# this part gets run once manually - give force_powers - flag inventory:player_inv - narrate [forcepowers_inv] - if [forcepowers_inv] == null: - note as:forcepowers_inv on player right clicks * with:force_powers: - ratelimit 0.05s - if == player_inv: - narrate "currently swapping from playerinv to forceinv" - note as:player_inventory - inventory swap origin: destination:forcepowers_inv - flag inventory:forcepowers_inv - stop - if == forcepowers_inv: - narrate "currently swapping from forceinv to playerinv" - note as:forcepowers_inventory - inventory swap origin: destination:player_inventory - flag inventory:player_inv - stop