Java Version: 17.0.10 Up-time: 1h 16m Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1375), Spigot: 1.3.0-SNAPSHOT (build 6984-DEV) Script Containers: 2, Events: 1 Last reload: 1m 38s ago Server Version: Paper version git-Paper-405 (MC: 1.20.4) Active Plugins (3): 2WorldEdit: 7.2.19-SNAPSHOT+6635-1d4733c, 2Essentials: 2.21.0-dev+25-fbfd7e9, 2Denizen: 1.3.0-SNAPSHOT (build 6984-DEV), Loaded Worlds (3): world, world_nether, world_the_end Online Players (1): §4JeremyMilam1§r§7(JeremyMilam1) Total Players Ever: 1 (1 normal) Mode: §aonline 20:21:54 §f§6Starting InstantQueue '§7EXCOMMAND_§a48§7_§1Gifts§bBehr§6' with player 'JeremyMilam1'... 20:21:54 §d+- §dQueue '§7EXCOMMAND_§a48§7_§1Gifts§bBehr§d' Executing: §8(line 1)§f narrate §d ---------+ 20:21:54 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7§8> with '§f§7i@§ewooden_sword§7[§eattribute_modifiers §7=§e §7map@[§eGENERIC_ATTACK_DAMAGE §7=§e §7li@ (Size §a1§7): §e§7map@[§ename §7=§e GENERIC_ATTACK_DAMAGE§7;§e amount §7=§e 23§7;§e operation §7=§e ADD_NUMBER§7;§e slot §7=§e HAND§7;§e id §7=§e b0904223-95aa-4e5e-ac25-11b95590a7d9§7]§7]§7; §edisplay §7=§e §rDeath Weapon§7; §eflag_map §7=§e map@[entities_hit=0;weapon_version=1.0]§7; §escript §7=§e jer_deathweapon§7; §eunbreakable §7=§e true§7§7]§8'. 20:21:54 §e+> §8Executing '§eNARRATE§8': §8Narrating='§ei@wooden_sword[attribute_modifiers=map@[GENERIC_ATTACK_DAMAGE=li@map@[name=GENERIC_ATTACK_DAMAGE;amount=23;operation=ADD_NUMBER;slot=HAND;id=b0904223-95aa-4e5e-ac25-11b95590a7d9]|];display=§rDeath Weapon;flag_map=map@[entities_hit=0;weapon_version=1.0];script=jer_deathweapon;unbreakable=true]§8' §8Targets='§e[§7p@§e69ccecd9-1a0d-44f3-b59f-5ef735645e42§a (JeremyMilam1)§8§e]§8' 20:21:54 §f§6Completing queue '§7EXCOMMAND_§a48§7_§1Gifts§bBehr§6' in §b6§6ms. 20:22:02 §f§eRunning script event '§bEntityKilled§e', event='§bon entity killed by player§e' for script '§bJER_WEAPON_TEST_KILL_COUNT§e' 20:22:02 §f§6Starting InstantQueue '§7JER_WEAPON_TEST_KILL_COUNT_§a49§7_§7Vehicles§fBrokers§6' with player 'JeremyMilam1'... 20:22:02 §d+- §dQueue '§7JER_WEAPON_TEST_KILL_COUNT_§a49§7_§7Vehicles§fBrokers§d' Executing: §8(line 23)§f if == Jer_DeathWeapon§d ---------+ 20:22:02 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 20:22:02 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§ascript§7.§aname§7§8> with '§fjer_deathweapon§8'. 20:22:02 §fComparing if jer_deathweapon EQUALS Jer_DeathWeapon ... true 20:22:02 §f§eIf command passed, running block. 20:22:02 §d+- §dQueue '§7JER_WEAPON_TEST_KILL_COUNT_§a49§7_§7Vehicles§fBrokers§d' Executing: §8(line 24)§f flag entities_hit:+:1§d ---------+ 20:22:02 §f§8Filled tag <§f§acontext§7.§adamager§7.§aitem_in_hand§7§8> with '§f§7i@§ewooden_sword§7[§eattribute_modifiers §7=§e §7map@[§eGENERIC_ATTACK_DAMAGE §7=§e §7li@ (Size §a1§7): §e§7map@[§ename §7=§e GENERIC_ATTACK_DAMAGE§7;§e amount §7=§e 23§7;§e operation §7=§e ADD_NUMBER§7;§e slot §7=§e HAND§7;§e id §7=§e b0904223-95aa-4e5e-ac25-11b95590a7d9§7]§7]§7; §edisplay §7=§e §rDeath Weapon§7; §eflag_map §7=§e map@[entities_hit=0;weapon_version=1.0]§7; §escript §7=§e jer_deathweapon§7; §eunbreakable §7=§e true§7§7]§8'. 