8' §8definition='§eequipped_item_script§8' §8value='§e§7s@§eitem_force_push§a (ITEM)§8' 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 180)§f if _all]> && §d ---------+ 21:39:47 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:47 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.force.unlocked_force_push_all§7]§8> with '§ftrue§8'. 21:39:47 §f§8Filled tag <§f§aplayer§7.§ais_sneaking§7§8> with '§ffalse§8'. 21:39:47 §f§eNo part of the if command passed, no block will run. 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 186)§f if ]>§d ---------+ 21:39:47 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:47 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.force.cooldown.force_push§7]§8> with '§ffalse§8'. 21:39:47 §f§eNo part of the if command passed, no block will run. 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 188)§f if ]> < 0§d ---------+ 21:39:47 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f3§8'. 21:39:47 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bforce_energy§7].§asub§7[§b3§7]§8> with '§f27§8'. 21:39:47 §fComparing if 27 LESS 0 ... false 21:39:47 §f§eNo part of the if command passed, no block will run. 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 193)§f if §d ---------+ 21:39:47 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:47 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.level§7]§8> with '§ftrue§8'. 21:39:47 §f§eIf command passed, running block. 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 194)§f define equipped_force_multiplier <[equipped_item_script].flag[variables.base_multiplier].sub[1].mul[0.1].mul[].add[1]>§d ---------+ 21:39:47 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bplayer.level§7]§8> with '§f1§8'. 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_multiplier§7].§asub§7[§b1§7].§amul§7[§b0.1§7].§amul§7[§b1§7].§aadd§7[§b1§7]§8> with '§f1.005§8'. 21:39:47 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a259§7_§dProperly§7Job§8' §8definition='§eequipped_force_multiplier§8' §8value='§e1.005§8' 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 195)§f if ]>]>§d ---------+ 21:39:47 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aname§7§8> with '§fitem_force_push§8'. 21:39:47 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 21:39:47 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:47 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:47 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:47 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:47 §f§8Filled tag <§f§aitem§7[§bitem_force_push§7]§8> with '§f§7i@§eallay_spawn_egg§7[§edisplay §7=§e §b§lPush§7; §ecustom_model_data §7=§e 100§7; §elore §7=§e li@§7Look at a target to push|§7them away from you.|§9Cooldown: 10s|§9Energy Cost: 15||§7Unlocks: §b§l[Push All] §7at|§7 Jedi Knight [lvl1].|§7 Activate by crouching|§3Cooldown: 10s|§3Energy Cost: 15|§8Targets: Players, Entities,|§8 and NPCs|§7; §escript §7=§e item_force_push§7§7]§8'. 21:39:47 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.force.statistics.cast_i@allay_spawn_egg[display=§b§lPush;custom_model_data=100;lore=li@§7Look at a target to push|§7them away from you.|§9Cooldown: 10s|§9Energy Cost: 15||§7Unlocks: §b§l[Push All] §7at|§7 Jedi Knight [lvl1].|§7 Activate by crouching|§3Cooldown: 10s|§3Energy Cost: 15|§8Targets: Players, Entities,|§8 and NPCs|;script=item_force_push]§7]§8> with '§ffalse§8'. 21:39:47 §f§eNo part of the if command passed, no block will run. 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 201)§f choose <[equipped_force]>§d ---------+ 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:47 §e+> §8Executing '§eCHOOSE§8': §8choice='§eforce_push§8' 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 214)§f define target ;range=<[equipped_item_script].flag[variables.base_range].mul[<[equipped_force_multiplier]>]>;raysize=<[equipped_item_script].flag[variables.base_ray_size].div[10]||0>]||null>§d ---------+ 21:39:47 §f§8Filled tag <§f§aplayer§7.§aeye_location§7.§cray_trace_target§7[§bentities=living;ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=11.055;raysize=0.35§7]||null§8> with '§fnull§8'. 21:39:47 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a259§7_§dProperly§7Job§8' §8definition='§etarget§8' §8value='§enull§8' 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 215)§f define block_target ]>;ignore=;entities=*;return=block]||null>§d ---------+ 21:39:47 §f§8Filled tag <§f§aplayer§7.§aeye_location§7.§aray_trace§7[§brange=11.055;ignore=p@91681a88-7798-4f49-9757-420864e6daa1;entities=*;return=block§7]||null§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 270§8,§e world§8'. 21:39:47 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a259§7_§dProperly§7Job§8' §8definition='§eblock_target§8' §8value='§e§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 270§8,§e world§8' 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 216)§f if ( <[target]> == null && <[block_target]> == null ) || ( <[target]> == null && !<[block_target].has_flag[levitation_block]> && <[equipped_force]> matches force_levitate )§d ---------+ 21:39:47 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:47 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§fnull§8'. 21:39:47 §fComparing if null EQUALS null ... true 21:39:47 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 270§8,§e world§8'. 21:39:47 §fComparing if l@409,63,-117,0,270,world EQUALS null ... false 21:39:47 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§fnull§8'. 21:39:47 §fComparing if null EQUALS null ... true 21:39:47 §f§8Filled tag <§f§a§7[§bblock_target§7].§ahas_flag§7[§blevitation_block§7]§8> with '§ffalse§8'. 