on player right clicks block with:job_hammer_test: - if : #Mode selection part - if : - define block - define mode - define modes - define current - define index <[modes].find[<[mode]>]> - define new_mode <[modes].get[<[index].add[1]>].if_null[<[modes].first>]> - playsound sound:entity_experience_orb_pickup - inventory flag slot:HAND mode:<[new_mode]> - actionbar "Marteau mode: <[new_mode]>" - else: - if !: #display shape part #Choose direction - choose : - case north: - choose : #Choose mode - case ligne: - define cuboid ]> - if !: - flag holobuild_o: expire:2s - debugblock <[cuboid].blocks> color:lime players: d:2s