lockpick_world: type: world events: on player right clicks chest with:lockpick_erstellen_item: - if !: - flag lockpick_block:++ on player right clicks block location_flagged:lockpick_block with:dietrich: - determine cancelled passively - ratelimit 8 - take item:dietrich quantity:1 - define stage_1 - inventory open d:lockpick_stage_eins_<[stage_1]> - flag player lockpick_stage:<[stage_1]> expire:5s - flag player lockpick:++ - wait 1s - inventory open d:lockpick_stage_eins_zwei_<[stage_1]> - wait 3 - if : - inventory close on player clicks lockpick_anklick in lockpick_stage_eins_zwei_1: - narrate "stage 1 bestanden 1" - inventory close - wait 1s - inventory open - flag player lockpick:!