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:47 §fComparing if force_push MATCHES force_levitate ... false 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:47 §fComparing if force_push MATCHES force_levitate ... false 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:47 §fComparing if force_push MATCHES li@force_teleport|force_lightning|force_pull|force_push| ... true 21:39:47 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 270§8,§e world§8'. 21:39:47 §fComparing if l@409,63,-117,0,270,world not EQUALS null ... true 21:39:47 §f§eIf/else-if chain entry #3 passed, running block. 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 221)§f narrate <[block_target].block.relative[<[block_target]>].direction>§d ---------+ 21:39:47 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 270§8,§e world§8'. 21:39:47 §f§8Filled tag <§f§a§7[§bblock_target§7].§ablock§7.§arelative§7[§bl@409,63,-117,0,270,world§7].§adirection§7§8> with '§fsouth§8'. 21:39:47 §e+> §8Executing '§eNARRATE§8': §8Narrating='§esouth§8' §8Targets='§e[§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8§e]§8' 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 222)§f define target <[block_target]>§d ---------+ 21:39:47 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 270§8,§e world§8'. 21:39:47 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a259§7_§dProperly§7Job§8' §8definition='§etarget§8' §8value='§e§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 270§8,§e world§8' 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 244)§f if <[target]> == null§d ---------+ 21:39:47 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:47 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 270§8,§e world§8'. 21:39:47 §fComparing if l@409,63,-117,0,270,world EQUALS null ... false 21:39:47 §f§eNo part of the if command passed, no block will run. 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 246)§f if ! && <[equipped_force]> matches force_shield§d ---------+ 21:39:47 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:47 §f§8Filled tag <§f§aplayer§7.§ais_on_ground§7§8> with '§ftrue§8'. 21:39:47 §f§eNo part of the if command passed, no block will run. 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 250)§f if ]>§d ---------+ 21:39:47 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:47 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f91681a88-7798-4f49-9757-420864e6daa1§8'. 21:39:47 §f§8Filled tag <§f§7server§7.§ahas_flag§7[§bshield91681a88-7798-4f49-9757-420864e6daa1§7]§8> with '§ffalse§8'. 21:39:47 §f§eNo part of the if command passed, no block will run. 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 254)§f if <[target].location.if_null[null]> != null§d ---------+ 21:39:47 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:47 §f§8Filled tag <§f§a§7[§btarget§7].§alocation§7.§aif_null§7[§bnull§7]§8> with '§fnull§8'. 21:39:47 §fComparing if null not EQUALS null ... false 21:39:47 §f§eNo part of the if command passed, no block will run. 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 260)§f if <[equipped_force]> == force_leap && §d ---------+ 21:39:47 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:47 §fComparing if force_push EQUALS force_leap ... false 21:39:47 §f§eNo part of the if command passed, no block will run. 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 264)§f if <[equipped_force].ends_with[_all]>§d ---------+ 21:39:47 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_force§7].§aends_with§7[§b_all§7]§8> with '§ffalse§8'. 21:39:47 §f§eNo part of the if command passed, no block will run. 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 266)§f flag player.force.cooldown.<[equipped_force]> expire:<[equipped_item_script].flag[variables.base_cooldown]>§d ---------+ 21:39:47 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f3§8'. 21:39:47 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' §8expiration='§e§7time@ §e2024§7 / §e06 §7(§aJUNE§7)§8 / §e08 §7(§aSATURDAY§7)§8 _ §e21§7 : §e39§7 : §e50§7 : §e0501§7 _ §e+02:00§8' (player.force.cooldown.force_push:AUTO_SET:null) 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 267)§f itemcooldown ].material> duration:<[equipped_item_script].flag[variables.base_cooldown]>§d ---------+ 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aname§7§8> with '§fitem_force_push§8'. 21:39:47 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 21:39:47 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:47 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:47 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:47 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:47 §f§8Filled tag <§f§aitem§7[§bitem_force_push§7].§amaterial§7§8> with '§f§7m@§eallay_spawn_egg§8'. 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f3§8'. 21:39:47 §e+> §8Executing '§eITEMCOOLDOWN§8': §8materials='§e[§7m@§eallay_spawn_egg§8§e]§8' §8duration='§ed@3s §a(3s)§8' 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 268)§f flag force_energy:-:<[equipped_item_script].flag[variables.base_energy_cost]>§d ---------+ 21:39:47 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f3§8'. 21:39:47 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' (force_energy:SUBTRACT:3) 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 269)§f adjust fake_experience:]>§d ---------+ 21:39:47 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:47 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bmax_force_energy§7]§8> with '§f30§8'. 21:39:47 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bforce_energy§7].§adiv§7[§b30§7]§8> with '§f0.9§8'. 21:39:47 §e+> §8Executing '§eADJUST§8': §8object='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' §8mechanism_value='§e0.9§8' §8mechanism='§efake_experience§8' 21:39:47 §fAdjust mechanism 'fake_experience' on object of type 'PlayerTag'... 