Java Version: 17.0.8.1 Up-time: 20h 13m Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1356), Spigot: 1.2.8-SNAPSHOT (build 1796-REL) Script Containers: 911, Events: 478 Last reload: 1m 17s ago Server Version: Paper version git-Paper-194 (MC: 1.20.1) Active Plugins (71): 2PlaceholderAPI: 2.11.3, 2SlimeInABukkit: 1.3.1, 2KGeneratorsAddon-SuperiorSkyblock2ForceHook: 7.3-#155, 2WeatherVote: 1.0.0, 2LightAPI: bukkit-5.3.0 (build SNAPSHOT), 2LuckPerms: 5.4.71, 2dragonSpawn: ${project.version}, 2CMILib: 1.4.1.1, 2spark: 1.10.43, 2LoneLibs: 1.0.25, 2CraftMyWebsite_Link: 1.0, 2ProtocolLib: 5.1.0, 2One-AFK_SkyBlock: 1.0, 2TutorialCreator: 1.25.0, 4ChatBrawl: 2.0, 2OreRegenerator: 2.0.8-BETA, 2SqlLogger: 1.0, 4SkyVotes: 2.0-SNAPSHOT, 2CaliComp: 1.1, 2TAB: 4.0.4-SNAPSHOT, 2NerfPhantoms: 1.3.0, 2Vault: 1.7.3-b${env.TRAVIS_BUILD_NUMBER}, 2RegisterCommands: 1.3.0, 2BottledExp: 3.2.1.0, 2MobFarmManager: 2.1.0.1, 2Pl-Hide-Pro: 2.7.2, 2CraftingStore: 2.9.0, 2NexEngine: 2.2.11, 2WorldEdit: 7.2.15+6463-5ca4dff, 2IllegalStack: 2.9.8, 2LiteBans: 2.12.5, 2PlayerPoints: 3.2.5, 2WorldGuard: 7.0.9+5934e49, 2WorldGuardExtraFlags: 4.2.1, 2HeadDatabase: 4.17.0, 2TradeSystem: 2.4.0, 2EpicFurnaces: 4.10.0-SNAPSHOT, 2SuperiorSkyblock2: 2023.2-b73, 2WildChests: 2023.2-b14, 2JetsHoppers: 3.4.0, 2EliteShop: 1.0.8, 2QuickShop: 5.1.2.2, 2BetonQuest: 1.12.10, 2CMI: 9.6.2.5, 2T2CodeLib: 15.9, 2T2C-OPSecurity: 3.1.3, 2Citizens: 2.0.32-SNAPSHOT (build 3188), 2One-Plugin: 1.6, 2Denizen: 1.2.8-SNAPSHOT (build 1796-REL), 2ConditionalEvents: 4.36.3, 2zAuctionHouseV3: 3.1.3.6, 2Sentinel: 2.8.0-SNAPSHOT (build 508), 2ItemsAdder: 3.5.0c-r4, 2ItemsAdder-WorldEdit: 1.1.3, 2Quests: 4.8.3-b423, 2QuestsGUI: 0.54, 2TrMenu: 3.1.22, 2AdvancedCrates: 3.9.16, 2KGenerators: 7.3-#155, 2WildStacker: 2023.2-b8, 2Jobs: 5.2.0.0, 2Multiverse-Core: 4.3.1-b861, 2Shopkeepers: 2.17.2, 2AdvancedAchievements: 8.0.2, 2Drop2InventoryPlus: 4.2.1, 2Depenizen: 2.1.0 (build 840), 2WildTools: 2023.2-b9, 2UltimateTimber: 3.0.0-SNAPSHOT, 2ODailyQuests: 2.2.3, 2SkyGrades: 1.7, 2Plan: 5.5 build 2461, Loaded Worlds (6): world, world_the_end, skyblock_world, skyblock_nether, skyblock_the_end, world_nether, Online Players (1): CrashXTimer§7(CrashXTimer) Total Players Ever: 21 (20 normal, 1 other) Mode: §eoffline§a (Velocity: online) Depenizen Bridges loaded (10): §2LuckPerms, WorldEdit, Sentinel, Jobs, Shopkeepers, Quests, PlayerPoints, PlaceholderAPI, BetonQuest, WorldGuard 02:15:09 §f§6Starting InstantQueue '§7TEST_HAMMER_§a3630607§7_§2Held§6Two§6' with player 'CrashXTimer'... 02:15:09 §d+- §dQueue '§7TEST_HAMMER_§a3630607§7_§2Held§6Two§d' Executing: §8(line 2759)§f define player ]>§d ---------+ 02:15:09 §f§8Filled tag <§f§acontext§7.§aargs§7.§afirst§7§8> with '§fCrashXr§8'. 02:15:09 §c ERROR in script '§btest_hammer§c' in queue '§7TEST_HAMMER_§a3630607§7_§2Held§6Two§c' while executing command '§bDEFINE§c' in file '§bscripts/items_jobs/items_jobs_buildeur.dsc§c' on line '§b2759§c' with player '§bCrashXTimer§c'! §7 Error Message: §fTag §7<§7server§7.§cmatch_player§7[§bCrashXr§7]§7>§f is invalid! 02:15:09 §7Additional Error Info: §fUnfilled or unrecognized sub-tag(s) '§cmatch_player[CrashXr]§f' for tag §7]§7>§f! 02:15:09 §7Additional Error Info: §fThe returned value from initial tag fragment '§7server§f' was: '§7(Base-Object)§f'. 