20:22:02 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7i@§ewooden_sword§7[§eattribute_modifiers §7=§e §7map@[§eGENERIC_ATTACK_DAMAGE §7=§e §7li@ (Size §a1§7): §e§7map@[§ename §7=§e GENERIC_ATTACK_DAMAGE§7;§e amount §7=§e 23§7;§e operation §7=§e ADD_NUMBER§7;§e slot §7=§e HAND§7;§e id §7=§e b0904223-95aa-4e5e-ac25-11b95590a7d9§7]§7]§7; §edisplay §7=§e §rDeath Weapon§7; §eflag_map §7=§e map@[entities_hit=0;weapon_version=1.0]§7; §escript §7=§e jer_deathweapon§7; §eunbreakable §7=§e true§7§7]§8' (entities_hit:ADD:1) 20:22:02 §d+- §dQueue '§7JER_WEAPON_TEST_KILL_COUNT_§a49§7_§7Vehicles§fBrokers§d' Executing: §8(line 25)§f narrate §d ---------+ 20:22:02 §f§8Filled tag <§f§acontext§7.§adamager§7.§aitem_in_hand§7.§aflag§7[§bentities_hit§7]§8> with '§f0§8'. 20:22:02 §e+> §8Executing '§eNARRATE§8': §8Narrating='§e0§8' §8Targets='§e[§7p@§e69ccecd9-1a0d-44f3-b59f-5ef735645e42§a (JeremyMilam1)§8§e]§8' 20:22:02 §f§6Completing queue '§7JER_WEAPON_TEST_KILL_COUNT_§a49§7_§7Vehicles§fBrokers§6' in §b9§6ms. 20:22:08 §f§eRunning script event '§bEntityKilled§e', event='§bon entity killed by player§e' for script '§bJER_WEAPON_TEST_KILL_COUNT§e' 20:22:08 §f§6Starting InstantQueue '§7JER_WEAPON_TEST_KILL_COUNT_§a50§7_§2Sun§eBd§6' with player 'JeremyMilam1'... 20:22:08 §d+- §dQueue '§7JER_WEAPON_TEST_KILL_COUNT_§a50§7_§2Sun§eBd§d' Executing: §8(line 23)§f if == Jer_DeathWeapon§d ---------+ 20:22:08 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 20:22:08 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§ascript§7.§aname§7§8> with '§fjer_deathweapon§8'. 20:22:08 §fComparing if jer_deathweapon EQUALS Jer_DeathWeapon ... true 20:22:08 §f§eIf command passed, running block. 20:22:08 §d+- §dQueue '§7JER_WEAPON_TEST_KILL_COUNT_§a50§7_§2Sun§eBd§d' Executing: §8(line 24)§f flag entities_hit:+:1§d ---------+ 20:22:08 §f§8Filled tag <§f§acontext§7.§adamager§7.§aitem_in_hand§7§8> with '§f§7i@§ewooden_sword§7[§eattribute_modifiers §7=§e §7map@[§eGENERIC_ATTACK_DAMAGE §7=§e §7li@ (Size §a1§7): §e§7map@[§ename §7=§e GENERIC_ATTACK_DAMAGE§7;§e amount §7=§e 23§7;§e operation §7=§e ADD_NUMBER§7;§e slot §7=§e HAND§7;§e id §7=§e b0904223-95aa-4e5e-ac25-11b95590a7d9§7]§7]§7; §edisplay §7=§e §rDeath Weapon§7; §eflag_map §7=§e map@[entities_hit=0;weapon_version=1.0]§7; §escript §7=§e jer_deathweapon§7; §eunbreakable §7=§e true§7§7]§8'. 20:22:08 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§7i@§ewooden_sword§7[§eattribute_modifiers §7=§e §7map@[§eGENERIC_ATTACK_DAMAGE §7=§e §7li@ (Size §a1§7): §e§7map@[§ename §7=§e GENERIC_ATTACK_DAMAGE§7;§e amount §7=§e 23§7;§e operation §7=§e ADD_NUMBER§7;§e slot §7=§e HAND§7;§e id §7=§e b0904223-95aa-4e5e-ac25-11b95590a7d9§7]§7]§7; §edisplay §7=§e §rDeath Weapon§7; §eflag_map §7=§e map@[entities_hit=0;weapon_version=1.0]§7; §escript §7=§e jer_deathweapon§7; §eunbreakable §7=§e true§7§7]§8' (entities_hit:ADD:1) 20:22:08 §d+- §dQueue '§7JER_WEAPON_TEST_KILL_COUNT_§a50§7_§2Sun§eBd§d' Executing: §8(line 25)§f narrate §d ---------+ 20:22:08 §f§8Filled tag <§f§acontext§7.§adamager§7.§aitem_in_hand§7.§aflag§7[§bentities_hit§7]§8> with '§f0§8'. 20:22:08 §e+> §8Executing '§eNARRATE§8': §8Narrating='§e0§8' §8Targets='§e[§7p@§e69ccecd9-1a0d-44f3-b59f-5ef735645e42§a (JeremyMilam1)§8§e]§8' 20:22:08 §f§6Completing queue '§7JER_WEAPON_TEST_KILL_COUNT_§a50§7_§2Sun§eBd§6' in §b7§6ms.