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 270)§f if !§d ---------+ 21:39:47 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:47 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bforce_inv_open§7]§8> with '§ftrue§8'. 21:39:47 §f§eNo part of the if command passed, no block will run. 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 272)§f flag player.force.statistics.cast_].display.strip_color.to_lowercase>:++§d ---------+ 21:39:47 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aname§7§8> with '§fitem_force_push§8'. 21:39:47 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 21:39:47 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:47 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:47 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:47 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:47 §f§8Filled tag <§f§aitem§7[§bitem_force_push§7].§adisplay§7.§astrip_color§7.§ato_lowercase§7§8> with '§fpush§8'. 21:39:47 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' (player.force.statistics.cast_push:INCREMENT:null) 21:39:47 §d+- §dQueue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§d' Executing: §8(line 273)§f run <[equipped_script]> def.target:<[target]> def.multiplier:<[equipped_force_multiplier]>§d ---------+ 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_script§7]§8> with '§f§7s@§eforce_push§a (TASK)§8'. 21:39:47 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 270§8,§e world§8'. 21:39:47 §f§8Filled tag <§f§a§7[§bequipped_force_multiplier§7]§8> with '§f1.005§8'. 21:39:47 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eforce_push§a (TASK)§8' §8def_map='§e§7map@[§etarget §7=§e §el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 270§8,§e world§7;§e multiplier §7=§e 1.005§7]§8' 21:39:47 §f§6Completing queue '§7FORCE_HANDLER_§a259§7_§dProperly§7Job§6' in §b33§6ms. 21:39:47 §f§6Completing queue '§7FORCEPOWER_INPUT_SCRIPT_§a258§7_§fApplies§fCrisis§6' in §b36§6ms. 21:39:50 §f§eRunning script event '§bPlayerClicksBlock§e', event='§bon player left clicks block with:force_powers§e' for script '§bFORCEPOWER_INPUT_SCRIPT§e' 21:39:50 §f§6Starting InstantQueue '§7FORCEPOWER_INPUT_SCRIPT_§a267§7_§aGalleries§7Beads§6' with player 'JustinS_2006'... 21:39:50 §d+- §dQueue '§7FORCEPOWER_INPUT_SCRIPT_§a267§7_§aGalleries§7Beads§d' Executing: §8(line 89)§f if §d ---------+ 21:39:50 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:50 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bprevent_drop_bug§7]§8> with '§ffalse§8'. 21:39:50 §f§eNo part of the if command passed, no block will run. 21:39:50 §d+- §dQueue '§7FORCEPOWER_INPUT_SCRIPT_§a267§7_§aGalleries§7Beads§d' Executing: §8(line 91)§f determine passively cancelled§d ---------+ 21:39:50 §e+> §8Executing '§eDETERMINE§8': §8outcome='§ecancelled§8' §8passively='§etrue§8' §8Queue='§e§7q@§e§7FORCEPOWER_INPUT_SCRIPT_§a267§7_§aGalleries§7Beads§8' 21:39:50 §fEvent cancelled! 21:39:50 §d+- §dQueue '§7FORCEPOWER_INPUT_SCRIPT_§a267§7_§aGalleries§7Beads§d' Executing: §8(line 92)§f run force_handler§d ---------+ 21:39:50 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eforce_handler§a (TASK)§8' 21:39:50 §f§6Starting InstantQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§6' with player 'JustinS_2006'... 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 171)§f if !§d ---------+ 21:39:50 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:50 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bequipped_force§7]§8> with '§ftrue§8'. 21:39:50 §f§eNo part of the if command passed, no block will run. 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 175)§f define equipped_force §d ---------+ 21:39:50 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:50 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§8' §8definition='§eequipped_force§8' §8value='§eforce_push§8' 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 176)§f define equipped_script ]>§d ---------+ 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:50 §f§8Filled tag <§f§ascript§7[§bforce_push§7]§8> with '§f§7s@§eforce_push§a (TASK)§8'. 21:39:50 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§8' §8definition='§eequipped_script§8' §8value='§e§7s@§eforce_push§a (TASK)§8' 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 177)§f define equipped_item_script ]>§d ---------+ 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:50 §f§8Filled tag <§f§ascript§7[§bitem_force_push§7]§8> with '§f§7s@§eitem_force_push§a (ITEM)§8'. 21:39:50 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§8' §8definition='§eequipped_item_script§8' §8value='§e§7s@§eitem_force_push§a (ITEM)§8' 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 180)§f if _all]> && §d ---------+ 21:39:50 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:50 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.force.unlocked_force_push_all§7]§8> with '§ftrue§8'. 21:39:50 §f§8Filled tag <§f§aplayer§7.§ais_sneaking§7§8> with '§ffalse§8'. 21:39:50 §f§eNo part of the if command passed, no block will run. 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 186)§f if ]>§d ---------+ 21:39:50 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:50 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.force.cooldown.force_push§7]§8> with '§ffalse§8'. 21:39:50 §f§eNo part of the if command passed, no block will run. 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 188)§f if ]> < 0§d ---------+ 21:39:50 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f3§8'. 21:39:50 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bforce_energy§7].§asub§7[§b3§7]§8> with '§f27§8'. 21:39:50 §fComparing if 27 LESS 0 ... false 21:39:50 §f§eNo part of the if command passed, no block will run. 