force_illusion: type: task definitions: target|multiplier script: - playeffect effect:explosion_normal at: offset:0.8 quantity:500 - repeat 3: - create player save:ent - define ents:->: - adjust <[ents]> skin_layers: - adjust <[ents]> inventory_contents: - wait 3t - repeat 3: - foreach <[ents]> as:ent: - teleport <[ent]> <[ent].location.with_yaw[].with_pitch[3]> - walk <[ent]> <[ent].location.forward[15]> speed:1.5 - wait 3s - foreach <[ents]> as:ent: - playeffect effect:spit at:<[ent].location.add[0,1,0]> offset:0.6 quantity:300 - remove <[ents]>