Java Version: 1.7.0_71
Up-time: 3h 8m
CraftBukkit Version: git-Spigot-2b97a38-95169d4 (MC: 1.8)
Active Plugins (37): GroupManager: 2.0 (Dev2.14.98) (Phoenix), WorldEdit: 6.0.2-SNAPSHOT;3347-fe6717a0,
Vault: 1.5.0-b28, LogBlock: 1.81, LWC: 4.5.0-SNAPSHOT, WorldGuard: 6.0.0-SNAPSHOT.1477-,
dynmap: 2.1-SNAPSHOT-1077, PvPManager: 2.4.6, IP-Check: 2.0.6, Announcer: 1.5,
DragonTravel: Phoenix Alpha v0.0.1.0, BookShelf: 3.6, ChestShop: 3.7.18, bSpace: v2.3.2-dev,
ProtocolLib: 3.6.3-SNAPSHOT, Votifier: 1.9, GAListener: 1.3.1, ForcedGrammar: 1.8.4,
Essentials: TeamCity, Citizens: 2.0.14-SNAPSHOT (build 1194), ChessCraft: 3.0.1-SNAPSHOT,
EssentialsSpawn: TeamCity, PlotMe: 0.13f, dtlTraders: 3.2.0-snapshot, MagicSpells: 3.4.2-dev-1412011116,
Denizen: 0.9.6-SNAPSHOT (build 1547), Sentry: 1.8.3, CraftBook: 3.9-SNAPSHOT,
EssentialsChat: TeamCity, Blacksmith: 1.1, Multiverse-Core: 2.5-b692, CasinoSlots: 2.6.0-SNAPSHOT-b17,
pvparena: 1.3.0.517, MobArena: 0.96.8, Depenizen: 0.2.1 (build 230), Multiverse-Portals: 2.5-b713,
Multiverse-Inventories: 2.5-b357
Loaded Worlds (10): Tatooine, Tatooine_the_end, Tatooine_nether, Endor, Coruscant, Hoth, Naboo, Dantooine,
Space, Bespin
Online Players (6): Dooku(luigi_vampa), BobaFett(PauseUnpause85), zmarkiew(zmarkiew), Malgus(Avenave),
MijnMarijn(mijnmarijn), iicreeper_pro_evilii(HappyJBH)
14:42:49 [INFO] +- Parsing PROXIMITY trigger: n@Drill
Instructor/p@zmarkiew ---------+
14:42:49 [INFO] Starting TimedQueue 'TROOPER_GARRISONINSTRUCTOR
INTRODUCTION_NeighborhoodDisabledConspiracy'...
14:42:49 [INFO] Queue 'TROOPER_GARRISONINSTRUCTOR
INTRODUCTION_NeighborhoodDisabledConspiracy' Executing:
LOOKCLOSE "toggle:true"
14:42:49 [INFO] +- Executing dCommand: LOOKCLOSE/p@zmarkiew ---------+
14:42:49 [INFO] +> Executing 'LOOKCLOSE': npc='n@991' toggle='true'
14:42:50 [INFO] +- Parsing PROXIMITY trigger: n@Barkeep/p@HappyJBH
---------+
14:42:50 [INFO] Starting TimedQueue 'CANTINA_BARKEEP
INTRODUCTION_CoreThetaWendy'...
14:42:50 [INFO] Queue 'CANTINA_BARKEEP INTRODUCTION_CoreThetaWendy'
Executing: LOOKCLOSE "toggle:true"
14:42:50 [INFO] +- Executing dCommand: LOOKCLOSE/p@HappyJBH ---------+
14:42:50 [INFO] +> Executing 'LOOKCLOSE': npc='n@488' toggle='true'
14:42:50 [INFO] Completing queue 'CANTINA_BARKEEP
INTRODUCTION_CoreThetaWendy' in 1ms.
14:42:50 [INFO] Queue 'TROOPER_GARRISONINSTRUCTOR
INTRODUCTION_NeighborhoodDisabledConspiracy' Executing: IF
"<player.in_group[Stormtrooper]>" "{" "-" "chat" "Hello
<player.name>." "-" "zap" "step:2" "}"
14:42:50 [INFO] +- Executing dCommand: IF/p@zmarkiew ---------+
14:42:50 [INFO] Filled tag <player.in_group[Stormtrooper]> with 'false'.
14:42:50 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
14:42:50 [INFO] Completing queue 'TROOPER_GARRISONINSTRUCTOR
INTRODUCTION_NeighborhoodDisabledConspiracy' in 796ms.