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 193)§f if §d ---------+ 21:39:50 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:50 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.level§7]§8> with '§ftrue§8'. 21:39:50 §f§eIf command passed, running block. 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 194)§f define equipped_force_multiplier <[equipped_item_script].flag[variables.base_multiplier].sub[1].mul[0.1].mul[].add[1]>§d ---------+ 21:39:50 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bplayer.level§7]§8> with '§f1§8'. 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_multiplier§7].§asub§7[§b1§7].§amul§7[§b0.1§7].§amul§7[§b1§7].§aadd§7[§b1§7]§8> with '§f1.005§8'. 21:39:50 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§8' §8definition='§eequipped_force_multiplier§8' §8value='§e1.005§8' 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 195)§f if ]>]>§d ---------+ 21:39:50 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aname§7§8> with '§fitem_force_push§8'. 21:39:50 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 21:39:50 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:50 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:50 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:50 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:50 §f§8Filled tag <§f§aitem§7[§bitem_force_push§7]§8> with '§f§7i@§eallay_spawn_egg§7[§edisplay §7=§e §b§lPush§7; §ecustom_model_data §7=§e 100§7; §elore §7=§e li@§7Look at a target to push|§7them away from you.|§9Cooldown: 10s|§9Energy Cost: 15||§7Unlocks: §b§l[Push All] §7at|§7 Jedi Knight [lvl1].|§7 Activate by crouching|§3Cooldown: 10s|§3Energy Cost: 15|§8Targets: Players, Entities,|§8 and NPCs|§7; §escript §7=§e item_force_push§7§7]§8'. 21:39:50 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.force.statistics.cast_i@allay_spawn_egg[display=§b§lPush;custom_model_data=100;lore=li@§7Look at a target to push|§7them away from you.|§9Cooldown: 10s|§9Energy Cost: 15||§7Unlocks: §b§l[Push All] §7at|§7 Jedi Knight [lvl1].|§7 Activate by crouching|§3Cooldown: 10s|§3Energy Cost: 15|§8Targets: Players, Entities,|§8 and NPCs|;script=item_force_push]§7]§8> with '§ffalse§8'. 21:39:50 §f§eNo part of the if command passed, no block will run. 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 201)§f choose <[equipped_force]>§d ---------+ 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:50 §e+> §8Executing '§eCHOOSE§8': §8choice='§eforce_push§8' 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 214)§f define target ;range=<[equipped_item_script].flag[variables.base_range].mul[<[equipped_force_multiplier]>]>;raysize=<[equipped_item_script].flag[variables.base_ray_size].div[10]||0>]||null>§d ---------+ 21:39:50 §f§8Filled tag <§f§aplayer§7.§aeye_location§7.§cray_trace_target§7[§bentities=living;ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=11.055;raysize=0.35§7]||null§8> with '§fnull§8'. 21:39:50 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§8' §8definition='§etarget§8' §8value='§enull§8' 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 215)§f define block_target ]>;ignore=;entities=*;return=block]||null>§d ---------+ 21:39:50 §f§8Filled tag <§f§aplayer§7.§aeye_location§7.§aray_trace§7[§brange=11.055;ignore=p@91681a88-7798-4f49-9757-420864e6daa1;entities=*;return=block§7]||null§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 180§8,§e world§8'. 21:39:50 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§8' §8definition='§eblock_target§8' §8value='§e§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 180§8,§e world§8' 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 216)§f if ( <[target]> == null && <[block_target]> == null ) || ( <[target]> == null && !<[block_target].has_flag[levitation_block]> && <[equipped_force]> matches force_levitate )§d ---------+ 21:39:50 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:50 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§fnull§8'. 21:39:50 §fComparing if null EQUALS null ... true 21:39:50 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 180§8,§e world§8'. 21:39:50 §fComparing if l@409,63,-117,0,180,world EQUALS null ... false 21:39:50 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§fnull§8'. 21:39:50 §fComparing if null EQUALS null ... true 21:39:50 §f§8Filled tag <§f§a§7[§bblock_target§7].§ahas_flag§7[§blevitation_block§7]§8> with '§ffalse§8'. 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:50 §fComparing if force_push MATCHES force_levitate ... false 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:50 §fComparing if force_push MATCHES force_levitate ... false 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:50 §fComparing if force_push MATCHES li@force_teleport|force_lightning|force_pull|force_push| ... true 21:39:50 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 180§8,§e world§8'. 21:39:50 §fComparing if l@409,63,-117,0,180,world not EQUALS null ... true 21:39:50 §f§eIf/else-if chain entry #3 passed, running block. 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 221)§f narrate <[block_target].block.relative[<[block_target]>].direction>§d ---------+ 21:39:50 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 180§8,§e world§8'. 21:39:50 §f§8Filled tag <§f§a§7[§bblock_target§7].§ablock§7.§arelative§7[§bl@409,63,-117,0,180,world§7].§adirection§7§8> with '§fsouth§8'. 21:39:50 §e+> §8Executing '§eNARRATE§8': §8Narrating='§esouth§8' §8Targets='§e[§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8§e]§8' 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 222)§f define target <[block_target]>§d ---------+ 21:39:50 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 180§8,§e world§8'. 