02:15:09 §7Additional Error Info: §fAlmost matched but failed (possibly bad input?): match_player 02:15:09 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7TEST_HAMMER_§a3630607§7_§2Held§6Two§8' §8definition='§eplayer§8' §8value='§eserver.match_player[]§8' 02:15:09 §d+- §dQueue '§7TEST_HAMMER_§a3630607§7_§2Held§6Two§d' Executing: §8(line 2760)§f define level §d ---------+ 02:15:09 §f§8Filled tag <§f§acontext§7.§aargs§7.§aget§7[§b2§7]§8> with '§f15§8'. 02:15:09 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7TEST_HAMMER_§a3630607§7_§2Held§6Two§8' §8definition='§elevel§8' §8value='§e15§8' 02:15:09 §d+- §dQueue '§7TEST_HAMMER_§a3630607§7_§2Held§6Two§d' Executing: §8(line 2761)§f if <[player].exists> && ( <[level]> <= 1 || <[level]> >= 10 )§d ---------+ 02:15:09 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 02:15:09 §f§8Filled tag <§f§a§7[§bplayer§7].§aexists§7§8> with '§ftrue§8'. 02:15:09 §f§8Filled tag <§f§a§7[§blevel§7]§8> with '§f15§8'. 02:15:09 §fComparing if 15 OR_LESS 1 ... false 02:15:09 §f§8Filled tag <§f§a§7[§blevel§7]§8> with '§f15§8'. 02:15:09 §fComparing if 15 OR_MORE 10 ... true 02:15:09 §f§eIf command passed, running block. 02:15:09 §d+- §dQueue '§7TEST_HAMMER_§a3630607§7_§2Held§6Two§d' Executing: §8(line 2762)§f if >= 1§d ---------+ 02:15:09 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 02:15:09 §f§8Filled tag <§f§aplayer§7.§ainventory§7.§afind_empty_slots§7.§asize§7§8> with '§f35§8'. 02:15:09 §fComparing if 35 OR_MORE 1 ... true 02:15:09 §f§eIf command passed, running block. 02:15:09 §d+- §dQueue '§7TEST_HAMMER_§a3630607§7_§2Held§6Two§d' Executing: §8(line 2763)§f define slot §d ---------+ 02:15:09 §f§8Filled tag <§f§aplayer§7.§ainventory§7.§afind_empty_slots§7.§aget§7[§b1§7]§8> with '§f7§8'. 02:15:09 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7TEST_HAMMER_§a3630607§7_§2Held§6Two§8' §8definition='§eslot§8' §8value='§e7§8' 02:15:09 §d+- §dQueue '§7TEST_HAMMER_§a3630607§7_§2Held§6Two§d' Executing: §8(line 2764)§f give job_hammer_test§d ---------+ 02:15:09 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 02:15:09 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§aflag§7[§blevel§7]§8> with '§f1§8'. 02:15:09 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§aflag§7[§bdura§7]§8> with '§f50§8'. 02:15:09 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§aflag§7[§bmax_dura§7]§8> with '§f50§8'. 02:15:09 §e+> §8Executing '§eGIVE§8': §8quantity='§e-1§8' §8type='§e__ITEM§8' §8unlimit_stack_size='§efalse§8' §8ignore_leftovers='§efalse§8' §8slot='§e1§8' §8items='§e[§7i@§estick§7[§edisplay §7=§e §x§0§0§F§F§E§FM§x§0§0§F§C§E§Da§x§0§1§F§8§E§Br§x§0§2§F§4§E§9t§x§0§3§F§0§E§6e§x§0§4§E§C§E§4a§x§0§5§E§8§E§2u§x§0§6§E§4§E§0 §x§0§7§D§F§D§Ed§x§0§8§D§B§D§Bu§x§0§8§D§7§D§9 §x§0§9§D§3§D§7b§x§0§A§C§F§D§5o§x§0§B§C§A§D§3n§x§0§C§C§6§D§1 §x§0§D§C§2§C§Fb§x§0§D§B§D§C§Du§x§0§E§B§9§C§Bi§x§0§F§B§4§C§9l§x§0§F§A§F§C§7d§x§1§0§A§A§C§6e§x§1§1§A§5§C§4u§x§1§1§A§0§C§2r§x§1§2§9§B§C§1 §x§1§3§9§5§B§FN§x§1§3§9§0§B§Ei§x§1§4§8§9§B§Cv§x§1§5§8§3§B§B §b§l1§7; §ecustom_model_data §7=§e 1§7; §eflag_map §7=§e map@[max_dura=50;dura=50;mode=ligne;level=1]§7; §elore §7=§e li@| §7§l[SNEAK + CLIC DROIT]|§f Mode de séléction||§7Durabilité: 50 / 50|§7; §escript §7=§e job_hammer_test§7§7]§8§e]§8' 02:15:09 §d+- §dQueue '§7TEST_HAMMER_§a3630607§7_§2Held§6Two§d' Executing: §8(line 2765)§f inventory adjust slot:<[slot]> lore:§d ---------+ 02:15:09 §f§8Filled tag <§f§a§7[§bslot§7]§8> with '§f7§8'. 