player_compass: type: item debug: false lore: - Right Click to track a player (hopefully :) ) material: compass display name: Player Compass player_compass_command: type: command debug: false name: playercompass description: Grants you a Player Compass usage: /playercompass permission: playercompass.get script: - give player_compass player_compass_handler: type: world debug: false events: after player right clicks block with:player_compass: - compass