21:39:50 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§8' §8definition='§etarget§8' §8value='§e§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 180§8,§e world§8' 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 244)§f if <[target]> == null§d ---------+ 21:39:50 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:50 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 180§8,§e world§8'. 21:39:50 §fComparing if l@409,63,-117,0,180,world EQUALS null ... false 21:39:50 §f§eNo part of the if command passed, no block will run. 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 246)§f if ! && <[equipped_force]> matches force_shield§d ---------+ 21:39:50 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:50 §f§8Filled tag <§f§aplayer§7.§ais_on_ground§7§8> with '§ftrue§8'. 21:39:50 §f§eNo part of the if command passed, no block will run. 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 250)§f if ]>§d ---------+ 21:39:50 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:50 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f91681a88-7798-4f49-9757-420864e6daa1§8'. 21:39:50 §f§8Filled tag <§f§7server§7.§ahas_flag§7[§bshield91681a88-7798-4f49-9757-420864e6daa1§7]§8> with '§ffalse§8'. 21:39:50 §f§eNo part of the if command passed, no block will run. 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 254)§f if <[target].location.if_null[null]> != null§d ---------+ 21:39:50 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:50 §f§8Filled tag <§f§a§7[§btarget§7].§alocation§7.§aif_null§7[§bnull§7]§8> with '§fnull§8'. 21:39:50 §fComparing if null not EQUALS null ... false 21:39:50 §f§eNo part of the if command passed, no block will run. 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 260)§f if <[equipped_force]> == force_leap && §d ---------+ 21:39:50 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:50 §fComparing if force_push EQUALS force_leap ... false 21:39:50 §f§eNo part of the if command passed, no block will run. 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 264)§f if <[equipped_force].ends_with[_all]>§d ---------+ 21:39:50 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_force§7].§aends_with§7[§b_all§7]§8> with '§ffalse§8'. 21:39:50 §f§eNo part of the if command passed, no block will run. 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 266)§f flag player.force.cooldown.<[equipped_force]> expire:<[equipped_item_script].flag[variables.base_cooldown]>§d ---------+ 21:39:50 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f3§8'. 21:39:50 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' §8expiration='§e§7time@ §e2024§7 / §e06 §7(§aJUNE§7)§8 / §e08 §7(§aSATURDAY§7)§8 _ §e21§7 : §e39§7 : §e53§7 : §e0813§7 _ §e+02:00§8' (player.force.cooldown.force_push:AUTO_SET:null) 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 267)§f itemcooldown ].material> duration:<[equipped_item_script].flag[variables.base_cooldown]>§d ---------+ 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aname§7§8> with '§fitem_force_push§8'. 21:39:50 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 21:39:50 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:50 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:50 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:50 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:50 §f§8Filled tag <§f§aitem§7[§bitem_force_push§7].§amaterial§7§8> with '§f§7m@§eallay_spawn_egg§8'. 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f3§8'. 21:39:50 §e+> §8Executing '§eITEMCOOLDOWN§8': §8materials='§e[§7m@§eallay_spawn_egg§8§e]§8' §8duration='§ed@3s §a(3s)§8' 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 268)§f flag force_energy:-:<[equipped_item_script].flag[variables.base_energy_cost]>§d ---------+ 21:39:50 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f3§8'. 21:39:50 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' (force_energy:SUBTRACT:3) 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 269)§f adjust fake_experience:]>§d ---------+ 21:39:50 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:50 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bmax_force_energy§7]§8> with '§f30§8'. 21:39:50 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bforce_energy§7].§adiv§7[§b30§7]§8> with '§f0.9§8'. 21:39:50 §e+> §8Executing '§eADJUST§8': §8object='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' §8mechanism_value='§e0.9§8' §8mechanism='§efake_experience§8' 21:39:50 §fAdjust mechanism 'fake_experience' on object of type 'PlayerTag'... 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 270)§f if !§d ---------+ 21:39:50 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:50 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bforce_inv_open§7]§8> with '§ftrue§8'. 21:39:50 §f§eNo part of the if command passed, no block will run. 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 272)§f flag player.force.statistics.cast_].display.strip_color.to_lowercase>:++§d ---------+ 21:39:50 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aname§7§8> with '§fitem_force_push§8'. 21:39:50 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 21:39:50 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:50 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:50 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:50 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:50 §f§8Filled tag <§f§aitem§7[§bitem_force_push§7].§adisplay§7.§astrip_color§7.§ato_lowercase§7§8> with '§fpush§8'. 21:39:50 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' (player.force.statistics.cast_push:INCREMENT:null) 21:39:50 §d+- §dQueue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§d' Executing: §8(line 273)§f run <[equipped_script]> def.target:<[target]> def.multiplier:<[equipped_force_multiplier]>§d ---------+ 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_script§7]§8> with '§f§7s@§eforce_push§a (TASK)§8'. 