02:15:09 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 02:15:09 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§aflag§7[§blevel§7]§8> with '§f1§8'. 02:15:09 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§aflag§7[§bdura§7]§8> with '§f50§8'. 02:15:09 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§aflag§7[§bmax_dura§7]§8> with '§f50§8'. 02:15:09 §f§8Filled tag <§f§aitem§7[§bjob_hammer_test§7].§alore§7§8> with '§f§7li@ (Size §a5§7): §e §7|§e §7§l[SNEAK + CLIC DROIT] §7|§e §f Mode de séléction §7|§e §7|§e §7Durabilité: 50 / 50§8'. 02:15:09 §e+> §8Executing '§eINVENTORY§8': §8actions='§e[adjust§8§e]§8' §8Inventory='§e§7in@§eplayer§7[§eholder §7=§e p@996d4a61-69d8-4421-89f9-9c3854528e4c§7§7]§8' §8mechanism='§elore§8' §8mechanism_value='§e§7li@ (Size §a5§7): §e §7|§e §7§l[SNEAK + CLIC DROIT] §7|§e §f Mode de séléction §7|§e §7|§e §7Durabilité: 50 / 50§8' §8slot='§e7§8' 02:15:09 §fAdjust mechanism 'lore' on object of type 'ItemTag'... 02:15:09 §d+- §dQueue '§7TEST_HAMMER_§a3630607§7_§2Held§6Two§d' Executing: §8(line 2766)§f inventory adjust slot:<[slot]> display:§d ---------+ 02:15:09 §f§8Filled tag <§f§a§7[§bslot§7]§8> with '§f7§8'. 02:15:09 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 02:15:09 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§aflag§7[§blevel§7]§8> with '§f1§8'. 02:15:09 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§aflag§7[§bdura§7]§8> with '§f50§8'. 02:15:09 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§aflag§7[§bmax_dura§7]§8> with '§f50§8'. 02:15:09 §f§8Filled tag <§f§aitem§7[§bjob_hammer_test§7].§adisplay§7§8> with '§f§x§0§0§F§F§E§FM§x§0§0§F§C§E§Da§x§0§1§F§8§E§Br§x§0§2§F§4§E§9t§x§0§3§F§0§E§6e§x§0§4§E§C§E§4a§x§0§5§E§8§E§2u§x§0§6§E§4§E§0 §x§0§7§D§F§D§Ed§x§0§8§D§B§D§Bu§x§0§8§D§7§D§9 §x§0§9§D§3§D§7b§x§0§A§C§F§D§5o§x§0§B§C§A§D§3n§x§0§C§C§6§D§1 §x§0§D§C§2§C§Fb§x§0§D§B§D§C§Du§x§0§E§B§9§C§Bi§x§0§F§B§4§C§9l§x§0§F§A§F§C§7d§x§1§0§A§A§C§6e§x§1§1§A§5§C§4u§x§1§1§A§0§C§2r§x§1§2§9§B§C§1 §x§1§3§9§5§B§FN§x§1§3§9§0§B§Ei§x§1§4§8§9§B§Cv§x§1§5§8§3§B§B §b§l1§8'. 02:15:09 §e+> §8Executing '§eINVENTORY§8': §8actions='§e[adjust§8§e]§8' §8Inventory='§e§7in@§eplayer§7[§eholder §7=§e p@996d4a61-69d8-4421-89f9-9c3854528e4c§7§7]§8' §8mechanism='§edisplay§8' §8mechanism_value='§e§x§0§0§F§F§E§FM§x§0§0§F§C§E§Da§x§0§1§F§8§E§Br§x§0§2§F§4§E§9t§x§0§3§F§0§E§6e§x§0§4§E§C§E§4a§x§0§5§E§8§E§2u§x§0§6§E§4§E§0 §x§0§7§D§F§D§Ed§x§0§8§D§B§D§Bu§x§0§8§D§7§D§9 §x§0§9§D§3§D§7b§x§0§A§C§F§D§5o§x§0§B§C§A§D§3n§x§0§C§C§6§D§1 §x§0§D§C§2§C§Fb§x§0§D§B§D§C§Du§x§0§E§B§9§C§Bi§x§0§F§B§4§C§9l§x§0§F§A§F§C§7d§x§1§0§A§A§C§6e§x§1§1§A§5§C§4u§x§1§1§A§0§C§2r§x§1§2§9§B§C§1 §x§1§3§9§5§B§FN§x§1§3§9§0§B§Ei§x§1§4§8§9§B§Cv§x§1§5§8§3§B§B §b§l1§8' §8slot='§e7§8' 02:15:09 §fAdjust mechanism 'display' on object of type 'ItemTag'... 02:15:09 §f§6Completing queue '§7TEST_HAMMER_§a3630607§7_§2Held§6Two§6' in §b4§6ms.