14:42:50 [INFO] Re-completing queue 'CANTINA_BARKEEP
INTRODUCTION_CoreThetaWendy' in 110ms.
14:42:55 [INFO] +> [] CHAT: mijnmarijn: i know
14:42:55 [INFO] FOUND! NPC is in EXITING range: 'Stormtrooper'
14:42:55 [INFO] +- Parsing PROXIMITY trigger:
n@Stormtrooper/p@PauseUnpause85 ---------+
14:42:55 [INFO] Starting TimedQueue 'TROOPER_SPAWNBORDER
INTRODUCTION_ScriptLawrenceScheduling'...
14:42:55 [INFO] Queue 'TROOPER_SPAWNBORDER
INTRODUCTION_ScriptLawrenceScheduling' Executing:
LOOKCLOSE "toggle:false"
14:42:55 [INFO] +- Executing dCommand: LOOKCLOSE/p@PauseUnpause85
---------+
14:42:55 [INFO] +> Executing 'LOOKCLOSE': npc='n@993' toggle='false'
14:42:56 [INFO] Queue 'TROOPER_SPAWNBORDER
INTRODUCTION_ScriptLawrenceScheduling' Executing: ZAP
"step:1"
14:42:56 [INFO] +- Executing dCommand: ZAP/p@PauseUnpause85 ---------+
14:42:56 [INFO] +> Executing 'ZAP': Player='p@PauseUnpause85'
script='TROOPER_SPAWNBORDER INTRODUCTION(INTERACT)'
step='1'
14:42:56 [INFO] Completing queue 'TROOPER_SPAWNBORDER
INTRODUCTION_ScriptLawrenceScheduling' in 503ms.
14:42:56 [INFO] FOUND! NPC is in EXITING range: 'Blacksmith'
14:42:56 [INFO] +- Parsing PROXIMITY trigger:
n@Blacksmith/p@PauseUnpause85 ---------+
14:42:56 [INFO] Starting TimedQueue 'SPAWN_BLACKSMITH
GREETING_AmplandSightSubscribers'...
14:42:56 [INFO] Queue 'SPAWN_BLACKSMITH GREETING_AmplandSightSubscribers'
Executing: LOOKCLOSE "toggle:false"
14:42:56 [INFO] +- Executing dCommand: LOOKCLOSE/p@PauseUnpause85
---------+
14:42:56 [INFO] +> Executing 'LOOKCLOSE': npc='n@315' toggle='false'
14:42:56 [INFO] Queue 'SPAWN_BLACKSMITH GREETING_AmplandSightSubscribers'
Executing: ZAP "step:1"
14:42:56 [INFO] +- Executing dCommand: ZAP/p@PauseUnpause85 ---------+
14:42:56 [INFO] +> Executing 'ZAP': Player='p@PauseUnpause85'
script='SPAWN_BLACKSMITH GREETING(INTERACT)' step='1'
14:42:56 [INFO] Completing queue 'SPAWN_BLACKSMITH
GREETING_AmplandSightSubscribers' in 499ms.
14:42:57 [INFO] +> [] CHAT: mijnmarijn: its encase
14:42:58 [INFO] +- Parsing PROXIMITY trigger:
n@Stormtrooper/p@PauseUnpause85 ---------+
14:42:58 [INFO] Starting TimedQueue 'TROOPER_SPAWNBORDER
INTRODUCTION_CraftRelaxationEditorial'...
14:42:58 [INFO] Queue 'TROOPER_SPAWNBORDER
INTRODUCTION_CraftRelaxationEditorial' Executing:
LOOKCLOSE "toggle:true"
14:42:58 [INFO] +- Executing dCommand: LOOKCLOSE/p@PauseUnpause85
---------+
14:42:58 [INFO] +> Executing 'LOOKCLOSE': npc='n@993' toggle='true'
14:42:58 [INFO] Queue 'TROOPER_SPAWNBORDER
INTRODUCTION_CraftRelaxationEditorial' Executing: IF
"<player.in_group[Staff]>" "{" "-" "zap" "step:2" "}"
"else" "if" "<player.in_group[Citizen]>" "{" "-" "zap"
"step:3" "}" "else" "{" "-" "zap" "step:4" "}"
14:42:58 [INFO] +- Executing dCommand: IF/p@PauseUnpause85 ---------+
14:42:58 [INFO] Filled tag <player.in_group[Staff]> with 'false'.
14:42:58 [INFO] Filled tag <player.in_group[Citizen]> with 'true'.
14:42:58 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'