21:39:50 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 180§8,§e world§8'. 21:39:50 §f§8Filled tag <§f§a§7[§bequipped_force_multiplier§7]§8> with '§f1.005§8'. 21:39:50 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eforce_push§a (TASK)§8' §8def_map='§e§7map@[§etarget §7=§e §el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 180§8,§e world§7;§e multiplier §7=§e 1.005§7]§8' 21:39:50 §f§6Completing queue '§7FORCE_HANDLER_§a268§7_§fEnt§9Brandon§6' in §b32§6ms. 21:39:50 §f§6Completing queue '§7FORCEPOWER_INPUT_SCRIPT_§a267§7_§aGalleries§7Beads§6' in §b34§6ms. 21:39:54 §f§eRunning script event '§bPlayerClicksBlock§e', event='§bon player left clicks block with:force_powers§e' for script '§bFORCEPOWER_INPUT_SCRIPT§e' 21:39:54 §f§6Starting InstantQueue '§7FORCEPOWER_INPUT_SCRIPT_§a278§7_§aTri§aReset§6' with player 'JustinS_2006'... 21:39:54 §d+- §dQueue '§7FORCEPOWER_INPUT_SCRIPT_§a278§7_§aTri§aReset§d' Executing: §8(line 89)§f if §d ---------+ 21:39:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:54 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bprevent_drop_bug§7]§8> with '§ffalse§8'. 21:39:54 §f§eNo part of the if command passed, no block will run. 21:39:54 §d+- §dQueue '§7FORCEPOWER_INPUT_SCRIPT_§a278§7_§aTri§aReset§d' Executing: §8(line 91)§f determine passively cancelled§d ---------+ 21:39:54 §e+> §8Executing '§eDETERMINE§8': §8outcome='§ecancelled§8' §8passively='§etrue§8' §8Queue='§e§7q@§e§7FORCEPOWER_INPUT_SCRIPT_§a278§7_§aTri§aReset§8' 21:39:54 §fEvent cancelled! 21:39:54 §d+- §dQueue '§7FORCEPOWER_INPUT_SCRIPT_§a278§7_§aTri§aReset§d' Executing: §8(line 92)§f run force_handler§d ---------+ 21:39:54 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eforce_handler§a (TASK)§8' 21:39:54 §f§6Starting InstantQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§6' with player 'JustinS_2006'... 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 171)§f if !§d ---------+ 21:39:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:54 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bequipped_force§7]§8> with '§ftrue§8'. 21:39:54 §f§eNo part of the if command passed, no block will run. 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 175)§f define equipped_force §d ---------+ 21:39:54 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:54 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a279§7_§5Spam§9Client§8' §8definition='§eequipped_force§8' §8value='§eforce_push§8' 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 176)§f define equipped_script ]>§d ---------+ 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:54 §f§8Filled tag <§f§ascript§7[§bforce_push§7]§8> with '§f§7s@§eforce_push§a (TASK)§8'. 21:39:54 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a279§7_§5Spam§9Client§8' §8definition='§eequipped_script§8' §8value='§e§7s@§eforce_push§a (TASK)§8' 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 177)§f define equipped_item_script ]>§d ---------+ 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:54 §f§8Filled tag <§f§ascript§7[§bitem_force_push§7]§8> with '§f§7s@§eitem_force_push§a (ITEM)§8'. 21:39:54 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a279§7_§5Spam§9Client§8' §8definition='§eequipped_item_script§8' §8value='§e§7s@§eitem_force_push§a (ITEM)§8' 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 180)§f if _all]> && §d ---------+ 21:39:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:54 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.force.unlocked_force_push_all§7]§8> with '§ftrue§8'. 21:39:54 §f§8Filled tag <§f§aplayer§7.§ais_sneaking§7§8> with '§ffalse§8'. 21:39:54 §f§eNo part of the if command passed, no block will run. 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 186)§f if ]>§d ---------+ 21:39:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:54 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.force.cooldown.force_push§7]§8> with '§ffalse§8'. 21:39:54 §f§eNo part of the if command passed, no block will run. 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 188)§f if ]> < 0§d ---------+ 21:39:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f3§8'. 21:39:54 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bforce_energy§7].§asub§7[§b3§7]§8> with '§f27§8'. 21:39:54 §fComparing if 27 LESS 0 ... false 21:39:54 §f§eNo part of the if command passed, no block will run. 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 193)§f if §d ---------+ 21:39:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:54 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.level§7]§8> with '§ftrue§8'. 21:39:54 §f§eIf command passed, running block. 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 194)§f define equipped_force_multiplier <[equipped_item_script].flag[variables.base_multiplier].sub[1].mul[0.1].mul[].add[1]>§d ---------+ 21:39:54 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bplayer.level§7]§8> with '§f1§8'. 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_multiplier§7].§asub§7[§b1§7].§amul§7[§b0.1§7].§amul§7[§b1§7].§aadd§7[§b1§7]§8> with '§f1.005§8'. 21:39:54 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a279§7_§5Spam§9Client§8' §8definition='§eequipped_force_multiplier§8' §8value='§e1.005§8' 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 195)§f if ]>]>§d ---------+ 21:39:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aname§7§8> with '§fitem_force_push§8'. 