above_clouds_events: type: world debug: true events: on player equips cursed_boots_item: - if ]>: - flag player jump_boots - cast jump duration:infinite amplifier:5 hide_particles no_icon no_ambient - narrate "Effect is now on" - else: - narrate " This Item only works at the floating isle." on player unequips cursed_boots_item: - if : - flag player jump_boots:! - cast jump remove - narrate "Effect is now off" on player jumps flagged:jump_boots: - adjust velocity: on player damaged by fall flagged:jump_boots: - determine cancelled