Mobs_Run_From_Creepers: type: world debug: true events: - on creeper explosion primes: - - foreach as:vicinityEntity: - - walk <[vicinityEntity]> <[vicinityEntity].location.find_spawnable_blocks_within[5].last> + on entity explosion primes: + - foreach ]> as:vicinityEntity: + - attack <[vicinityEntity]> cancel + - walk <[vicinityEntity]> <[vicinityEntity].location.find_spawnable_blocks_within[15].last> speed:0.4