21:39:54 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 21:39:54 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:54 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:54 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:54 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:54 §f§8Filled tag <§f§aitem§7[§bitem_force_push§7]§8> with '§f§7i@§eallay_spawn_egg§7[§edisplay §7=§e §b§lPush§7; §ecustom_model_data §7=§e 100§7; §elore §7=§e li@§7Look at a target to push|§7them away from you.|§9Cooldown: 10s|§9Energy Cost: 15||§7Unlocks: §b§l[Push All] §7at|§7 Jedi Knight [lvl1].|§7 Activate by crouching|§3Cooldown: 10s|§3Energy Cost: 15|§8Targets: Players, Entities,|§8 and NPCs|§7; §escript §7=§e item_force_push§7§7]§8'. 21:39:54 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bplayer.force.statistics.cast_i@allay_spawn_egg[display=§b§lPush;custom_model_data=100;lore=li@§7Look at a target to push|§7them away from you.|§9Cooldown: 10s|§9Energy Cost: 15||§7Unlocks: §b§l[Push All] §7at|§7 Jedi Knight [lvl1].|§7 Activate by crouching|§3Cooldown: 10s|§3Energy Cost: 15|§8Targets: Players, Entities,|§8 and NPCs|;script=item_force_push]§7]§8> with '§ffalse§8'. 21:39:54 §f§eNo part of the if command passed, no block will run. 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 201)§f choose <[equipped_force]>§d ---------+ 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:54 §e+> §8Executing '§eCHOOSE§8': §8choice='§eforce_push§8' 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 214)§f define target ;range=<[equipped_item_script].flag[variables.base_range].mul[<[equipped_force_multiplier]>]>;raysize=<[equipped_item_script].flag[variables.base_ray_size].div[10]||0>]||null>§d ---------+ 21:39:54 §f§8Filled tag <§f§aplayer§7.§aeye_location§7.§cray_trace_target§7[§bentities=living;ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=11.055;raysize=0.35§7]||null§8> with '§fnull§8'. 21:39:54 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a279§7_§5Spam§9Client§8' §8definition='§etarget§8' §8value='§enull§8' 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 215)§f define block_target ]>;ignore=;entities=*;return=block]||null>§d ---------+ 21:39:54 §f§8Filled tag <§f§aplayer§7.§aeye_location§7.§aray_trace§7[§brange=11.055;ignore=p@91681a88-7798-4f49-9757-420864e6daa1;entities=*;return=block§7]||null§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 90§8,§e world§8'. 21:39:54 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a279§7_§5Spam§9Client§8' §8definition='§eblock_target§8' §8value='§e§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 90§8,§e world§8' 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 216)§f if ( <[target]> == null && <[block_target]> == null ) || ( <[target]> == null && !<[block_target].has_flag[levitation_block]> && <[equipped_force]> matches force_levitate )§d ---------+ 21:39:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:54 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§fnull§8'. 21:39:54 §fComparing if null EQUALS null ... true 21:39:54 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 90§8,§e world§8'. 21:39:54 §fComparing if l@409,63,-117,0,90,world EQUALS null ... false 21:39:54 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§fnull§8'. 21:39:54 §fComparing if null EQUALS null ... true 21:39:54 §f§8Filled tag <§f§a§7[§bblock_target§7].§ahas_flag§7[§blevitation_block§7]§8> with '§ffalse§8'. 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:54 §fComparing if force_push MATCHES force_levitate ... false 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:54 §fComparing if force_push MATCHES force_levitate ... false 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:54 §fComparing if force_push MATCHES li@force_teleport|force_lightning|force_pull|force_push| ... true 21:39:54 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 90§8,§e world§8'. 21:39:54 §fComparing if l@409,63,-117,0,90,world not EQUALS null ... true 21:39:54 §f§eIf/else-if chain entry #3 passed, running block. 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 221)§f narrate <[block_target].block.relative[<[block_target]>].direction>§d ---------+ 21:39:54 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 90§8,§e world§8'. 21:39:54 §f§8Filled tag <§f§a§7[§bblock_target§7].§ablock§7.§arelative§7[§bl@409,63,-117,0,90,world§7].§adirection§7§8> with '§fsouth§8'. 21:39:54 §e+> §8Executing '§eNARRATE§8': §8Narrating='§esouth§8' §8Targets='§e[§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8§e]§8' 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 222)§f define target <[block_target]>§d ---------+ 21:39:54 §f§8Filled tag <§f§a§7[§bblock_target§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 90§8,§e world§8'. 21:39:54 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORCE_HANDLER_§a279§7_§5Spam§9Client§8' §8definition='§etarget§8' §8value='§e§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 90§8,§e world§8' 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 244)§f if <[target]> == null§d ---------+ 21:39:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:54 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 90§8,§e world§8'. 21:39:54 §fComparing if l@409,63,-117,0,90,world EQUALS null ... false 21:39:54 §f§eNo part of the if command passed, no block will run. 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 246)§f if ! && <[equipped_force]> matches force_shield§d ---------+ 21:39:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:54 §f§8Filled tag <§f§aplayer§7.§ais_on_ground§7§8> with '§ftrue§8'. 21:39:54 §f§eNo part of the if command passed, no block will run. 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 250)§f if ]>§d ---------+ 21:39:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:54 §f§8Filled tag <§f§aplayer§7.§auuid§7§8> with '§f91681a88-7798-4f49-9757-420864e6daa1§8'. 21:39:54 §f§8Filled tag <§f§7server§7.§ahas_flag§7[§bshield91681a88-7798-4f49-9757-420864e6daa1§7]§8> with '§ffalse§8'. 21:39:54 §f§eNo part of the if command passed, no block will run. 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 254)§f if <[target].location.if_null[null]> != null§d ---------+ 21:39:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:54 §f§8Filled tag <§f§a§7[§btarget§7].§alocation§7.§aif_null§7[§bnull§7]§8> with '§fnull§8'. 21:39:54 §fComparing if null not EQUALS null ... false 21:39:54 §f§eNo part of the if command passed, no block will run. 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 260)§f if <[equipped_force]> == force_leap && §d ---------+ 21:39:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:54 §fComparing if force_push EQUALS force_leap ... false 21:39:54 §f§eNo part of the if command passed, no block will run. 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 264)§f if <[equipped_force].ends_with[_all]>§d ---------+ 21:39:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_force§7].§aends_with§7[§b_all§7]§8> with '§ffalse§8'. 21:39:54 §f§eNo part of the if command passed, no block will run. 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 266)§f flag player.force.cooldown.<[equipped_force]> expire:<[equipped_item_script].flag[variables.base_cooldown]>§d ---------+ 21:39:54 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_force§7]§8> with '§fforce_push§8'. 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f3§8'. 21:39:54 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' §8expiration='§e§7time@ §e2024§7 / §e06 §7(§aJUNE§7)§8 / §e08 §7(§aSATURDAY§7)§8 _ §e21§7 : §e39§7 : §e57§7 : §e0150§7 _ §e+02:00§8' (player.force.cooldown.force_push:AUTO_SET:null) 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 267)§f itemcooldown ].material> duration:<[equipped_item_script].flag[variables.base_cooldown]>§d ---------+ 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aname§7§8> with '§fitem_force_push§8'. 21:39:54 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 21:39:54 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:54 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:54 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:54 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:54 §f§8Filled tag <§f§aitem§7[§bitem_force_push§7].§amaterial§7§8> with '§f§7m@§eallay_spawn_egg§8'. 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f3§8'. 21:39:54 §e+> §8Executing '§eITEMCOOLDOWN§8': §8materials='§e[§7m@§eallay_spawn_egg§8§e]§8' §8duration='§ed@3s §a(3s)§8' 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 268)§f flag force_energy:-:<[equipped_item_script].flag[variables.base_energy_cost]>§d ---------+ 21:39:54 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f3§8'. 21:39:54 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' (force_energy:SUBTRACT:3) 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 269)§f adjust fake_experience:]>§d ---------+ 21:39:54 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:54 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bmax_force_energy§7]§8> with '§f30§8'. 21:39:54 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bforce_energy§7].§adiv§7[§b30§7]§8> with '§f0.9§8'. 21:39:54 §e+> §8Executing '§eADJUST§8': §8object='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' §8mechanism_value='§e0.9§8' §8mechanism='§efake_experience§8' 21:39:54 §fAdjust mechanism 'fake_experience' on object of type 'PlayerTag'... 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 270)§f if !§d ---------+ 21:39:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:39:54 §f§8Filled tag <§f§aplayer§7.§ahas_flag§7[§bforce_inv_open§7]§8> with '§ftrue§8'. 21:39:54 §f§eNo part of the if command passed, no block will run. 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 272)§f flag player.force.statistics.cast_].display.strip_color.to_lowercase>:++§d ---------+ 21:39:54 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8'. 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_item_script§7].§aname§7§8> with '§fitem_force_push§8'. 21:39:54 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 21:39:54 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:54 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:54 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_cooldown§7]§8> with '§f10§8'. 21:39:54 §f§8Filled tag <§f§ascript§7[§bitem_force_push_all§7].§aflag§7[§bvariables.base_energy_cost§7]§8> with '§f15§8'. 21:39:54 §f§8Filled tag <§f§aitem§7[§bitem_force_push§7].§adisplay§7.§astrip_color§7.§ato_lowercase§7§8> with '§fpush§8'. 21:39:54 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7p@§e91681a88-7798-4f49-9757-420864e6daa1§a (JustinS_2006)§8' (player.force.statistics.cast_push:INCREMENT:null) 21:39:54 §d+- §dQueue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§d' Executing: §8(line 273)§f run <[equipped_script]> def.target:<[target]> def.multiplier:<[equipped_force_multiplier]>§d ---------+ 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_script§7]§8> with '§f§7s@§eforce_push§a (TASK)§8'. 21:39:54 §f§8Filled tag <§f§a§7[§btarget§7]§8> with '§f§el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 90§8,§e world§8'. 21:39:54 §f§8Filled tag <§f§a§7[§bequipped_force_multiplier§7]§8> with '§f1.005§8'. 21:39:54 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eforce_push§a (TASK)§8' §8def_map='§e§7map@[§etarget §7=§e §el@409§8,§e 63§8,§e -117§8,§e 0§8,§e 90§8,§e world§7;§e multiplier §7=§e 1.005§7]§8' 21:39:54 §f§6Completing queue '§7FORCE_HANDLER_§a279§7_§5Spam§9Client§6' in §b26§6ms. 21:39:54 §f§6Completing queue '§7FORCEPOWER_INPUT_SCRIPT_§a278§7_§aTri§aReset§6' in §b27§6ms.